93w ago - Today Naughty Dog Community Strategist Arne Meyer has shared the latest details on The Last of Us for the PS3 entertainment system below.
To quote: February has been a month flush with new information about The Last of Us trickling out from a variety of Web sites, magazines and more that have visited the Naughty Dog studio over the past three months.
One of the more in-depth looks at The Last of Us came from the US publication Game Informer, who put together a cover story hub for all the OTHER information they managed to squeeze out of us from a very, very short visit.
The most important part of their visit, to me, was that we were able to show a well-polished, nearly fifteen minute game demo of The Last of Us.
The gameplay demo starts with Joel and Ellie driving down a highway congested with abandoned vehicles, eventually encountering another survivor who looks hurt and is limping towards their pickup truck. Surprisingly, Joel hits the accelerator and just before he barrels into the survivor, he pulls out a gun and shoots at Joel - missing Joel and only breaking the windshield.
With this immediate threat behind them, Joel doesn't have time to react as another survivor in the group rolls a bus downhill towards...
93w ago - Minority Creative Director Vander Caballero has shared a pre-GDC 2012 update today with fans on Papo & Yo: Monster Evolved below.
To quote: We've been hard at work since we first unveiled Papo & Yo last summer, and the game has come a long way in the past few months.
As we get ready to (finally!) show off more of the game next week at the Game Developers Conference in San Francisco, I wanted to take the opportunity to tell you all a little bit about how Monster - a character very important to both the story and to me personally - has evolved since my initial concept into the Monster you see today.
If you've been following Papo & Yo, you may remember that Monster represents my father, a man I had a difficult relationship with. To tell the story I wanted to tell - my story - I knew that this character had to show the positive aspects of the man I loved... and the negative aspects of the man I feared.
This turned out to be challenging - I knew who Monster was, but not what he looked like. Luckily, I'm extremely fortunate to have friends like Nilo Rodis, a man who has worked on the art for movies ranging from Pixar titles to Star Wars, and the man who helped me find my father in Monster.
98w ago - Today PR Specialist Alex Monney at Ubisoft has shared details with fans on Rayman Origins for the PlayStation Vita handheld console.
To quote: Last year, Rayman Origins was released on PS3 to critical acclaim. On February 14, Rayman and his friends return to PS Vita! Even better, the beauty and frantic gameplay of the PS3 will make the transition to PS Vita fully intact.
You'll play as Rayman, Globox or the Teensies as they speed through stages on a mission to free the Glade of Dreams from the Darktoons.
Rayman Origins offers a playful hand-drawn art style and accessible platforming gameplay, and completionists will find a challenge in gathering all the Electoons and skull teeth. In short, Rayman Origins will deliver entertainment to the new comers and veterans of the platforming genre.
We also have some great PS Vita-specific features available for Rayman Origins. First, for those looking to really appreciate all the hand-drawn art of Rayman Origins, players can pinch the front touchscreen to zoom in, so you can better appreciate the detailed character and level design that our studio in Montpellier worked so hard to deliver.
Playing with a zoomed-in camera view also delivers a new experience and is critical in discovering the game's many hidden secrets.
100w ago - Sony Community Manager MusterBuster has shared a preview video today of PlayStation Access Episode 16 below for fans.
To quote: Nothing like a bit of mega-violence to end the week, eh? And Game of the Week in Access Episode 16 is thick with juicy gore courtesy of 2K's artsy sequel, The Darkness 2.
Be sure you check it out if you want to see Jackie Estacado ripping men in half with his twin demon arms.
Slightly less bloody but no less exciting is the Access team's visit to the set of 'Who Wants To Be A Millionaire?' to watch the Celebrity Special show being recorded live. Competition winner Rama Dainton bagged himself a place on the trip, where his general knowledge was put to the test by Millionaire on PS3.
There's an interesting genre cocktail in the Bonus Level this week, as sci-fi western blockbuster Cowboys & Aliens gets a Blu-ray review. Daniel Craig does some chiselled posing, whereas Harrison Ford puts in an excellent shift while on gravelly voice duty.
There is of course your usual roundup of the best PlayStation Store content, plus a look at what's hot news wise in the world of PS3. Most important though are the Access Vita Room events, giving you the chance to get...
116w ago - VooFoo Studios Art Director John Kearney has shared the latest news today on Hustle Kings for PlayStation Network.
To quote: Just over 18 months ago, Hustle Kings was released on PSN. Since launch, 1.4 million online games have been played with over 14.8 million very shiny balls potted (imagine those numbers if we could include offline games)!
During that time, we have been busy developing Hustle Kings for PlayStation Vita, in addition to providing regular updates and DLC for the PS3 version.
A thriving community helped guide our direction and allowed us to make significant improvements. We created the hugely popular snooker add-on, free crazy tables, new trick shots, ball-sets, cues and avatars. We also provided support for Move and stereoscopic 3D.
As a massive fan of late night games, it's a privilege for me to confirm the inclusion of Hustle Kings in the upcoming PS3 title 'After Hours Athletes'. Created in association with PUMA Social, we recognise that the After Hours Athletes fuel themselves on late night falafel rather than energy drinks and half time oranges.
If that isn't enough to satisfy your hustle needs, you'll be pleased to know that Hustle Kings will be available for Vita at launch. Visually, it's virtually identical to the PS3 version...