120w ago - Sony Senior Social Media Manager Jeff Rubenstein has made available some hands-on video footage today of Resistance: Burning Skies for PS Vita below.
To quote: Ever since the PS Vita was unveiled in January, the handheld's dual analog sticks have promised a proper first-person shooter experience on the go.
The reveal of Resistance: Burning Skies at PlayStation's gamescom press conference showed that the future of portable shooters will be bright from the outset.
Immediately after the conference ended, I met up with Rob Heubner from developer Nihilistic, who detailed some of what we can expect from the Vita's first FPS foray. The next morning, Huebner and producer Frank Simon presented an extended play-by-play for international media.
Huebner said the studio's core mission was to create a "no-compromises experience with all the elements you'd expect from a Resistance game."
The Burning Skies demo fit neatly into the Resistance universe, but brought significant new features that evolved the game's interactivity. As mentioned in the press conference, you'll battle new Chimeran enemies with new weapons, all through the eyes of protagonist Tom Riley - a New York City fire fighter.
122w ago - Today Sony Senior Social Media Specialist Sid Shuman has shared some hands-on interview details for Rage on the PlayStation 3 entertainment system.
To quote: Last week, Jeff and I went hands-on with the PS3 version of Rage, id Software's October-bound first-person shooter.
All told, we experienced more than two hours of post-apocalyptic action, driving, and exploration in a nuke-shattered world of exquisite visual detail and startling violence.
Afterwards, we spoke with id Software President Todd Hollenshead to discuss what made the legendary DOOM developer shift gears to a story-driven, open-world playground – and to learn more about the mysteries lurking in that sprawling wasteland.
Todd Hollenshead, President, id Software: "You have to sort of experience it, it's very difficult to explain. The megatextures allow us to make the entire world unique. It's all painted and modeled and because we're streaming the textures, we're not really constrained by system memory. We can have completely unique elements throughout the world without costing us performance."
Sid Shuman, PlayStation.Blog: Any hands-on discussion of Rage must begin with its stunning visuals. Rage is...
123w ago - Sony's Senior Social Media Specialist Sid Shuman has shared a video today spotlighting a hands-on peek at Need For Speed: The Run for the PlayStation 3 entertainment system.
To quote: Need for Speed: The Run is the boldest departure for a series known for its laser-like focus on fast cars and tight driving mechanics.
For the first time in Need for Speed history, you're not a nameless, faceless driver; You play as an actual person named Jack. And Jack is facing tough times.
"He's a marked man," explained Product Manager Darin Perfonic in a hands-on showcase last week. "He's got serious problems with some guys who want him dead."
Those "guys" are actually wiseguys - the Mafia. And Jack's last, best hope for survival lies in entering The Run, a sprawling 3,000-mile cross-country race from San Francisco to New York City. With a cool $25 million for a first-place finish, The Run represents Jack's last chance for salvation before the goodfellas find him and settle Jack's debts - permanently.
"Imagine a Michael Bay summer action-driving movie and that you get to play it," Perfonic elaborated. "That's our vision. We want to create a playable summer blockbuster."
123w ago - Today Sony Senior Social Media Specialist Sid Shuman went hands-on with LittleBigPlanet 2's PlayStation Move PS3 Pack, with all the details below as follows:
Formally announced at PlayStation's E3 2011 press conference, the upcoming PlayStation Move Pack for LittleBigPlanet 2 will greatly expand the game's already prodigious creation suite and add countless new gameplay variants.
Based on my hands-on time, PlayStation Move support radically evolves the gameplay possibilities of LittleBigPlanet 2, whether it's flinging and manipulating objects using the new Brain Crane power-up, creating outlandish Move-focused minigames from scratch, or animating characters and props by recording your PlayStation Move gestures.
"It's the biggest update we've ever done," Media Molecule's Level Design Lead Kengo Kurimoto told me during a guided tour of the update last week in New York City.
When the Move Pack hits PSN this September, LBP2 owners will find six new Story levels in a Move-focused mini-campaign that picks up where LBP2 left off. One of the most significant gameplay enhancements comes as a potent new power-up called the Brain Crane.
Like a telepathic revamp of the Power Gloves, the Brain Crane enables Sackboy to pick up and manipulate objects with nothing but...
124w ago - Playbrains Studio Director Scott Simpson has unveiled the first Sideway: New York PSN video trailer today alongside some hands-on details from Comic-Con 2011.
To quote: Sideway is our upcoming action platformer based on the in-development cartoon series from the wonderfully twisted minds at Fuel Entertainment.
Oh, did the screenshots convey that we have hours of mindbending levels full of danger and challenge that will make the paint run from your veins?
Or that we support drop-in, drop-out couch co-op so you can play with your friends or that the bosses in the game are unlike any you've come across in your gaming life before?
Did the shots at least convey the basic conceit of the game: that you painted over the wrong dude's tag, and that you, in fact, are now a moving 2D painting in a 3D world?
Regardless, if you're interested in seeing what all of the above is really like, we're just putting the finishing touches on a demo for Comic-Con this week in San Diego. Oh yes, my friends, that's right--when you come by Sony Online Entertainment at the Con (Booth #4436), not only can you check out the awesomeness that is Sideway, but you can also...