To quote: DynarecPS3 - This tool make possible running JIT code on GameOS PS3 by loading patches to lv2, using peek / poke lv2 calls based in some codes from libkammy stuff on 3.41, right now just work on CFW 4.21 DEX or CEX, it need to be ported to others CFW. It can be ported too to work on MFW (implementation on lv2_kernel.self, see bugs)
If anyone need help with porting to MFW (LV2_KERNEL) like cfw ps3ita or Rebug so have dynarec support patched without any pkg or lv2 patcher, just try to send...
58w ago - Following up on the Rebug 3.55.3 / 4.21.1 PS3 CFW REX Editions, this weekend PlayStation 3 developer deank has updated multiMAN to v04.10.00 which includes PS3 Rebug (REX) support alongside the changes outlined below.
58w ago - Sixense Studios Director of Product Marketing Josh Bays has shared a fresh video today on Portal 2 in Motion which will be coming to PSN Tuesday with PS Move Support for the full game!
Below are the details, to quote: We gave the world a glimpse at E3 back in June, and now it's official. On November 6th, 2012, Sixense will launch Portal 2 In Motion, a motion DLC campaign for Valve's Portal 2 on PlayStation Move.
Our development team at Sixense has applied our expertise in motion gaming to create what we believe will be the defining experience for PlayStation Move. The Portal 2 In Motion DLC will be priced at $9.99 on PSN. We'll also have a special launch promotion of 30% off for PlayStation Plus members.
Those who are familiar with Sixense know that over the past few years we have focused on delivering motion gaming experiences that are intuitive and natural for users.
We are excited to now work with Sony and Valve to deliver content that takes advantage of the advanced motion tracking of the PlayStation Move.
Portal 2 In Motion introduces gameplay mechanics, including scaling and rotation of objects as well as portal surfing. These new abilities are all...