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PSPHUGO: PC Engine Emulator for PSP v1.0.4 Update out!

50°
317w ago - Zx-81 updated PSPHUGO yesterday, his PC Engine Emulator for PSP. For those who haven't seen previous versions, Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.

PSPHugo is a port on PSP of one latest version of Hu-Go.

Downloads: PSPHUGO v1.0.4 for PSP CFW 4.x / PSPHUGO v1.0.4 for PSP FW 1.5

What's new then in this version:

- Improve global emulation speed, PC Kid is now fullspeed even at 222Mhz
(overclock parameter set to 26 and sound 22Khz mono)
- HCD file support but sound audio track are still ignored
- Cheat support !
- Memory monitoring engine to find your own cheat code !
(It is all explained in the README file on a simple example)

Thanks to NC and my son for beta testing.
 

Worldwide PS3 Releases for the Week of September 28, 2008

100°
318w ago - Silent Hill is coming home this week. For America and Asia, that is. Europe has about another month to wait, but instead get the latest iteration in the never ending FIFA franchise.

That's it for this week, but here's the info in a handy bullet-point list:

US Games
• Silent Hill: Homecoming

EU Games
• FIFA 09

Asian Games
• Silent Hill: Homecoming

Release dates are constantly subject to change. If you're worried, then check with your local retailer. Europeans, feel free to import Silent Hill: Homecoming, if you're desperate.

Just be aware that imported games must have downloadable content from their respective regions. Not that we suspect Silent Hill: Homecoming will be getting any DLC.
 

PSP Firmware 5.0 BETA Now Available for Developers

50°
318w ago - French site PSPGen (linked above) is reporting to have received PSP Firmware 5.0 BETA, which is expected to have a new browser and direct access to the PlayStation store, in order to test and adapt games in response to it.

A rough translation: This BETA version of firmware 5.00 bringing no change in visual XMB and it is therefore difficult to know what new features have been added at first glance.

We have therefore sought a little further and we eventually find that this new firmware has three major innovations including:

- Access to PlayStation Network
Players will be able to connect to PSN Sony. The future games developed on the PSP will allow players to compete via the PSN. How? This is still a bit dark because the firmware development contains only the bare minimum that the developers need and thus the XMB is "light" icons deemed useless to them by Sony (As the menu research, for example ...)

Beyond this certainty, this may suggest that the PSP, like his little sister, the PS3 will see its list of friends connected, and perhaps even to communicate directly to play online. Let's be crazy and imagine that Sony even includes the option for players to access the PSP system trophies.

- A new RSS reader
A new RSS reader that allows the flow of reading...
 

PlayTV ships 85,000 units in the United Kingdom

300°
318w ago - Sony has confirmed to GamesIndustry.biz that PlayTV has shipped 85,000 units to retailers in the UK.

The hardware add-on, which acts as a freeview box and personal video recorder, went on sale last weekend and retails for GBP 69.99.

Pre-orders for the peripheral were around 9,000 according to Sony. Momentum is building in the run up to Christmas, with specialist and national press giving thumbs up to the device, which strengthens the PlayStation 3's status as a multimedia hub for the living room.

Again, that's only numbers for the UK... The hardware is being rolled-out across the rest of Europe until December, but there are currently no plans to release PlayTV in the US.
 

Hitachi Unveils Digital Signatures on Stand-Alone Memory Chips

50°
318w ago - Hitachi has announced anti-counterfeiting functionalities on memory chips without microprocessor such as memory cards, tickets or cartridges.

The Japanese company announced today the development of a mechanism for attesting the authenticity of memory chips using highly secure digital signatures.

Since the mechanism requires neither a CPU nor a computational unit, high security can be attained at a very low cost. As a result, counterfeited or altered memory devices can be recognized as such, with a wide range of applications, including memory cards for digital cameras or handheld video game consoles, cartridges for consumer products, admission tickets or gift coupons.

In order to establish that digital contents are authentic and have not been tampered with, digital signatures usually involve cost-intensive computations and require an important processing power. For instance, in some schemes, large integers with hundreds of digits are multiplied hundreds of times using a powerful CPU.

As a consequence, conventional memory chips without CPU cannot handle digital signatures and are confined to the use of basic identification techniques based for example on serial numbers. Moreover, adding a CPU with sufficient processing power...
 
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