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Capcom Confirms Resident Evil 5 Demo on XBox 360 for the US

50°
313w ago - Capcom has announced an actual US version of the Resident Evil 5 demo that has been available since last month in Japan, the one that many tried to download and play before Microsoft went and pulled the plug.

Capcom announced it at their Co-op Multiplayer event in San Francisco last night, stating that the US demo will be released early 2009.

Additionally, Capcom has confirmed that the demo will also be seeing a PlayStation 3 release without a specific date given.

The event also showcased some unseen levels, and I'm sure details will emerge of those soon. More to come as it's available!
 

Sony Confirms PlayStation Home Launch Soon, Maybe Next Week?

50°
314w ago - Jack Buser, the director of PlayStation Home has confirmed that the launch of PlayStation Home is imminent, although he would not get into the specific details of the exact date of release.

In related news, mainstream news site TimesOnline stated yesterday, "To try Home, which is slated for release in the next 10 days, players must download a piece of free software from Sony's PlayStation store onto their own PS3."

If accurate, this would put a PlayStation Home public release on track for the rumored December 17 date previously reported.

To quote: Amid rumors of a December launch for PlayStation Home, SCEA has confirmed to Joystiq that the social platform's public, open beta phase will arrive before the end of calendar year 2008, as we've been hearing for some time.

"We've been saying it will launch by the end of calendar year 2008," PlayStation Home director, Jack Buser, responded when asked about a December release. "And that's getting very, very close," he concluded, laughing.

"Launch is imminent," Buser confirmed - although neither he nor an SCEA rep were willing to divulge an exact day of...
 

Sony Confirms 32 Additional PSP Titles for Ad-Hoc Party Support

50°
317w ago - Sony has announced that an additional 32 PlayStation Portable titles now support Ad-Hoc Party.

Most games seem to be working with no problem, but there a quite a few that are suffering from issues such as slowdown when using voice chat.

To quote: Games that have no reported problems include:

* Derby Stallion P (Enterbrain)
* Dragon Quest & Final Fantasy in Itadaki Street Portable (Square Enix)
* Initial D Street Stage (Sega)
* Nouryoku Trainer Portable 2 (sega)
* Sarugetchu P! (SCEJ)
* Dokodemo Issyo (SCEJ)
* Piposaru Academia (SCEJ)
* Bleach Heat the Soul (SCEJ)
* Bleach Heat the Soul 4 (SCEJ)
* Boku no Natsuyasumi (SCEJ)
* Minna no Golf Portable (SCEJ)
* Minna no Golf Portable 2 (SCEJ)
* Ratchet & Clank 5 (SCEJ)
* LocoRoco (SCEJ)
* Gundam Battle Royal (Bandai Namco)
* Gundam SEED Federation VS Z.A.F.T. Portable (Bandai Namco)
* Taiko no Tatsujin Portable (Bandai Namco)
* Taiko no Tatsujin Portable 2 (Bandai Namco)
* Tales of the World Radiant Mythology (Bandai Namco)
* Tekken Dark Resurrection (Bandai Namco)
* Dragon Ball Z Shin Budoukai 2 (Bandai Namco)
* Narutimate Portable (Bandai Namco)

Games that have problems in some capacity include:
 

Microsoft Confirms XBox Live Bans, Anti-piracy Efforts to Continue

100°
318w ago - Yesterday we reported news of Microsoft starting a new wave of XBox Live bans on modded XBox 360 consoles.

Today, Microsoft's Major "Larry Hyrb" Nelson has confirmed it stating the following via his blog linked above:

Xbox 360 Console banning: I've gotten a few messages and seen some forum threads pop up on console bannings so I thought I'd post and let folks know what's up.

In our our continued effort to keep gameplay safe and secure for our community of more than 14 million members, Microsoft has taken action against a small percentage of Xbox 360 consoles that have been illegally modified in order to play pirated games.

You should know that modifying your Xbox 360 console is also a violation of the Xbox LIVE terms of use, will void your warranty and result in a ban from Xbox LIVE.

The health of the video game business depends on customers paying for the genuine products and services they receive, both from manufacturers and the local companies that support them.

We will continue to employ and bolster anti-piracy security measures to counter piracy in the gaming...
 

Nintendo Confirms R4 DSi Incompatibility Issues

50°
319w ago - Nintendo has confirmed to MCV (linked above) today that flash cards such as the R4 will not with the Nintendo DSi.

This news does not come as a shock to most, and was suspected by many Nintendo DSi owners who reported on it last week.

To quote: Nintendo has confirmed to MCV that today's reports claiming that SD-card based piracy hardware the R4 will not work with the upcoming DSi are correct.

The platform holder was not able to confirm whether this is a deliberate feature of the newly redesigned handheld. However, judging by recent history it's not unreasonable to presume this is the case.
 
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