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SNES9x PS3 4.4.5 Emulator Includes New HD Version with 4xSoft

1400°
183w ago - Today the Super Nintendo Emulator PS3 port is updated to SNES9x PS3 4.4.5 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (23.09 MB - Includes both HD and Normal Versions) / SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (Fixed 3.55 CFW Version)

OK, I promised Netplay was going to be in the next release - but it's going to have to wait until the next release. Sorry about that. BTW - check out the HD version this time - try it out in combination with 4xSoft and I think you'll be pleasantly surprised.

SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) changes:

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Build 4.4.5 (14-02-2010)
==================================================

  • New HD Version - every game runs at the SNES' high-resolution mode (512x448 interlaced mode). Try this with the right shader on (4xSoft) and this can make the games look beautiful. Both progressive (1080p/720p/480p/576p) and interlaced modes (480i/576i/1080i) work with this - try interlaced for best results.

 

SNES9x PS3 4.4.4 - Super Nintendo Emulator Updated for CFW

1400°
187w ago - Today the PlayStation 3 Super Nintendo Emulator SNES9x PS3 has been updated to version 4.4.4 and includes support for Firmware 1.92+, 3.15, 3.41 and Custom Firmware 3.55.

Download: SNES9x PS3 4.4.4 (FW 1.92+ /FW 3.15/FW 3.41/CFW 3.55) / [Register or Login to view links]

From the ReadMe file, to quote:

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Build 4.4.4 (19-01-2010)
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- FIXED: (CHRONO TRIGGER SCREEN HEIGHT JUMPING BUG)
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Chrono Trigger would jump from 256x224 to 256x239 for one odd frame when
transitioning from normal mode to battle mode - this caused an undesirable
screen hiccup to occur everytime. This issue has been fixed.

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- FIXED: Player 2 - Buttons X/Y didn't work
=================================================
This bug was introduced in v4.4.3 due to an improper macro. It has now been
fixed as of v4.4.4.

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- FIXED: Loading a ROM with a cheatfile...
 

SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated

1400°
188w ago - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
-...
 

SNES9x (Super Nintendo Emulator) PS3 Port Arrives!

1400°
205w ago - Update #2: squarepusher2 has released several more updates to SNES9x PS3, the Super Nintendo Emulator for PlayStation 3, which are all available for download now HERE.

Update: A new SNES9x r2 binary is now available with changes noted HERE followed by a SNES9x v1.0.3 port by Alex793 which includes some more fixes for those interested.

I got my Teensy++ Thursday and decided to port SNES9x (Super Nintendo Emulator) over to the PS3 as a little exercise to play with the Cell SDK.

It's pretty rough but it seems to work OK. It will load (uncompressed) ROMs off of /dev_usb000.

If anyone is interested, the code is linked above via GitHub with a binary attached below.

Download: SNES9x (Super Nintendo Emulator)...
 
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