274w ago - Whispers on the wind suggest a 2011 release date for the neXt box. Moreover, Intel wants in on the action as well: According to the industry insiders close to the Inquirer, Intel is rumored to be pursuing Microsoft quite aggresively, with the intent of putting its upcoming Larrabee chip inside Microsoft's next XBOX console.
Yes, you read it right -- Microsoft's next-generation XBOX console -- already.
In a related development, AnandTech predicts that Microsoft is already planning for the next Xbox console -- let's call it the Xbox 720.
For a historical perspective on this timeframe, recall a Peter Moore interview -- March 2007, with the Electronics Gaming Monthly magazine. Back then Peter Moore was the head of Interactive Entertainment Business division for Microsoft (he is now gainfully employed by EA), he had indicated that the production team was already working on next-gen Xbox.
Fast forward to June 2008 when Robbie Bach, president of the entertainment and devices division at Microsoft also indirectly confirms that people were already working on new technologies.
278w ago - It's a simple enough question, but the answer is something that has long eluded consensus. For some, a "games machine" is something made by Nintendo, or something with "PlayStation" or "Xbox" written on the packaging. For others, it's all about the amount of RAM, and the speed of the CPU, and the number of GPU cores they've managed to shoe-horn into their LED-encrusted black-and-silver beauty.
For years now - decades - these two points of view have divided people. On the one hand, the console faithful tout the stability of their platform, the assurance of a 5-year life cycle, and the relatively low-cost nature of the hardware. The PC crowd on the other hand flaunt the flexibility of their hardware: their ability to improve performance at a moment's notice and to cater for new and developing trends in gaming for as long as their screaming wallets will allow.
Now, though, for better or worse we are beginning to see a real revolution in console gaming. Where once console specifications were defined and immutable, they have started to become varied and variable. Console manufacturers, it would seem, are starting to take aim against one of the major strengths of the PC platform: flexibility. But this change is going to come at a cost, and if not handled well could end up doing more harm than good.