Alex St John: Microsoft "Ramping Down" Games Development

50°
292w ago - Alex St John, CEO of WildTangent, has said that Sony and Microsoft will continue to close internal studios as both companies strive to become profitable.

Speaking to GamesIndustry.biz, St John commented that Microsoft was "ramping down" it's investment in the Xbox 360 and was entering a "recovery phase". He said that console makers were keen to become profitable and would no longer take on the risk of developing their own titles.

"You will clearly see Sony and Microsoft ramping down their investment in those platforms... What's interesting to note is that Microsoft [Game] Studios: the number of titles they're producing is in decline. So they're investing a lot less in the Xbox, and Sony is doing the same, because they're in a cost recovery phase," he said.

The comments came as Microsoft revealed plans to close Ensemble Studios, as soon as the developer has finished work on Halo Wars. In a leaked email, Phil Spencer, head of Microsoft Game Studios, said: "It became clear to us that closing the studio and redeploying those resources to other more scalable ventures is the right thing for our business at this time."

St John explained: "They've spent billions trying to be profitable, and the consoles have enough developers making games for them that they do not have to take...
 

Rumor: Kingdom Hearts III in development for PS3, TGS-bound!

300°
294w ago - According to a rumor from the latest OPM, Kingdom Hearts III is currently in development as a PS3 exclusive and will be announced at the upcoming Tokyo Game Show. Interesting indeed...

To quote:

In it's rumor section, it mentions the fact that Kingdom Hearts III is in development for the PS3 and will be at TGS.

The exact quote being:

"Kingdom Hearts III is currently in development as a PS3 exclusive and will be announced at TGS."
 

MGS5 Announced? Payton mentions Title's Development

50°
294w ago - If you've been amazed by the technical prowess of MGS4, you may have been saddened to know that the title was the last game in the series. Or was it? In an interview with Kotaku, former Assistant Producer at Kojima Productions Ryan Payton (widely credited with the Westernized control scheme for MGS4), mentioned his reasons for leaving the company and memories of developing the acclaimed title.

At the very end of the interview, he revealed something that all Metal Gear fans wanted to hear. "It'll be hard not being involved in MGS5, but I've got the utmost confidence that Hideo Kojima, Ken Imaizumi, and our amazing team will put together another blockbuster game. I'll be cheering from the sidelines," Payton said.

This isn't the only Metal Gear news that has been released recently. According to an interview with Eurogamer, Hideo Kojima himself noted that MGS4 probably isn't possible to be made on the 360 because of the optimization for the PS3, physical media differences between Blu-ray and DVD and technology issues.

However, he did mention that technological issues might not be a problem farther along in the future. "If the hardware technology rises then obviously, you know, [my future games] won't be based on the hardware anymore. Probably I will first create the software and then, um,...
 

Project Artemis - PS2 Hacking System in Development

400°
296w ago - For some time now (several years, off and on), GSHI administrative staff and several select members of the scene have been working, in secret, on something tentatively called Project Artemis: a hacking system for the Playstation 2. Details, and the original thread, can be found linked above, or here.

The project is far from complete. There have been quite a few stumbling blocks, and some impressive progress has been made (though, without consent from its authors, not all of it can be shown here immediately - an issue I'm hoping will be resolved in the next few days). Through several primary coders (Sang123, Hit n' Run Games, misfire, Shyam Narain, Xerxes Technologies, cYs Driver), it has been determined that...

A: Hiring a company to design such a system will result in either paying tens of thousands of dollars, or ending up with a company that cannot complete the project, and...

B: Hiring a solitary coder, such as a skilled member of the scene, will eventually result in the coder being overwhelmed.

Hence, lacking the necessary funds to hire a coding group or company adept enough to complete the task at hand within a reasonable amount of time, we have made the best decision possible, with Artemis, GSHI, and the scene in mind:...
 

PS3 Development Issues Being Resolved, Boss Wants Price Cut

50°
299w ago - Speaking to trade site MCVUK (linked above), Famitsu boss Hirokazu Hamamura went on record to say that the PS3's slow adoption rate in Japan is gradually improving, despite various software development difficulties that plagued the console early on.

Hamamura believes that, in order sustain this level of growth and accelerate it further, a price cut is needed before this year's holiday season.

If the console gets another price cut by the year-end shopping season, I believe its penetration pace will become accelerated.

Nothing to disagree with here. We'd certainly like to see a price cut too!
 







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