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Helldivers Hitting PS4, PS3 and PS Vita: 5 Things You Need to Know

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44w ago - Arrowhead Game Studios CEO and Game Director Johan Pilestedt announced today that Helldivers is hitting PS4, PS3 and PS Vita later this year with 5 things fans need to know below!

To quote: Hey there, Johan from Arrowhead here. I'm excited to give you an update on how Helldivers is coming along since our announcement at Gamescom in August. For those of you who haven't seen much of the game - Helldivers is a top-down, twin stick shooter set in a dystopian world, coming to PS4, PS3 and PS Vita this year.

As a part of an elite fighting force "The Helldivers," you battle for humanity against 3 formidable alien races, protecting the inhabitants of Super Earth from the ugly realities of intergalactic warfare. But how did this ugly war begin? Hmm...

Intergalactic Campaign

Helldivers is all about team work, the entire community wages a intergalactic war played out over 4-6 weeks (we are still tweaking the exact time frame), every victory and every defeat impacts the war which can be either won or lost, depending on the efforts of you - the community.

Whether you're cooperating with your 2-4 person squad or fighting steadfastly alone, you choose the mission that matches your capabilities. Rise through the ranks and earn new weapons and perks or save entire planets...
 

Video: PlayStation 4 / PS4 Developers: The Shape of Things to Come

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96w ago - Sony Worldwide Studios President Shuhei Yoshida has shared a video today spotlighting PlayStation 4 / PS4 developers dubbed The Shape of Things to Come below.

To quote: Hi, PlayStation fans! I've been looking forward to this day for quite some time. It's true, PlayStation 4 is coming!

I hope you enjoyed watching our PlayStation Meeting live (you can watch it here if you missed it) and getting a sneak peek at the future of PlayStation gaming: Watch_Dogs, Killzone: Shadow Fall, inFAMOUS: Second Son, and many more. Are you as excited as I am?!

PlayStation 4 will be incredibly powerful but elegant and easy to use, empowering game developers to create innovative gaming experiences we can only begin to imagine.





As we prepared for today's PlayStation Meeting, we asked some of the top game designers in the world to share their inspirations and ambitions for PlayStation 4. Please watch the video below to see the shape of things to come.
 

Marvel Announces X-Men Arcade is Coming Tomorrow to PSN

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210w ago - Today Marvel Studios Licensed Games Manager Chris Baker has announced that X-Men Arcade is coming Tomorrow to PSN.

To quote: Joining Marvel Pinball on the PlayStation Network this Tuesday, [Register or Login to view links] holds a special place in my Marvel-loving heart and even helped shape my knowledge of the [Register or Login to view links] at a fairly young age.

OK, so maybe it was off in a few ways - and that's what I'm counting down here today.

X-Men Arcade holds up as one of the greatest beat-'em-up games of its era, and if you were a fan of it when it came out, I think you'll agree that the 18-year wait for a console version was definitely worth it... but not only for gameplay fun and nostalgia.

A big part of the game's charm playing it now is something we didn't really think twice about back in 1992 - powers that went beyond characters' capabilities, laughable in-game dialogue, and other oddities, for example.





In other words, the kinds of things that the person with my job at Marvel would strike down in a game design document...
 

Video: Alien Breed: Impact for PS3 - Ten Things You Don't Know

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220w ago - Team17 Software Ltd Head of Design John Dennis has shared a video spotlighting ten things you don't know about Alien Breed: Impact for PS3 today.

To quote: With [Register or Login to view links] launching in the U.S. tomorrow, we've pulled together some (hopefully!) fascinating things you may not know about the game. First, though, you might want to see what Alien Breed: Impact looks like in action.

Alien Breed: Impact is a re-imagining of the classic Amiga games. The original Alien Breed is remembered as one of the foremost games released on the Amiga.

Launched in 1991 and developed and published by [Register or Login to view links], it proved to be a huge success, with the Special Edition version spending an incredible 33 unbroken weeks at the top of the UK sales charts. A sequel was released in 1993 ([Register or Login to view links]), followed by [Register or Login to view links] and a couple of 3D editions, both of which also won numerous awards.





"Heart of Darkness" helped inspire Alien Breed: Impact. The game's main influences are obviously...
 

Four Things Sony Can Do to Turn the Tide for the PS3 in 2009

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309w ago - Arstechnica feels they have the solution for Sony in order to make their PS3 more successful this year.

Their suggestions are broken down into four main areas as follows:

1) Drop the freaking price: The hard truth is, in the current economy people aren't willing to pay $400 for what is primarily a toy.

2) Let's get serious about online: What do we want? Cross-game invites. We want voice chat in all games. We want... well, we want Xbox Live on the PS3. Don't tell me that's impossible to do for free–Valve created what amounts to a PC version of Xbox Live with Steam's social features, and that doesn't cost anything.

3) Stop making us wait for Thursday: Nintendo has Monday, Microsoft releases Arcade games on Wednesday, and Sony forces everyone to wait until Thursday. PS3 owners get Rock Band songs, demos, and even games later than everyone else.

4) Remember that games are for fun: Sony wants you to know that the PS3 is a high-end, high-class piece of technology. This is a recession. People are pinching pennies, and they want to have fun.

The Wii looks fun for kids and adults, the 360 is inexpensive and features an easy to use online system for playing with your buddies, and the PS3 always comes off as a luxury item. It needs to look fun!
 
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