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Video: Watch_Dogs on PS4: Hands-on on PlayStation 4, Details

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26w ago - Sony Social Media Specialist Ryan Clements goes hands-on today with Watch_Dogs on PS4 with the latest PlayStation 4 details below!

To quote: Watch_Dogs will rewire the way open-world games are played. A near-future Chicago, teeming with criminal intent, serves as a playground, weapon, and resource in one interconnected latticework of data.

And at the heart of it all stands Aiden Pearce, a brilliant hacker with a painful history. Within the first few hours of Watch_Dogs on PS4, Aiden's story of revenge has enough potential to match the anticipation the gaming community has leveled at it.

At the beginning of Watch_Dogs, Aiden earns his money through digital thievery, syphoning funds away from the unsuspecting masses without lifting a finger to harm them. But one job goes south and Aiden robs the wrong people, leading to the tragic death of his niece.

Players take control of the action after six year-old Lena Pearce has been buried and mourned. The hacker has accelerated his efforts to find her killer, and that chase has led him to a hit man under May Stadium. As thunderous cheers roar above them, Aiden interrogates the killer and gets one step closer to unraveling the underground powers moving against him.

Watch_Dogs revolves around hacking. Aiden uses it to...
 

Video: Watch_Dogs: Welcome to Chicago on PS4 and PS3, Details

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30w ago - Ubisoft Community Developer Nik Schmidt made available a new Watch_Dogs video today dubbed Welcome to Chicago for PS4 and PS3 fans with details below.

To quote: As the third largest city in America and an iconic urban landscape, Chicago also holds the distinction of being the most surveilled city in the nation.

Its network of cameras and security systems makes Chicago the perfect setting for a game like Watch_Dogs. One of the challenges of rendering a real city in a game is balancing creative vision with reality: people must be able to recognize and believe in Watch_Dogs' Chicago while allowing the game's unique tone to shape its atmosphere.

With the freedom afforded by Disrupt, an impressive new game engine exclusive to Watch_Dogs, Ubisoft has created a version of Chicago that is almost impossibly alive. Learn all about the new engine and how we've created a living, breathing Chicago inside Watch_Dogs here:





Watch_Dogs is never just black and white; whether in expressing Aiden's morality or building the city in which he lives, there is always another layer to consider. On the surface, The Wards may be crime-ridden, festering in the shadow of the Mad Mile, but beneath the mirrored sky-scrapers and...
 

Video: Watch_Dogs: PlayStation 4 / PS3 Exclusive Content Revealed

50°
31w ago - Ubisoft Community Developer Nik Schmidt shared a video today revealing the Watch_Dogs PlayStation 4 / PS3 exclusive content below!

To quote: Hey there! With the release of Watch_Dogs quickly approaching, we're delighted to present to you a first look at some bonus content created just for PlayStation owners.

Hacking is your weapon in Watch_Dogs. In four all-new mission exclusive to PS4 and PS3, Hacktivist group DedSec taps Aiden to help set the record straight and expose a company's deceitful activities.

More precisely, they need Aiden's skills, connections, and his ability to hack into Chicago's complex central operating system (ctOS) to track down enemies and expose them for who they really are. He's just the man for the job.

This exclusive content provides PlayStation gamers with 60 minutes of additional gameplay, plus a hacking boost and a brand new character skin. It expands the already massive world of Watch_Dogs and enriches the experience for PlayStation fans.








You can pre-order your copy of Watch_Dogs for PS4 or PS3 by visiting the [Register or Login to view links].
 

Video: Watch_Dogs Coming to PS3 and PS4 May 27th, New Trailer

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33w ago - Ubisoft Content Marketing Manager Michael Madavi posted up a video trailer today announcing that Watch_Dogs is coming to both PS3 and PS4 on May 27th, 2014.

To quote: We're back online. Today, Watch_Dogs resumed communications with an all-new story trailer featuring our protagonist, Aiden Pearce, and our launch date!

Over the last few months, our development team has been working non-stop to fully realize their ambition and polish the Watch_Dogs experience to live up to gamers' high expectations. We've been absolutely itching to show you more, and we're finally ready to do just that.





In Watch_Dogs, Aiden Pearce - our clandestine vigilante - harnesses the smart city of Chicago using his smartphone. In addition to being a skilled hacker, Aiden can be quite persuasive in getting the information he needs using his wit, along with firearms, vehicles, and a stun baton.

However, in his work Aiden stumbles upon a dark underworld he was never meant to see - the cost of which takes a deadly toll on his family. Now, Aiden is hell-bent to exact his revenge on those who wronged him, and he's using every tool at his disposal.

The world he lives in is hyper-connected, with all elements of infrastructure...
 

Video: Watch_Dogs: Player Freedom and PS4 Multiplayer Functionality

100°
59w ago - Ubisoft Community Developer Nik Schmidt posted up a video today showcasing player freedom and PS4 multiplayer functionality in Watch_Dogs on PlayStation 4 below.

To quote: In the latest Watch_Dogs video below, we get a first look at some of the experiences you'll encounter when free-roaming through Chicago.

While the main storyline is packed with great missions and intriguing characters, there are plenty of unique scenarios you'll encounter while simply exploring the world. Let's have a look at some of them.

At the beginning of the video, Animation Director Colin Graham says that what we see is not a mission, but rather a part of the living city experience that's only offered in Watch_Dogs.

All the activities you see above are, as he says, totally systemic, and can happen at any time and in any place. As the player, you have total freedom to engage with them or not, and you can do so in any way you want.





But remember, your actions will be recorded throughout the campaign, and they'll have consequences. And as Colin mentions, the AI is totally unpredictable, so a single variable can trigger a foot chase, a violent altercation, a car chase, etc.

The possibilities are...
 
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