278w ago - For some time now (several years, off and on), GSHI administrative staff and several select members of the scene have been working, in secret, on something tentatively called Project Artemis: a hacking system for the Playstation 2. Details, and the original thread, can be found linked above, or here.
The project is far from complete. There have been quite a few stumbling blocks, and some impressive progress has been made (though, without consent from its authors, not all of it can be shown here immediately - an issue I'm hoping will be resolved in the next few days). Through several primary coders (Sang123, Hit n' Run Games, misfire, Shyam Narain, Xerxes Technologies, cYs Driver), it has been determined that...
A: Hiring a company to design such a system will result in either paying tens of thousands of dollars, or ending up with a company that cannot complete the project, and...
B: Hiring a solitary coder, such as a skilled member of the scene, will eventually result in the coder being overwhelmed.
Hence, lacking the necessary funds to hire a coding group or company adept enough to complete the task at hand within a reasonable amount of time, we have made the best decision possible, with Artemis, GSHI, and the scene in mind:...
281w ago - Speaking to trade site MCVUK (linked above), Famitsu boss Hirokazu Hamamura went on record to say that the PS3's slow adoption rate in Japan is gradually improving, despite various software development difficulties that plagued the console early on.
Hamamura believes that, in order sustain this level of growth and accelerate it further, a price cut is needed before this year's holiday season.
If the console gets another price cut by the year-end shopping season, I believe its penetration pace will become accelerated.
Nothing to disagree with here. We'd certainly like to see a price cut too!
283w ago - Hudson has ruled out developing and publishing full PS3 games, due to the development costs on Sony's format being too high.
Speaking to Yahoo Japan, Hudson's president Michihiro Ishizuka ruled out making any full PS3 games, due to the high development costs and associated risks of developing for the format.
While this will undoubtedly be something of a disappointment for PS3 owners, given the developer-publisher's recent games, it's not overly surprising.
Although the company has developed a few full 360 games in the form of (the admittedly dire) Bomberman Act: Zero, Fuzion Frenzy 2 and JRPG Far East of Eden, its focus has predominantly lay with the Wii and DS.
That said, it's not beyond the realms of possibility that the company's coding efforts may yet be seen on Sony's console.
Despite ruling out releasing standard boxed titles on the PS3, Ishizuka (according to the translation, anyway) does appear to praise Sony's PSN download service, describing it as "attractive" in the business sense.
It certainly wouldn't surprise us if Hudson developed games started turning up on the PS Store.
285w ago - LucasArts have taken the extrordinary step of risking one of its most highly anticipated titles yet by laying off staff from the development team of Star Wars: The Force Unleashed.
An ex member of the crack Jedi programming troupe has revealved that member of the team were released from their contracts before the title had wrapped up. He went on to say that the current team size was insufficient to handle the remaining work.
LucasArts has been qouted as towing the familiar company line around the importance of internal development, but you would have to question their commitment in the wake of this news.
The only hope looks to be through outsourced help. If this is the case, the last parts of the game will be completed by completely new people, with no history in the title. The Star Wars franchise has already suffered a credibility blow with the inclusion of characters in the upcoming Soul Calibre title. Although the majority of Unleashed has been completed this could spell bad news for a successful, bug free release.
Star Wars: The Force Unleashed is slated for release on September 16th.
286w ago - Reports surfaced yesterday suggesting that work on Square Enix's action RPG Final Fantasy XIII Versus had halted while members of the game's development team went to help finish up Final Fantasy XIII.
This isn't completely true, however, as Square Enix issue a statement today, clarifying that only "some" of the devs working on Versus XIII moved over and that work on the title has not been put on hiatus.
Reports that development for Final Fantasy Versus XIII is on hold are false.
To quote: The truth of the situation is that when free, some staff from the Versus team have been helping with the XIII team on development of Final Fantasy XIII. Development for both titles is continuing as originally scheduled.