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Sony CEO Jack Tretton: PS4 Only When Technology Exceeds PS3

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235w ago - During a recent 'Year of the PlayStation 3' interview with [Register or Login to view links], Sony's CEO Jack Tretton stated that PS4 will only come when technology exceeds the PS3.

To quote: What of the successor to the PlayStation 3, the PS4?

Jack Tretton doesn't seem to know, telling Fast Company that he "can't even imagine what can be done technically beyond the PlayStation 3 in the near future."

Tretton continued to reiterate the same "ten year" message - the proposed shelf life of the PS3 - that the Sony team has followed since even before the launch of the system. With 2010 marking the fourth year of the PS3's life cycle, it seems increasingly likely that Sony will stick to that goal.

Of course, that's not to say the "PS4" won't ever be realized. We'll see the PS4 "when somebody can craft the technology that exceeds what we're able to do on the PS3," Tretton offered, adding "we are still just starting to harness [the PS3].

JoyStiq (linked above) also shared a cool YouTube PlayStation 9 mock-up video, check it out below!




 

Realview Innovations to Release 3D Technology for Sony PSP

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267w ago - RealView Innovations Ltd., a developer of optical technology located in Ireland, has announced that it will launch its V-Screen for the Sony PSP handheld video game console in time for the Q4 Christmas buying season.

The V-Screen is a consumer-friendly attachment that enhances the perceived depth of the 2D screen image on the PSP.

To quote: Founded in 2001, RealView Innovations (RVI) has developed a unique 3 dimensional screen technology that enhances the perceived depth of 2 dimensional screen images. Currently the company is focused on providing this technology to the personal entertainment and video game accessory market.

RVI has developed optical technology that does not rely on software or electronics, but rather offers a simple attachment that renders a fully 3 dimensional experience from the PSP screen.

"The innovation uses special optical components in unconventional ways," states Eamonn Ansbro, an Optical Engineer who is co-Executive Director of RVI. "No software, electronics or headgear is required. Nonetheless, the optical results are astonishing." Continued Ansbro: "The video game industry is a perfect fit for our technology. The V-Screen offers consumers a tremendous leap forward in optical enhancement."

RVI has been working with a variety...
 

New 3D Technology May Put Your Face in PlayStation Home

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268w ago - In a recent [Register or Login to view links] with PhysOrg, Dr. David McKinnon, a researcher from Queensland University of Technology and the Australasian CRC for Interaction Design (ACID), has mentioned a revolutionary new piece of software that could put users' faces in Sony's PlayStation Home.

The background research took eight years to develop, allowing anyone to convert 2D images into 3D models... and eventually these could be uploaded to PlayStation Home.

To quote: "Another application is allowing people to create 3D models of their own face to use on their avatar in computer games or 3D social networking sites such as Second Life or Sony's Home."

The free prototype software can be found on the [Register or Login to view links] Web site.

To create a 3D image, the software requires between five and 15 consecutive, overlapping photos of an object. The photos must overlap each other by a minimum of 80 to 90 per cent.
 

Nintendo Rejected Project Natal Motion-Sensing Technology

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273w ago - According to the [Register or Login to view links], Nintendo rejected the camera-based technology for the Wii that Microsoft is using in Project Natal.

Nintendo reportedly tried to develop games using camera-based sensors, but instead opted for accelerometers.

To quote: The Financial Times have this week revealed that Nintendo rejected the camera-based technology for the Wii.

The Nintendo president Satoru Iwata has said that the company tried to develop games controlled by camera-based sensors but received better results using accelerometers eventually utilized in the Wii hardware.

As we saw at the E3 Conference earlier this week, Microsoft and Sony are both using camera technology to track gesture and movement-based controls in a three-dimensional space.

The Xbox 360's 'Project Natal' can perform full three-dimensional motion tracking and can scan items into the system. Whilst Sony's new motion controller is a lot like the Nintendo Wii's.
 

Sony's New PSP Go! Portable Storage Technology Revealed

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278w ago - Sources close to Sony PSP development have hinted what Sony's planning to stick in its rumored smaller, sleeker PSP Go! console.

Remember the [Register or Login to view links] back in January? The one where SanDisk revealed a panoply of tinier, higher-speed memory products? Think those.

Think specifically the trailing bullet point, the one where Sony and SanDisk "have co-developed two expanded Memory Stick formats." Think something like the Memory Stick HG-Micro, with a 60MB/s transfer rate, approximately 40MB/s faster than original Memory Stick Duo.

As for all the folks reporting the PSP Go!'s will include dedicated internal flash memory, they may want to think again.

Ask yourself this: Why would Sony bother?

Think about pricing. Think about forcing consumers to eat the extra memory cost when Sony needs to be price-competitive with Nintendo. Think about obsolescence if memory card speeds and capacities increase in the near term. 16GB of internal memory? That's pretty much nothing at all once you've pulled down a handful of movies and games and loaded up most of your music collection. Look at Apple's iPod Classic....
 
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