111w ago - Today Reverge Labs Designer, Producer and Community Manager Peter Bartholow has shared some new Skullgirls development diary video footage and details on the PSN title below.
To quote: A few weeks ago I gave you a run-down on our new 2D fighter, Skullgirls. Last time I discussed the game's story and its characters, and exclusively revealed Ms. Fortune.
This week we'll be talking about the really important part: the gameplay.
As I noted last time, Skullgirls' lead designer and programmer is Mike "Mike Z" Zaimont, a noted tournament fighter and (regretful) creator of the "real soviet damage" Internet meme.
While our art team strives to make the game look amazing, gameplay always comes first. Mike's impetus to create Skullgirls was to make a game that was as fun to play as Marvel vs. Capcom 2, but addressed the system and balance problems that kept that game from being competitively viable.
The bane of many a fighter is the infinite combo: these are easily-repeated, inescapable attack patterns, and they can completely ruin games. Skullgirls gets around this by monitoring the players' attacks, and if the game detects a looping combo the...
119w ago - Today Reverge Labs Designer, Producer and Community Manager Peter Bartholow has introduced Skullgirls - the next Generation of PSN fighters.
To quote: A few weeks ago, you may have noticed that Street Fighter IV's venerable producer Yoshinori Ono said he was looking forward to a new game called "Skullgirls."
A lot of you probably hadn't even heard of the game before, so I'm here to remedy that.
Skullgirls is more than just a PSN fighting game, it's the realization of two peoples' long-held dreams... seriously! Creative director Alex "o_8" Ahad has been working on the characters and story since he was in high school, and project lead Mike "Mike Z" Zaimont had been working on a fighting game engine in his free time since 2008.
When mutual friends introduced them to each other, Skullgirls was born. Joining the recently founded Reverge Labs team in 2010, they signed with publisher Autumn games, and at E3 Konami announced that it will be distributing Skullgirls.
Skullgirls takes place in the Canopy Kingdom, a country reminiscent of a 1940's post-war America tinged with magic and intrigue. Hanging over the kingdom is the legend of the Skull Heart: this ancient artifact is said to be able to...