311w ago - It's the biggest game of the year, we all know it, and it could even be the biggest game of all time if what we have seen is anything to go by. We already knew that the game was coming out sometime between Feb and April 2008 and we had banked on Easter being the more likely target date in that period. You know, given the holidays and all. But perhaps we were wrong.
Local Australian online games retailer Games Warehouse has not only gone live with a date, but also a price for both the standard and special editions of the game. According to them, both versions of the game on both formats will launch on March 15th, with the standard version at AU$108.95, and the special edition for AU$149.95. Interestingly the standard edition is set for AU$119.95 on PS3! What the...?
The special edition will be presented in a metal safety deposit box and will include; the game, a book featuring exclusive artwork, selected soundtrack CD including "new material from top artists", an exclusive Rockstar keychain for the safety deposit box and a limited edition Rockstar duffel bag. Pretty rad!
Officially there is no word from Rockstar or Take-2 on the matter. Could this be a case of a retailer jumping the gun and going out with the info early? Or is it simply a retailer taking a punt in the hope of luring some...
311w ago - Eric Fong, Folklore Associate Producer, announced on the official PlayStation Blog that a holiday-themed expansion pack will be available this week for download from the PlayStation Network. That may sound quite appealing, but the news gets even better: the pack is free!
Downloading the expansion will get you two new costumes for Ellen and Keats, both of which are intensely spirited to say the least. Keats will also have a new quest to participate in which has been titled "Holy Night Visitor." To top things off, a new Folk can also be collected. Known as "Grab Bag," this rather ferocious gift monster will clearly aid our heroes in battle.
For more information, head over to Fong's blog post and check back soon for more updates.
311w ago - You know, we're pretty lucky at IGN. Sure, we get to play videogames all day, go to crazy events and travel the world, but we also get the inside dirt on games long before they go public. Even the smallest detail helps keep us sane and happy.
Of course, you don't get these details all the time. That's why you have a tendency to go off the deep end and type so fast that "the" becomes "teh." -- but that's not going to happen today. We have inside info for you to share.
That's right, the team behind Monster Madness: EX -- a SouthPeak Interactive title that has you taking four friends through a top-down adventure filled with monsters and madness -- dropped into our lives and is ready to dish about the story you'll be playing through in 2008.
Enough talk! Let's do this.
Ahh suburbia, white picket fences, Aunt Bee's apple pie cooling on the windowsill and some good old fashion... zombie hunting? Enter the world of Monster Madness: EX - Zombies, Werewolves, Vampires and Demons are invading a small suburban town wreaking havoc and mayhem along the way. It's up to you as circumstances cast you as one of the four heroes; Zack, Andy, Carrie and Jennifer. The madness all begins at Zack's house...
Our protagonist Zack, a total neo-geek dweeb, is always helping the other kids with...
311w ago - Over 350,000 copies at $170 a pop is impressive, but critical mistakes cost them more.
No one expected Rock Band to outsell Guitar Hero III: Legends of Rock this holiday season. Guitar Hero is one of the most powerful franchises in gaming right now -- period. In fact, if Rock Band sold at all it'd be a triumphant feat for the new music IP, Harmonix and MTV.
Only the hardcore are even aware Harmonix was behind Rock Band (and once Guitar Hero), so while their involvement was encouraging, it was hardly relevant to the end game. And while the $170 price tag is actually cheap given the value inside -- game, guitar, drum, microphone -- the lack of individual peripherals meant that was the only way to join in on the fun, unless you were lucky enough to realize the Guitar Hero controllers work on Xbox 360. Unless you read gaming websites, you probably didn't -- or, perhaps, wrongly assumed it did on PlayStation 3.
As it turned out, Rock Band performed surprisingly well in its first few weeks on the market, according to the NPD Group, selling 296,000 copies on Xbox 360 and 68,500 copies on PS3, making for 364,500 copies combined.
The franchise's public image has taken a hit due to the incredible frequency at which the guitars have been breaking, but Electronic Arts' typically fast and courteous...