257w ago - Skate 2 ups the ante in delivering all the grit, creativity and culture of skateboarding. Equipped with double the bag of tricks, players are tasked to rebuild their career and revive the skate scene.
Now with the ability to get off-board and move objects, gamers can create their own epic spots and challenges, which can then be uploaded, shared and experienced by others around the world.
PRESS RELEASE: Get on Board Early With the Skate 2 Demo on Xbox Live Marketplace and PlayStation Network
REDWOOD CITY, Calif. - January 7, 2009 - Black Box, an Electronic Arts Inc. studio (NASDAQ: ERTS) announced today that the Skate 2 demo will hit Xbox Live Marketplace on January 8th and the PlayStation Network on January 15, 2009.
The demo introduces players to the city of New San Vanelona where they can skate with style and individuality via access to the enhanced character customization tools.
Gamers will get a first glimpse of the deep single-player story and exciting challenges in all-new locations. The Skate 2 demo will also feature two of the game's online Party Play modes: Thrasher's Hall of Meat and Spot Battle.
Skate 2 hits retailers in North America on January 21st, and worldwide on January 23, 2009 - making it one of the first must-have games of 2009....
270w ago - Black Box has confirmed that the PS3 will be the lead format for Skate 2, due to criticisms levelled at its predecessor.
Speaking to GAMER.tm recently, Black Box producer Jason DeLong confirmed that the PS3 version of Skate 2 would be the lead version of the game, after the PS3 version of Skate 1 was criticised for not being as good as its 360 counterpart.
"The PS3 has been our lead platform," DeLong confirmed. According to DeLong, this was due to "the PS3 version Skate not being as good as the 360 version," adding that it "was something we learned very quickly that we had to remedy on the second one."
Despite this, DeLong reckons gamers will be hard pushed to tell the difference. On the topic of whether there'll be any noticeable differences between the two versions, DeLong said "not so much."
"We're definitely been developing [both versions] in parity. The goal is that if you put both versions side-by-side, you will not be able to tell the difference."
So in a nutshell then, followers of both consoles will benefit. Skate 2 is due out sometime next year.
283w ago - After the sublime experience that was Skate on 360 and PS3, it's great to see EA hitting other platforms with a skating experience tailored to their strengths - namely, the Wii's motion controls and the DS' touch screen. We got in touch with Mike McCartney, the Line Producer on Skate It to get a few more details. While the interview is primarily about the Wii version, there are a few tidbits for Nintendo DS owners in there too.
IGN AU: What has become of San Vanelona? How different is the city than it was in Skate?
Mike McCartney: Skate It's story begins shortly after the events of the original Skate game. A series of comical and somewhat tragic disasters have hit the city and all of your favourite locations from San Van have been re-invented giving them an all new feel, with new lines and areas to discover.
IGN AU: Have you had to reduce its size or introduce load times between areas now that you're on Wii?
Mike McCartney: Developing for the Wii is definitely different than developing for other HD consoles (X360 and PS3). Skate It is a new game designed specifically for the Wii and NDS, maximizing on the unique engine and controls of each platform. We're very excited about what we've accomplished with the hardware. The gameplay design is different from the original Skate,...
291w ago - EA confirms title is 'in development' for next-gen systems
Electronic Arts has confirmed that the second iteration of popular skateboarding title SKATE is in development for PS3 and Xbox 360.
However, the publisher hasn't released any information regarding release date or price for SKATE 2.
The news came as EA announced that it will release the next SKATE game, SKATE It, on Nintendo formats - and that gamers can play it on the Wii Balance Board.
324w ago - Plenty of skateboarding games have come and gone in the years since the long-running Tony Hawk franchise reinvented the genre. Most failed because they simply attempted to duplicate the arcadelike, fast-moving gameplay of Activision's series. After running unopposed for years, Activision's got some new competition in the form of Skate from Electronic Arts.
At times, this simulation-style skating game feels as though it was built from the ground up to be the anti-Tony Hawk, and aside from both games taking place on skateboards, the two don't have a whole lot in common. This is largely thanks to Skate's very cool control system, which puts all of the meaningful controls on the controller's two analog sticks and triggers. It's an awesome system that makes tricks feel more involved and entertaining. Unfortunately, you'll be applying this control scheme to a series of challenges and goals that aren't quite as good, and an extremely unstable frame rate certainly doesn't help, either.
Skate puts your skater movement onto the left analog stick. The right analog stick controls how you move and flip your skateboard to do tricks. For a simple ollie, you hold down on the stick to crouch then snap it up to jump into the air. Kickflips and heelflips are accomplished if you come up slightly left or right of center. Shuvits...