294w ago - A peek at Gamercard aggregator MyGamerCard.com reveals a long list of Xbox 360 users already racking up achievements on Grand Theft Auto IV since an illegal torrent of the game was leaked yesterday and early copies started showing up in people's homes.
Neither Rockstar nor Microsoft itself have yet responded to Kotaku's requests for comment. Neither has Sony commented on any action it might take regarding video of the game being played on its network – video that GameTrailers, for its part, has since pulled – so it's unclear yet how any of them plan to address the software pirates.
Xbox Live's Larry "Major Nelson" Hryb, did say, however, that he was unable to comment yet due to the "need to look into this further," so we can assume that Microsoft, at least, is investigating.
295w ago - On April 17, Eidos will release a set of four Kane and Lynch multiplayer maps to Xbox Live and the PlayStation Network at the friendly price of absolutely free. To learn a bit more about what we can expect out of the download, IGN went to Kim Krogh, game director for the fragile alliance multiplayer mode.
IGN: Kane & Lynch received a decent critical response from press outlets. What kind of feedback have you gotten from consumers since release?
Kim Krogh: The consumer feedback has been overwhelming for both Kane & Lynch and Fragile Alliance. Players who bought and played the game seem to love it. We got a lot of positive feedback from people who really love the style, atmosphere and game play. Kane & Lynch: Dead Men is not your typical shooter and consumers seem to really like this for the special kind of cinematic crime shooter it is.
IGN: How well have these two grisly main characters resonated with fans? Do people connect with them at all or are they seen more as over-the-top, Arnold Schwarzenegger in Commando style characters?
Krogh: Players seem to love the fact that this is not the typical over-the-top commando hero and seem to have less trouble actually connecting with that. From the feedback we have got they seem to have adopted and understood Kane and Lynch as anti heroes...
296w ago - The Good: Universal plug-and-play (UPnP) application; works with all three video game consoles and other IP-enabled devices; no real limits to how much content you can accumulate with the software
The Bad: Graphical user-interface isn't the sleekest; learning curve might be intimidating at first, particularly when it comes to Web content; still no Mac or Linux support.
The Verdict: Bringing all that PC and Web content to your TV at the same time.
One of the biggest unknowns for someone who owns both a computer and next-gen video game console is that the two devices can talk to each other. You just need the right software to bridge them together.
TVersity is a well-known application among those who've shown a real interest in utilizing the IP-enabled features that are built into their game consoles. The software makes it easy to stream video and audio files you have stored on your computer, so that you can watch or listen to them on your living room big screen TV.
ASSEMBLING AN ARMY OF CONTENT
The Playstation 3, Xbox 360 and even the Nintendo Wii have capabilities that can turn them into would-be media hubs. Considering that they have Web browsers (minus the 360), Wi-Fi and online "stores" where you can buy new content, it shouldn't come as a big surprise...
296w ago - We published an article a few weeks back called Microsoft in GTA IV Panic in which we detailed how the industry giant was stressing about the number of PS3 consoles the release of GTA IV would ship over Xbox 360s.
We argued that this was evident in the way Microsoft had gone about marketing the Xbox 360 version of the game. We also pointed out how Sony had, it appeared, done very little in response (you'll have to read it for the full explanation).
Now we know why.
As you have no doubt read, it has come to light that a new version of the PS3 will be made available in time for the launch of GTA IV. It is the 40GB model of the console, but it comes bundled with GTA IV. This is a big, big deal. Especially as the package doesn't cost any more money than the unbundled version of the console.
The deal is only officially announced for a UK release, but we've been given the tip-off that Australia will receive the deal too... in fact we've heard unconfirmed reports that some retailers are already promoting it. And if it is making it all the way to little 'ol Oz, then it should hit every other major territory as well.
This is a massive blow for Microsoft, who has already lowered the Xbox 360's price point in Europe, and paid US$50 million for downloadable content...
296w ago - The first open-world title to make it onto store shelves back when the 'current-gen' was still the 'next-gen', Volition Inc.'s Saints Row was a brave step in confronting the juggernaut that is Rockstar Games' Grand Theft Auto franchise.
Even though GTA IV was still two years away when gamers first started their journey in Stilwater City, the story of the Third Street Saints remained very much in Rockstar's shadow.
A planned PS3 version was later canned to allow the THQ studio to focus on the inevitable follow up, which is now just small number of months away from release.
So as gamers prepare to return to Stilwater, a few months after the imminent return to Liberty City, TVG took time out at THQ's Gamers Day 2008 to speak to Saints Row 2 producer, Greg Donovan...
TVG: What were some of the key weaknesses identified from the original Saints Row, and how have they been rectified for this year's follow up?
We can look at the various improvements on both a micro and macro level. One of the first that jumps out of me right away is the addition of mission checkpoints. Certainly, the introduction of 'cruise control' makes drive-bys a lot easier to handle - those are the two examples of micro level improvements.
Macro scale [improvements] would be technological;...