To quote: Hiyas everyone! Been working on gamePKG for some days on my free time, please check it out and let me know if it works for you, thanks. gamePKG is an application for the PS3 that allows the user to queue PKG files for later installation from the XMB "without restarting the PS3 at all".
NOTE: Source Code will be released very soon after I finish cleaning it up, etc. Maybe @deank can implement my application method of queuing PKG files into multiMAN. MS Visual Studio (C++) project / solution will be posted there later as well.
52w ago - After being inactive for a while since my previous release because I had a problem, finally I finished to create and fix my personal tools for PS3 PKG / SPKG for CFW 3.55 / 4.XX complete with source code.
This tools are based on failoverflow's tools, but with support for spkg files on CFW 4.XX, for for example, install a PUP directly from XMB or avoid to do a downgrade to 3.55 to install it.
A spkg file contains header/metadata for that pkg who has his name, PS3 on +3.56 checks his header/metadata for matching, if not fails and can't install. On FW 3.55 and below is not necessary that spkg files.
68w ago - Following up on the previous update, today I am releasing my True Blue USB dongle PS3 ELF dumper which works with any PlayStation 3 Firmware greater than 3.56 to dump the encrypted TB EBOOT / ELF files once they are loaded.
79w ago - Following up on his previous updates, this weekend PlayStation 3 developer Heden of DeLiGhT has made available the source code for his PS3 SELF / SPRX Decrypter v0.6 BETA homebrew application below.
104w ago - Today PlayStation 3 developer ThatOtherDev has released several updated builds and source code for his recent PS3 homebrew games followed by another My PS3 Projects - Feb 17, 2012 update for those interested.
To quote from his page: Here are freshly compiled copies of everything I’ve ever released for PS3 since I began using PSL1GHT (with the exclusion of Avoidance which I’m just going to pretend I never ported).
Many of them have been updated but mostly in fairly trivial ways. The player turns to face the direction they are moving in Gambol, one of the levels in Swingball 2 has been remade, Goodbye World has been largely rewritten but should look and play the same as before, The Unmapped Forest has an added title screen, etc.