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Call of Duty 4: New Playlists and Double-XP Promo Coming?

50°
315w ago - According to Robert Bowling, Infinity Ward's director of communications, the team has an Xbox Live and PlayStation Network promotion in the pipeline for the weekend of September 13th. Exact details of the promotion haven't yet been revealed, but Bowling stated that double-experience points will be on offer for those itching to raise their in-game rank quickly.

More interesting, however, is the fact that Infinity Ward's developers are pushing hard to complete their new playlist updates in time for the promotion - making it all one-big promotion, says Bowling.

Should the team manage to get it done, and certified by both Microsoft and Sony, we could see some of the following playlists next weekend. Be aware, though, that Bowling has stated that the following list is far from final, and there's currently no telling what we'll receive.

To quote: Back from PAX means back to work, and while it's a short week thanks to Labor Day it's the one time I wish it wasn't because I have a lot of stuff to get done. I'm currently working on getting everything organized and together for an upcoming Xbox Live / PSN promotion we have coming up the weekend of Sept. 13th - 14th.

Which isn't this weekend, but next weekend. I will have exact details on what it is in the near future but...
 

Call of Duty 6 is already on track!

200°
319w ago - The fifth chapter of the series Call of Duty, called World at War, is not even out yet and the sixth is already announced!

This is via Robert "Bobby" Kotick, the boss of Activision, which released the information during a conference call, referring to an exit in 2009 and development back at Infinity Ward.

We knew already that it would be held in the near future. Finally, this announcement is not surprising when one knows that CoD 4: Modern Warfare is their best-selling 2007 game.

If the publisher maintains this pace of one title per year, Call of Duty 50 should be released in 2053, and will put us in the shoes of a soldier of the Roman Empire during ancient times.
 

Call Of Duty 4 New Multiplayer Gametypes Coming Soon?

50°
322w ago - Four new game modes could be added to Call of Duty 4: Modern Warfare. The news was struck on Robert Bowling blog, Director of Communications/Community Manager for Infinity Ward.

Here are the details of the new game modes from the blog:

"Thanks to everyone who commented, sent in emails, or contacted me via other means; including the epic presentation I received via the mail this morning containing an entire breakdown of a new game mode complete with a full-size fold out poster (thanks Ian!!).

I received a lot of great suggestions and feedback regarding new playlists you guys would like to see, and this weekend I'm going to be hosting a series of private matches in Call of Duty 4 to test them out. So if you haven't already, be sure to drop me a message on Xbox Live / PSN as I'll be cleaning off room on my friends list and inviting anyone interested to help out this weekend.

Some of the gametypes we're going to test out this weekend are:

Bare-bones Team Deathmatch

No more excuses. No more blaming Martyrdom or Juggernaut for your lack of skills and kills. Bare Bones Team Deathmatch eliminates the excuses and takes it back to basics with standard Team Deathmatch with no perks, no kill streak rewards. Just you, your skill, and your weapons.
 

Call of Duty: World at War Interview with Tech Specs and More!

100°
322w ago - PCGH: What will be the base technology of Call of Duty: World at War? Do you as a new developer write a brand new engine from scratch of do you reuse many parts of the technology of Call of Duty 4? Why do you decide program a new engine/modify the existing technology?

Cesar Stastny: Treyarch has worked on various games during the last decade so we had our own engines, including the one on which all the Spiderman games were built. For Call of Duty: World at War, we chose the original Infinity Ward Call of Duty4: Modern Warfare engine as the base technology. Call of Duty 4 is widely considered the best cross platform game to date (Xbox 360/PS3/PC), so it is logical to consider its engine as the best next generation cross platform as well.

We chose it for its excellent lighting and game scripting. We enhanced the existing Call of Duty 4 engine with visual improvements, new effects, cooperative multiplayer, as well as using Activision's proprietary DemonWare technology for online, lobbies, matchmaking on PC and PS3 platforms which do not come with the equivalent of Xbox Live.

PCGH: Call of Duty 4 was developed cross platform and there were no major differences between the console and the PC version as far as visuals and other technical aspects is concerned. Will this be the case for Call of Duty:...
 

Call of Duty 4: Larger burden on Sony PS3 than Xbox 360

50°
324w ago - Games like Call of Duty 4 run at a framerate of 60 frames per second on both systems. But Call of Duty 4 is a game that experienced technical problems with various bottlenecks due to the varying levels of action that occur on the screen. The game was originally designed to run at 60 frames per second at 720p, but it caused drops in the framerate.

The proof of this is the fact that Call of Duty 4 runs at a resolution of only 640p on both the Xbox 360 and Playstation 3. This may be "equal" in terms of what is displayed on the screen, but the FACT is that Call of Duty 4 is putting a much larger burden on the PS3 than it is the Xbox 360.

Confirmation of this can be seen in the large number of games that "run smoothly at 60 frames per second on the Xbox 360, but struggle to run at 30 frames per second on the Playstation 3." That was a quote from Gamespot.

It's simple math: The Xbox 360 can display approximately 500,000,000 polygons per second, compared to 275,000,000 polygons per second for the Playstation 3.

Multi-platform games use what is called a "Lowest Common Denominator" form of programming.

Basically, what this means is the developers start out by saying to themselves, "We need to develop a game for the Xbox 360 and the Playstation 3."
 
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