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Lone Survivor: The Director's Cut is Out Today on PS3 and PS Vita

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43w ago - Curve Studios PR and Marketing Manager Rob Clarke announced that Lone Survivor: The Director's Cut is out today on PS3 and PS Vita.

To quote: Starting today, you can pick up Lone Survivor: The Director's Cut on both PS3 and PS Vita. The game has Cross-Buy and Cross-Save functionality, and is available through PlayStation Store for $12.99 ($11.69 for PlayStation Plus members).

Here at Curve Studios, we've been working with talented indie developers to bring their games to you guys via PS3 and Vita. For Lone Survivor: The Director's Cut, we've been working very closely with the creator and developer of the original Lone Survivor, Jasper Byrne.

What is Lone Survivor? As the game itself will remind you, this is one to play in the dark with headphones on.

Jasper describes Lone Survivor as a "psychological survival adventure game." It has taken elements from classic adventure games and the best bits of the survival horror genre to create something you haven't seen before.

You can expect scares, scarcity of ammo and exploration of surreal and atmospheric environments to be a big part of the game, but there's also an element of psychological horror...
 

Nicalis Details Legend of Raven for PlayStation Vita Handheld

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44w ago - Today Tyrone Rodriguez at Nicalis detailed Legend of Raven for the PlayStation Vita handheld console.

Below are the details, to quote: Fighting and PS Vita fans, rejoice! If you follow great PS Vita games, you probably know that Legend of Raven, the high-speed, 2D fighter, is coming later this year. And if you don't know about Legend of Raven, where have you been?

Legend of Raven features an awesome, hard-rocking guitar soundtrack, beautifully drawn characters and backgrounds, and gameplay to rival some of the best 2D fighters available today.

Headed to PSN, Legend of Raven will give you guys and girls the opportunity to go head-to-head locally (via Ad Hoc) with your friends.

A super-unique color commentary system emulates that old arcade experience. I'm sure some of you remember going to arcades or watching tournaments, seeing AND hearing the action.

It's just like that, except without the shoulder-to-shoulder crowds. Literally, the in-game commentary will pop-up from time to time when you're clobbering an opponent with a vicious combo or finishing them off with a super move.

For those among us who want to learn a bit more about how the controls work, Legend of Raven features a four-button attack system and two varieties of punches and...
 

Tearaway: Building Your Own Papercraft World on PlayStation Vita

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45w ago - Sony Community Manager James Spafford shared details today on building your own papercraft world in Tearaway on PlayStation Vita.

To quote: Tearaway is a game set in a papery world, which means that if you wanted to, you could craft the entire game from paper in the real world - and that's exactly what we hope people will do!

To help you along your way, we've filled the game will collectible papercraft plans, which you can unlock as you journey through the world.

As you play, you'll come across creatures, plants or objects that appear to be drained of their colour. Taking a picture of them with your character's in-game camera restores their colour, and unlocks their plan.

Each plan has various different skins - blank ones, or colorful ones, so you can either make something that looks like it does in the game, or customise them to look completely different and unique to you.

The plans will be accessed on our community website, where you'll find everything you've unlocked so far, and from here you'll be able to print them out, make them, and fill your house with papercraft!

The journey doesn't end there though. Once you've made your papercraft model, you can upload a picture of your creation to the website to share it with the...
 

D3t Ltd Announces Lemmings Touch for PlayStation Vita

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45w ago - Commercial Director at d3t Ltd Jamie Campbell officially announced Lemmings Touch for PlayStation Vita today.

Below are the details, as follows: Hi to all you readers! My name's Jamie; I'm one of the co-owners of d3t Ltd., and I'm very excited to announce Lemmings Touch on the PS Vita.

It's fantastic to finally be able to talk about Lemmings Touch. d3t has been working on the Lemmings franchise since the Playstation Mobile version, which we were extremely happy with.

We always wanted to see what we could do with the Lemmings franchise on a device as capable as PS Vita, so we took on board all of the feedback we received from the Playstation Mobile version and, as you will see when you get hands-on with Lemmings Touch, you guys have helped d3t make it an extraordinarily refined and enjoyable experience.

We're a 2 year-old team made up of a group of immensely experienced programmers. Over the past two years, we've been applying our skills to a wide range of cool stuff. One of the things we love doing is working on new platforms and technologies, and one example was bringing Lemmings to the Playstation Mobile platform.

As well as developing games, we also assist other studios with their technology development to help move the industry forward at breakneck speed....
 

Dragon Fantasy Book II is Out on PS3 and PlayStation Vita Today

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45w ago - Muteki Corporation Founder, President and CEO Bryan Sawler announced that Dragon Fantasy Book II is out on both PS3 and PlayStation Vita platforms today.

To quote: After almost two years, four PAX showings (as well as GDC, E3, etc) it's almost bittersweet to be finally announcing this.

It was just over a year ago that we first announced this game was coming to PSN. But you can't understand why that is until you look at what really went into this game...

Looking Back

Dragon Fantasy Book II's origin is a long tale, going back almost 20 years to when myself and Adam Rippon, the game's writer and creative director were just teenagers. Knowing nothing about what it takes to make games, we looked at the JRPGs we loved at the time and wanted to make our own.

Over a dozen failures later we eventually gave up and went on with life, ending up in the game industry and working together at a number of companies. It wasn't until just a few years ago that the passing of Adam's father brought back the desire to make Dragon Fantasy (now titled Dragon Fantasy Book I).

As far as generic 8-bit style JRPGs go, we had a great response and added a ton of content until it became the game we eventually released on PSN earlier this year.

Heavily...
 
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