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Sony Announces YouTube for PS Vita: Update to Version 2

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84w ago - Sony Product Planning and Platform Software Innovation Director Don Mesa has officially announced today YouTube for PS Vita is being updated to version 2.

Below are the details, as follows: Since June, PS Vita owners have enjoyed watching videos via the YouTube app on the device's brilliant 5" OLED screen, bringing you entertaining, hilarious, and viral videos, plus trailers for the hottest games coming to PS Vita and PS3 on the [Register or Login to view links].

While PS Vita's YouTube app launched with a robust set of features, today you can update the app to version 2, bringing several new features that will enhance your viewing experience even further. Here are the highlights:

Subscriptions and channels: Now you can view and manage your subscriptions (including your subscription to the PlayStation YouTube channel), browse all videos on a specific channel and check out detailed information in the "About this channel" menu option.
Improved controls: We've added new functions on controls including Next/Previous buttons, a loop video option and the ability to browse videos while another is playing, making it easy to select preferred videos without interrupting playback.
Playlist settings: You can...
 

Video: PlayStation 4 (PS4) Developer Kits Version 2 Surface at IGN

1150°
84w ago - Following up on the previous rumor and PS4 (Orbis) details, IGN has shared some video footage and details on Version 2 of the PlayStation 4 (PS4) Developer Kits below.

According to their source, a new version 2 of the PlayStation 4 dev kit is currently being distributed to developers with the final version expected next year.

To quote from their page (linked above): Anonymous sources have reportedly told [Register or Login to view links] that new versions of the Orbis kit are winging their way to developers, replete with Blu-ray support and housed in the humble cases of normal PCs.

This is apparently the second iteration of the dev kit; the first, which appeared earlier this year, was in essence just a graphics card, while this version is now a "modified PC". The report asserts that the next update will come in January, when it'll be close to final specifications, with the ultimate version landing with devs next summer.

The shipping of the Orbis kit apparently follows a series of meetings held by Sony...
 

Video: Sine Mora: Definitive Version on PS3 and PS Vita Today

50°
86w ago - Digital Reality Level Designer Ferenc Nagy-Szakall has invited fans to play Sine Mora: Definitive Version on PS3 and PS Vita today with a fresh trailer video below.

To quote: Sine Mora is launching on PS3 and PS Vita today, including some content that was cut from other versions of the game. Between a new challenge mode, the collaboration of a Japanese shoot'em up giant, and the special abilities of the PS Vita hardware, we truly think the wait for Sine Mora on PS3 and PS Vita was worth it - these versions are the richest we could possibly deliver.

From a technical perspective, the PS3 version was a walk in the park. Our technology has always been designed with the Cell processor in mind, enabling us to go for high framerates and image quality, uncompromised.

We're especially proud of how the PS Vita version turned out - neither the framerate nor the resolution was sacrificed, delivering the highest possible rendition of our original vision on a handheld.

Having exclusive levels is cool, but a brand new game mode is even better. We wanted to include something memorable – a game mode which is more difficult than other parts of the game on insane difficulty setting. A mode that is so tricky, even its creators couldn't master it on their first attempt. Nor the tenth....
 

Install Rebug PS3 CFW 4.21.1 on Any Version PS3 with Flasher

1300°
88w ago - Following up on the PS3 Factory 3.56 with Flasher news, French PlayStation 3 developer raymanvtwo has shared a way to install Rebug PS3 CFW 4.21.1 on any version PS3, however, it requires a PS3 Hardware Flasher, will format your HDD and may result in a permanently bricked console so be WARNED!

Below is a rough translation of the process, as follows: You will need just a flash, great care, attention and rigor.

This method will format the hard drive of your PS3, make sure to recover your important data. Also, you incur a risk of irreversible brick in case of bad handling. Neither I nor PS3-Addict can not be held responsible. If you are not able to follow this tutorial to the letter, thank you spend your way!

Firstly, ensure the validity of your dump, flow rebuilder is the best in the field. Also check that all your fichiez is a different size of 0 bytes (including bootloader_0). If there is a problem, it will help you out.

Now that you have your dump, to see if the offset 200 if you or IFI FI.I with HxD as hexadecimal editor. If you IFI,...
 

Need For Speed Most Wanted Interview: Under the PS Vita Version Hood

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89w ago - Sony Blog Manager Fred Dutton has shared an interview today discussing Need For Speed Most Wanted, which offers a glimpse under the PS Vita version's hood.

To quote: Next week sees the keenly anticipated release of Need for Speed Most Wanted, the latest release from [Register or Login to view links] - the legendary UK racing specialist behind the Burnout series and Need For Speed: Hot Pursuit, the phenomenal 2010 entry in EA's long-running street racing franchise.

That the PlayStation 3 version is very, very good should come as no surprise, but somewhat more unexpected is the amount of care the studio has lavished on replicating the experience on PlayStation Vita. Producer Matt Webster and his team have squeezed almost the entire experience onto the handheld, and even found room for a little bit of extra content exclusive to the system.

We sat down with Matt earlier this week to find out exactly how Criterion has pulled it off.

PlayStation.Blog: What was your goal when you first started developing the PS Vita version of Most Wanted?

Matt Webster, Producer at Criterion Games: It was to make the same game - that was the goal.

As much as we possibly could, we wanted to deliver all the great things about the console...
 
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