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Video: EA Announces Skate 3 for May 2010, Trailer Available

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261w ago - EA today have announced Skate 3, and confirmed that it will ship in May 2010. It will break new ground by taking all of the camaraderie and competitive excitement of real life skateboarding and bringing it to the hands of gamers.

Check out EA's Skate 3 2009 teaser trailer below!

Press Release: Guildford, UK - 15th September, 2009 - Electronic Arts Inc. (NASDAQ: ERTS) today revealed the next title in the company's landmark skateboarding franchise: SKATE 3, and confirmed that it will ship in May 2010.

SKATE 3 breaks new ground by taking all of the camaraderie and competitive excitement of real-life skateboarding and brings it to the hands of gamers. Whether online or offline, players can now team up to build the ultimate skate crew in the definitive skateboarding co-op experience. In SKATE 3, players take part in team-based challenges, compete against rival crews and leave their mark on the all-new skater's paradise, Port Carverton.

"The social and community aspects of the SKATE franchise are something we've always embraced, but we've never done anything to the scale you're going to see in SKATE 3," said Senior Producer, Jason DeLong. "We're giving gamers a very unique experience by providing them with the tools they need to build their ultimate team...
 

Skate 2 Install for PlayStation 3 Requires 2GB of Hard Drive Space

200°
296w ago - According to MTV, the box of Skate 2 for the PS3 indicates that the game requires 2182MB.

So if you're running low on HDD space for the PS3, then you may wish to consider clearing some room for this one!

To quote: A quick public service announcement: We're still in the era of PS3 games that require installations and/or major chunks of hard drive space.

The box for this month's "Skate 2" indicates that it requires 2182 MB. So free some hard drive space if, like me, you're running out of room.
 

Skate 2 Demo to Hit PlayStation Network a Week Later than Live

50°
297w ago - Skate 2 ups the ante in delivering all the grit, creativity and culture of skateboarding. Equipped with double the bag of tricks, players are tasked to rebuild their career and revive the skate scene.

Now with the ability to get off-board and move objects, gamers can create their own epic spots and challenges, which can then be uploaded, shared and experienced by others around the world.

PRESS RELEASE: Get on Board Early With the Skate 2 Demo on Xbox Live Marketplace and PlayStation Network

REDWOOD CITY, Calif. - January 7, 2009 - Black Box, an Electronic Arts Inc. studio (NASDAQ: ERTS) announced today that the Skate 2 demo will hit Xbox Live Marketplace on January 8th and the PlayStation Network on January 15, 2009.

The demo introduces players to the city of New San Vanelona where they can skate with style and individuality via access to the enhanced character customization tools.

Gamers will get a first glimpse of the deep single-player story and exciting challenges in all-new locations. The Skate 2 demo will also feature two of the game's online Party Play modes: Thrasher's Hall of Meat and Spot Battle.

Skate 2 hits retailers in North America on January 21st, and worldwide on January 23, 2009 - making it one of the first must-have games of 2009....
 

PS3 to be Lead Format for Skate 2 due to Skate 1 Criticisms

50°
310w ago - Black Box has confirmed that the PS3 will be the lead format for Skate 2, due to criticisms levelled at its predecessor.

Speaking to GAMER.tm recently, Black Box producer Jason DeLong confirmed that the PS3 version of Skate 2 would be the lead version of the game, after the PS3 version of Skate 1 was criticised for not being as good as its 360 counterpart.

"The PS3 has been our lead platform," DeLong confirmed. According to DeLong, this was due to "the PS3 version Skate not being as good as the 360 version," adding that it "was something we learned very quickly that we had to remedy on the second one."

Despite this, DeLong reckons gamers will be hard pushed to tell the difference. On the topic of whether there'll be any noticeable differences between the two versions, DeLong said "not so much."

"We're definitely been developing [both versions] in parity. The goal is that if you put both versions side-by-side, you will not be able to tell the difference."

So in a nutshell then, followers of both consoles will benefit. Skate 2 is due out sometime next year.
 

Interview with Mike McCartney on Skate It for NDS and Wii

50°
323w ago - After the sublime experience that was Skate on 360 and PS3, it's great to see EA hitting other platforms with a skating experience tailored to their strengths - namely, the Wii's motion controls and the DS' touch screen. We got in touch with Mike McCartney, the Line Producer on Skate It to get a few more details. While the interview is primarily about the Wii version, there are a few tidbits for Nintendo DS owners in there too.

IGN AU: What has become of San Vanelona? How different is the city than it was in Skate?

Mike McCartney: Skate It's story begins shortly after the events of the original Skate game. A series of comical and somewhat tragic disasters have hit the city and all of your favourite locations from San Van have been re-invented giving them an all new feel, with new lines and areas to discover.

IGN AU: Have you had to reduce its size or introduce load times between areas now that you're on Wii?

Mike McCartney: Developing for the Wii is definitely different than developing for other HD consoles (X360 and PS3). Skate It is a new game designed specifically for the Wii and NDS, maximizing on the unique engine and controls of each platform. We're very excited about what we've accomplished with the hardware. The gameplay design is different from the original Skate,...
 
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