69w ago - SuperBot Entertainment Lead Combat Designer Paul Edwards has posted up a PlayStation All-Stars: Sweet Tooth Strategy video for fans today.
Below are the details, to quote: It's Paul Edwards, Lead Combat Designer at SuperBot. I'm here to shed some light on Sweet Tooth's character design, as we continue our PlayStation All-Stars Battle Royale character series.
Sweet Tooth has always been closely associated with vehicular combat, rather than hand-to-hand fighting, so when shaping his playstyle we had to rely on his distinct personality and image.
Fortunately, we had direct input from the talented Twisted Metal team (including the man himself, Twisted Metal creator/game director David Jaffe), and we were able to get a great deal of constructive feedback from them through rigorous playtesting.
We also had early access to the newest iteration of Twisted Metal when it was being developed - we drew inspiration for his level 2 super from the new "Nuke Mode" that was introduced in the game.
Sweet Tooth has always had this sort of campy B-movie feel to him, which led us to thinking we should have him use the PS3 controller as a weapon in his super.
69w ago - SuperBot Entertainment Lead Combat Designer Paul Edwards has posted up some Kratos and Radec strategy videos today for the upcoming PlayStation All-Stars video game.
Below are the details, to quote: I'm responsible for bringing everyone's favorite Spartan warrior, Kratos from God of War, into our world of ultimate crossover fighting with PlayStation All-Stars Battle Royale.
SuperBot Entertainment was incubated within Sony Santa Monica Studio, and their feedback and involvement ensured Kratos' transition from his game to ours was smooth.
One of the biggest challenges was taking this immensely powerful god-killing character from a single-player game and try to balance that design within a multiplayer fighting game.
To get you a better feel for Kratos' combat strategies ahead of the public beta later this fall, we've enlisted SuperBot's Game Director Omar Kendall and PlayStation.Blog's Sid Shuman to give you a breakdown of Kratos!
We wanted to pay proper homage to Kratos, so the approach we took was to have his playstyle reflect some of the most iconic weapons in God of War, such as the Blades of Chaos and Apollo's Bow. And we wanted his Supers...
73w ago - SideQuest Studios CEO Marcus Pukropski has confirmed that strategy PS3 RPG Rainbow Moon is hitting PSN today and has shared some new video footage below!
To quote: For a small developer like SideQuest Studios, it's really a special event when one of our games finally hits the store following almost two years of development.
We have already received amazing feedback from players in Europe, where Rainbow Moon was released a few days earlier, and we are very excited to finally bring the game to the North American PlayStation Store.
As a goodie and to further spark your interest, I have brand new stuff to show you today, including a new launch trailer and another episode of our development diary video series. I will also tell you more about Rainbow Moon's main characters.
In total there are six main characters you will come across during your journey. You start your adventure with Baldren, a classic "tank and spank" fighter and the main hero of our story.
Not far into the game you will meet Trisha, who has excellent bow skills and perfectly completes your party with her ranged attacks. Trisha can also slow down enemies and has a high speed attribute.
109w ago - SideQuest Studios CEO Marcus Pukropski has announced today that PSN-exclusive strategy RPG Rainbow Moon is coming in 2012.
To quote: Today I am telling you about what we've been working on with our publishing partner eastasiasoft during roughly the last year and a half.
No, it's not another shooter, but it's once again a very classical genre that we are bringing back to life on the PlayStation 3 in 2012.
Our latest creation is titled Rainbow Moon. It's a strategy role-playing game (or, for short, "SRPG" with a strong emphasis on exploration, character development and turn-based battles. This genre is one of my personal favorites that I enjoyed playing most when I was growing up (and still enjoy a lot now as far as time allows).
I can promise you that Rainbow Moon is going to be massive, and it's got all the features that you want from a traditional RPG. First of all, it will take you around 30 hours just to play through the main story mode, but that's far from all what the game has to offer. Your playtime can be extended to 100 hours or longer if you want to complete all side quests and achieve full character development.
What else can you expect from Rainbow Moon? A classic isometric open world,...
131w ago - This weekend Under Siege Producer Filipe Pina has announced that the new PS3 strategy game Under Siege is now available on PSN.
To quote: Our little big game is now on sale on the PlayStation Store! Under Siege is an action and strategy game in real time, where a small group of heroes fight against a huge invading army.
We developed Under Siege to be played with the DualShock 3 controller and it also supports the PlayStation Move motion controller. We also boost lots of cool features like video recording, custom music, and video chat. The game even runs in full 1080p in Dolby Digital 5.1.
Under Siege is now available for $19.99 ($10.00 for PlayStation Plus users) and suppers six languages: English, French, German, Italian, Spanish and Portuguese. It includes a full campaign, two-player multiplayer online and local play, and the same Editor used by us to create the game itself.
The Editor is one of the most important features we put in Under Siege. We started production on it before making the game so we that made sure our level designers created everything directly on a PS3 with a DualShock 3. This way, it was possible to keep on upgrading and improving the features and usability while the game was being made.