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Video: Twisted Metal University: Weapons Training for PS3

50°
137w ago - Producer Chad Cox has made available a Weapons Training video today for Twisted Metal on the PS3 entertainment system.

To quote: Starting today, we're introducing a video series we call "Twisted Metal University." The goal: Get you up to speed in time for Twisted Metal's February 14th release. That's less than a week away, so we'll have to move fast!

In today's chaotic episode, you'll be (re)introduced you to some of Twisted Metal's fiendish firepower, starting with the EMP Blast, Absorption Shield, Mines, and more. This video also gives you a primer on choosing the right sidearm, whether it's the flesh-shredding shotgun, the devastating magnum revolver, the heat-seeking Swarmer rocket launcher, or the all-powerful Mega Gun.

With a little luck, and a lot of pluck, you'll catapult yourself to the top of the multiplayer leaderboards this February 14th.





Check back soon to learn more killer tricks and tactics for this long-awaited revival.
 

UK Royal Navy Issues PSPs to Sailors for Training Sessions

300°
251w ago - According to Hardocp.com (linked above), the British Royal Navy sailors in the UK are being issued with PSPs in order to help them with their training.

Apparently, the PSP units come preloaded with slides and commentary which are about 8-12 minutes per training session.

To quote: "While the US builds PS3-based grids for cracking passwords, the UK is buying Sony PlayStation Portable (PSP) units and issuing them to Royal Navy sailors for use in training. The units come preloaded with study packages of slides and commentary and are about 8-12 minutes per session.

The first to receive the devices are marine warfare engineering technicians, who maintain the fleet's radar, sonar, VHF radio and communications systems.

If the PSPs are a success, their distribution could be widened throughout the Navy, starting with air and marine engineers but potentially to many other disciplines."
 

Capcom Announces Street Fighter IV Training Manual is Available

50°
290w ago - Capcom has announced that the Street Fighter IV training manual is now available to download.

It contains information and techniques for characters as well as some extra content such as interviews.

To quote: The Street Fighter Training Manual is up for downloading and reading.

It's full of great art, info and techniques for characters, and even an interview with SF Master, Seth Killian.

Here's the [Register or Login to view links] [PDF], and enjoy!
 

Video: How Gamestop Training Targets Female Consumers

300°
291w ago - The following is a training video from GameStop which tries to encourage employees to sell to female consumers.

Courtesy of darknotevil123 via YouTube, the video's caption reads as follows:

This is something they actually wanted us to watch and "learn" for Gamestop's latest retarded promotion, "Sharpen the mind; shape the body." I think it's cool how it's both sexist and derogatory to...

This is something they actually wanted us to watch and "learn" for Gamestop's latest retarded promotion, "Sharpen the mind; shape the body." I think it's cool how it's both sexist and derogatory to men and women alike.




 

MLB 09 The Show - Road to the Show Training Modes for PS3

50°
294w ago - Senior Designer Eddy Cramm has shared an update today covering MLB 09 The Show training modes via PS Blog as follows:

I am here to talk about the new features in Road to the Show. When all of this RTTS stuff started 3 years ago, the whole idea behind it was to give a unique career mode experience that focused exclusively on you. Initially that meant that we would fast-forward you to your events so that you only dealt with your fielding plays and your plate appearances, etc.

Because lets be honest, who wants to sit out in RF during a career mode and watch three groundballs to the infield. It sucked in little league and it sucks in a career mode, too. But as RTTS progressed, our focus grew to be more than that. It became more about giving the user more control of his path to the majors.





Last year really took a huge step in the goals and points system. The guys on the front-end team like Aaron Luke, Kolbe Launchbaugh, and Jeff Ullman have built a pretty nifty system. That's right..."nifty." And from a gameplay standpoint, we have always wanted RTTS to feel like you are doing exactly what you would be doing, from going to Spring training, to working up through the minor leagues, etc.

But success isn't just about what you...
 
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