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HB Studios Announces The Golf Club Comes to PS4 This Summer

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15w ago - HB Studios Executive Producer Peter Garcin announced today that The Golf Club comes to PS4 this Summer!

Below are the details, to quote: We're excited to officially announce that The Golf Club is coming PS4 this summer!

We've been working hard on the core of the game to get the fundamentals right and are at a point now where we're closing in on the finished game. If you are lucky enough to be at E3 this year, we will be demoing the game on PS4 on the expo floor - so come by and see the game in action!





If you're not familiar with The Golf Club, it's a realistic golf simulation game that features procedurally generated courses. With only a few button presses you can be playing a brand-new course that you can share with your friends.

For those who feel creative, we also have a fully-featured course editor that allows you to customize, tweak, sculpt and craft any course you can imagine. All of these courses can be shared with your friends where you can rate them and favourite the ones you love.

When the game ships, there will be over 20 officially created courses included with the game along with a number of official tours and tournaments to compete in on day one. There are also five unique...
 

Video: Aaru's Awakening is Coming to PS4 and PS3 This Summer

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16w ago - Lumenox ehf Marketing Director Johann Ingi Gudjonsson announced that Aaru's Awakening is coming to PS4 and PS3 this Summer with a video trailer below!

To quote: When Aaru's Awakening started out as a school project at the University of Reykjavík, we wanted to create an original platformer. The genre is congested, so new ideas are essential. Inspired by the teleportation gun in Unreal Tournament, we came up with the idea of a teleportation themed platformer.

When the project moved from being a mere school project to winning the Icelandic Gaming Industry Game Creator competition - and thus giving us the funding to start a company around the game - we realized that we'd have to do something more than just rely on the teleportation mechanic.

That's when we decided to add the charging mechanic that would serve as a double jump and make certain objects breakable, as it would add fluidity to the game and allow for some intense in-air moments. We also knew that to really grab the attention of gamers we'd have to create an original art style, so the art director proposed we'd do it completely hand drawn.





When implementing the teleportation mechanic we were focused on having it deeply intertwined with the...
 

Video: Jamestown Plus is Coming to PlayStation 4 This Summer

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20w ago - Final Form Games Co-Founder Mike Primo confirmed that Jamestown Plus is coming to PlayStation 4 this Summer with a fresh video trailer below.

To quote: After playing a round of Jamestown, it's probably not surprising to hear that Final Form Games is run by two brothers who grew up playing video games in the early 90's.

We spent our Summers plugging quarters into Street Fighter II in the arcades, and our Saturday mornings sitting on the couch, playing games together.

But as fond as those memories may be, many of the games that featured the word "co-op" on the box (or arcade cabinet) during that era were a real let-down for us.

Simultaneous play is not necessarily cooperative, and co-op has come a long way since arcade ruled the Earth. We're living in a post-Left 4 Dead, post-Rock Band world, and sometime in 2009, we decided to stop waiting for someone else to apply a few of the many design innovations of the past twenty years to the humble shoot-em-up genre.





To wit:

• For us, co-op was about pulling each other's fat out of the fire when all seemed lost, and celebrating the heartbreaking almost-made-it defeats just as much as the skin-of-our-teeth victories. A great...
 

The Last of Us Remastered is Coming to PS4 in Summer 2014

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23w ago - Naughty Dog Community Strategist Arne Meyer announced today that The Last of Us Remastered is coming to PS4 in Summer 2014.

Below are the details, as follows: Well, it's no secret that we have been working night and day at the studio to bring The Last of Us to PS4. We're calling it The Last of Us Remastered.

Moving our efforts to the PS4 has allowed us to remaster an already phenomenal looking The Last of Us in 1080p with a list of upgrades including higher resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements.

We love setting challenging technical hurdles for us when working on each game - and this is no different. We've been working hard on The Last of Us Remastered to release a next-gen evolution worthy of the 200+ Game of the Year awards, not to mention the acclaim and expectations of our fans. We will be revealing more detailed information about the upgrades for the PS4 version in the coming months.

In addition to all the technical updates, we're also including an exclusive director's commentary for all in-game cinematics featuring Creative Director and Writer, Neil Druckmann; Voice Actor, Troy Baker, who plays Joel; and BAFTA Award winning Voice Actress, Ashley Johnson, who plays Ellie.

We've...
 

Video: Race the Sun Coming to PS3, PS4, PS Vita This Summer

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27w ago - Flippfly Co-founder Forest San Filippo announced that Race the Sun is coming to PS3, PS4 and PS Vita this Summer alongside a video of it in action below.

To quote: There's just something about going fast. The desire for speed seems to be ingrained in our very nature. Race the Sun is our attempt to distill that desire into its basic form - to strip away all pretense and let players experience pure, brutal speed. Building a game with this goal in mind took a lot of trial, error, and some new ideas.

The Goals

When we first played the prototype that would become Race the Sun, we felt like we had something special. Every time one of us would crash, we'd say "Just one more run. I know I can do better." It felt like we were playing a classic arcade game designed to suck you in.

After quite a bit of discussion and thought, we decided on some specific goals for Race the Sun. It had to be fast, fun, and challenging. We knew that some of the fastest games out there were encumbered by complex rules and controls - and we really wanted our game to be fun right from the start. The mantra "easy to learn, hard to master" was adopted in lieu of design documents, and we got to work.





Easy to Learn
 
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