247w ago - Don Control introduces an additional layer of gameplay on top of the four multiplayer modes and six maps already available in the game and invites players to compete to see who is the ultimate Don of Dons.
Players can now challenge one another in 16-player battles for their in-game currency from the single-player game.
As a Don online, players can recruit others to join their family by giving them a cut of the profits. But if a player loses as Don, the in-game currency they wagered will be removed in their single-player campaign and their empire can come crumbling down.
Press Release: EA Announces a New Multiplayer Mode is Coming for The Godfather II
Be the Don and Lead Your Family to Victory Online
REDWOOD CITY, Calif., Mar 18, 2009 (BUSINESS WIRE) -- Electronic Arts Inc. (NASDAQ:ERTS) today announced that a new multiplayer mode, called Don Control, will be coming to The Godfather(R) II game. This new mode will be available as a free downloadable* patch right when the game releases on April 7th in North America and April 10th in Europe.
Don Control takes the "Think Like a Don" strategic gameplay into an online environment and allows players to build a family, command them in battle and view the action from a bird's eye view above.
252w ago - After being delayed recently, Electronic Arts Inc. and Paramount Digital Entertainment today announced that The Godfather II videogame will now be available in stores on April 7th in North America and April 10th in Europe.
Press Release: EA Announces New Street Date for The Godfather II
Be the Don and Build Your Crime Family on April 7, 2009
REDWOOD CITY, Calif.--(BUSINESS WIRE)--"The Godfather II is taking the open-world genre in an entirely new direction by combining the furious combat of acting like a mobster, with the strategic gameplay of thinking like a Don," says Hunter Smith, Executive Producer for The Godfather II.
"As game makers, when we looked at what lies at the heart of the Godfather universe, we discovered a game focused around organized crime. The Corleones and all the other families schemed and fought to gain access and control of different territories, so that they could control the flow of money in those areas.
This underlying battle cloaked secrecy is what The Godfather II and mafia life is all about, and we wanted players to be in control as a Don and make those strategic decisions to lead their families to success."
253w ago - EA has revealed that The Godfather II won't be making its release later this month (GameStop lists it as shipping 2/24/2009), stating that the game will instead arrive at retail during the company's Q1 fiscal period, between April and June '09.
To quote: While curiously missing a press release announcing the delay (unlike the similarly delayed Sims 3 and Dragon Age), EA CEO John Riccitiello explained that the reason for Godfather II's delay was to generate more excitement about the title, and exercise the company's new focus on longer lead marketing.
It wasn't all marketing, however; the lingering effects of an unusually busy holiday season are also to blame. Says Riccitiello: "To be honest with you, we looked at the title, title feels very solid It will appeal to its audience well and it was likely to ship, as we had originally planned it, into a very cluttered, price reduced excess inventory channel both in North America and Europe in a heavy competitive environment. We didn't think it would get its best shot at success in [fiscal] Q4."
Let's hope the extra time spent marketing the game will give the devs at Redwood Shores some extra time to make the game as buzzworthy...