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The Evil Within on PS4, PS3: Evil Takes Hold on August 26, 2014

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23w ago - Bethesda Softworks Global Community Lead Matt Grandstaff announced today that The Evil Within will take hold on both PS4 and PS3 platforms on August 26th, 2014.

To quote: You're going to be happy your DualShock 4 can double as a night light. That light will serve as a small comfort as you play through the latest survival horror game from the genre's most iconic game director, the legendary Shinji Mikami.

Today we're happy to announce that The Evil Within arrives on both PS4 & PS3 on Tuesday, August 26th.

Developed by the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.

With limited resources at your disposal, you'll fight for survival and experience profound fear in this perfect blend of horror and action.

While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force. After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious.

When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead....
 

Artist's Perspective: The Main Character of Road Not Taken

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26w ago - Spry Fox Lead Artist Brent Kobayashi shared his perspective of the main character of Road Not Taken on PS Vita and PS4 below.

To quote: Hi everyone! I'm Brent, the lead artist for Spry Fox's upcoming PS4 & Vita game, Road Not Taken. We've gotten a lot of questions and compliments about the look of the game's main character, so I thought you might enjoy reading about the process I went through in creating it!

First, I guess I should say that designing a game's main character/avatar is always tricky. The avatar has to work as a functional asset within the context of the game, has to look good in marketing materials and screenshots, but most importantly, has to feel right as something that represents you, the player! Easier said than done.

In Road Not Taken, the main character is a forest ranger of sorts (who happens to be blessed with mystical powers of levitation). Although the theme of the game superficially calls for it, I knew right off the bat that I didn't want to go with a typical "park ranger" motif.

The forest of Road Not Taken is mysterious and enchanted, and I wanted the Avatar to have the same vibe. So instead, I drew inspiration from more delightful/whimsical figures. Some of my key inspirations include:

• I had the great pleasure and fortune of working...
 

The Audio of Road Not Taken for PS4 and PlayStation Vita Detailed

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28w ago - Audio Producer Daniel Simmons shared details today on the audio of Road Not Taken for PS4 and PlayStation Vita below.

To quote: We recently added the first batch of sounds to Road Not Taken, and the team got really excited, like the game was finally coming together!

It's funny because it was such a small thing in relation to the huge amount of work that has already gone into the game, but it really highlights the difference sound can make in the way we experience things.

The world of Road Not Taken is made up of magical and natural surroundings. That makes me happy, because even though I love the bleeps and bloops you can get from synthesis, my favorite way to make sounds is from scratch like a [Register or Login to view links].

It just so happened that I started working on the RNT audio catalog in the fall, right when there were piles of dried leaves everywhere - perfect! I brought a bucket of them inside and rustled them, crunched and dropped them... my studio was a mess!

Also, if you listen closely to the [Register or Login to view links], you can hear some percussion that was made from dry sticks. At the time I was at a cottage on vacation with my family, so I used a...
 

Video: Jay Leno Takes Gran Turismo 6 on PS3 for a Test Drive

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32w ago - Sony Product Manager Ken Chan shared video footage today of talk show host Jay Leno taking Gran Turismo 6 on PS3 for a test drive.

To quote: Collector and auto expert Jay Leno took two cars from Gran Turismo 6 for test drives in the latest film episode of [Register or Login to view links]: his own 1000 horsepower Oldsmobile Toronado, and also the Mercedes-Benz AMG Vision Gran Turismo concept car designed especially for the game.

In addition to being one of the first to drive the Vision Gran Turismo in the game, Leno is the first person outside Mercedes-Benz to pilot the Vision GT concept car - which was revealed at the recent LA Auto Show - in real life, using a radio controller through his LA garage.

Mercedes-Benz brought the AMG Vision Gran Turismo to Jay's garage directly from the LA Show. The Vision is the first of a series of concept cars from various manufacturers made for Gran Turismo 6. But, so far, the only one to be turned into a real car. Leno said he thinks games are taking over in determining what cars achieve cult status.





"Video games are where cars will achieve cult status going forward and, like the Mercedes-Benz, where we will see cars make their debuts...
 

Video: The Unique Puzzles of Road Not Taken on PlayStation 4

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32w ago - Spry Fox Chief Creative Officer Daniel Cook made available some video footage today of the unique puzzles of Road Not Taken on PlayStation 4 below.

To quote: How might a roguelike look like if it featured a thinker and explorer, instead of a traditional warrior? If being clever was more important than being strong? That's a design challenge we've attempted to tackle with Road Not Taken.

You play a ranger in a frigid, enchanted forest, trying to save lost children. You start with a few easy-to-learn abilities. You can pick up any adjacent objects, you can carry them around, and you can throw them.

Trees, boulders, bears - they all float at your command. But you need to be careful; whenever you carry things, it costs you stamina. If you run out of stamina, you collapse face-first into the snow. No checkpoints, no reloads. It's over.





The Environment is the Threat

In Road Not Taken, both the challenge and the exciting moments come from the setting itself. You'll be intrigued by strange objects that you haven't encountered before, and whose characteristics are never fully explained. There are wild creatures running about, spiky plants that hurt you if you pick them up, and blizzards...
 
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