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Handsome Platformer Teslagrad is Set to Charm on PS3 This Year

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75w ago - Sony Santa Monica Studio Designer Quentin Ramsey confirmed today that handsome platformer Teslagrad is set to charm on PS3 this year.

To quote: Hello there! This is Peter Wingaard Meldahl, co-founder of single player campaign, The Whirlpool of Alecto features a giant leviathan whose sole purpose is to unleash Alecto's fury in the form of physical pain onto any unsuspecting warrior careless enough to venture into its domain.

The level also features elevated terrain sections for knocking over, slamming, and stunning your opponents.

The best part is that these features are all free, right now! Praise be to the Gods for hearing our cries!

The team at Sony Santa Monica would like to give a special thanks to the thousands of Championsworldwide supporting the team, and playing God of War: Ascension multiplayer.

Update: It's also coming to PlayStation Vita, according to [Register or Login to view links] of Rain Games, to quote:

Beautiful puzzle platformer Teslagrad is coming to PS Vita

Find out how Rain Games is bringing its forthcoming PS3 title to the handheld...



 

Video: Driveclub: Access Goes Hands-on with the PS4 Racer

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75w ago - PlayStation Access TV Deputy Editor Rob Pearson went hands-on today with PS4 racer Driveclub for the PlayStation 4 console with video footage below.

To quote: Life is brilliant at the moment, isn't it? Andy Murray's won Wimbledon, the weather is cracking, and it's PS4 Week over on [Register or Login to view links].

We've got loads of awesome [Register or Login to view links] content, including hands-on with the DualShock 4, a first look at the stunning PS4 discovery app, Playroom, and a meaty play-through of Killzone: Shadow Fall.

Today however, it's all about #DRIVECLUB - the incredible PS4 launch title from [Register or Login to view links] that pits you against your mates by seamlessly integrating single player and online multiplayer.

We've got an interview with #DRIVECLUB Community Manager Jamie Brayshaw, plus loads of brand new gameplay footage taken from last week's PlayStation 4 Showcase in London.





Enjoy the video, and don't forget to check back all this week on PlayStation Access, where we'll have loads more PS4 content waiting for you.
 

DualShock 4 PS4 Controller: Hands-on Impressions from E3 2013

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79w ago - Sony Social Media Manager Sid Shuman went hands-on at this year's E3 expo and shared feedback on the new DualShock 4 PS4 controller below!

To quote: Following its debut at PlayStation's February 20th event in New York City, DualShock 4 has emerged at E3 in near-final form.

Though DualShock 3 has proven to be a capable and dependable wireless controller for years with PlayStation 3, the PS4's new weapon of choice is a clear improvement across the board. Here are some quick E3 2013 impressions.

For me, DualShock 4's most impactful new feature is a subtle but shockingly satisfying detail: A glossy cross-hatched texture that wraps around the larger handles.

This texture provides a snug, more comfortable grip on the device compared to DualShock 3's slipperier feel. This is one of those things you'll need to try for yourself to truly understand, but once you experience it there's no going back. It's a delight.

Then there are the redesigned and retuned analog sticks, which now boast a concave surface and slightly stiffer deadzone that makes it easier to maneuver the camera using small, precise movements. The surface is also more tactile, but not so much that it impedes your thumb's ability to glide around the inner rim as your make subtle adjustments to your aiming...
 

Video: Sportsfriends for PlayStation Network - E3 2013 Update

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80w ago - Producer Doug Wilson made available a fresh video today spotlighting Sportsfriends for PlayStation Network as part of their E3 2013 update below.

To quote: I'm here to give you an update on our coming PSN game, Sportsfriends. Here's a new teaser:

Last time I posted here, we were still finishing up our Sportsfriends Kickstarter drive. Thanks to some of you, we were successfully funded, and since then we've been working on the games!

We're at E3 this week showing some of the games, directly on PS3 hardware. As part of the E3 fanfare, we want to talk about some of the new features we've been working on.

To start with, let's talk about Super Pole Riders, which has seen a radical overhaul since the [Register or Login to view links]. Below you can see one of the new arenas, illustrated by Bennett himself.

You'll note that there are four players there. The game now supports 1v1 and 2v2. Two-on-two is especially crazy, with poles flying everywhere. We're also thrilled with the new control scheme. It feels nicely direct to rotate your pole using the analog stick.

Hokra, too, will feature some graphical updates and a bunch of new features and arenas. The new arena layouts - which feature walls, different...
 

Hands-on with Tearaway: Media Molecule's New PS Vita Adventure

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81w ago - Sony Social Media Specialist Justin Massongill has gone hands-on today with Media Molecule's new PS Vita adventure game entitled Tearaway below.

To quote: Media Molecule have proven themselves the masters of cuteness and community creativity, constructing a passionate fanbase worldwide through the madly successful LittleBigPlanet series. But what happens when the house that built a Planet sets out to create something completely new?

Maybe I should rephrase that. Their new project, Tearaway, isn't completely outside the studio's comfort zone. It's still adorable, inventive, and a true showcase of its platform's capabilities. Built with PS Vita in mind, Tearaway makes impressive (but not excessive!) use of the integrated camera and rear touchpad to craft a more tactile and immersive world.

Case in point: You'll occasionally come across transparent surfaces marked with PlayStation symbols, an indication that you can interact with that area via PS Vita's rear touchpad.

Sometimes this means tapping on the back of your Vita to beat a drum, which will launch iota or atoi (your fearless paper protagonists) far into the air above. Other times, it means poking your finger straight into the game to protect your companion from incoming enemies, or to move an object that's...
 
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