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Video: FarSight Studios Shares an Update on Pinball Arcade for PS4

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39w ago - FarSight Studios Lead Designer Bobby King shared an update today on Pinball Arcade for PS4 with details and a video below, as follows:

Hey there, PlayStation and pinball fans! We are now officially available on PS4! We're super excited that we were able to get it out in time for the holidays.

The positive response to The Pinball Arcade has been overwhelming. Reviewers have been raving about the new lighting and reworked physics which take full advantage of the PS4′s powerful hardware.

The next-gen experience is alive and well in the PS4 version of The Pinball Arcade.

Some people who own Season One basic on PS3 were not able to purchase the discounted Season One pro on PS4. To those waiting on that Season Pass discount in North America: expect a fix by Tuesday the 24th!





Thank you all so much for your support, and have fun with Pinball Arcade on PS4.
 

Video: Diablo III on PS4 and PS3 - Sony Shares Exclusive Footage

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70w ago - Sony Community Manager Lylirra shared some exclusive video footage today of Diablo III on PS4 and PS3 with details below!

To quote: Deep within [Register or Login to view links]'s secret underground game development compound, a team of modern day blacksmiths and alchemists has been hard at work reforging a legendary game experience for an all-new legion of heroes.

Once finished, this finely-tuned version of the bestselling Diablo III will transport PlayStation gamers to a dark and dangerous world of fast-paced action, thrilling adventure, and piles upon piles of epic loot.

Pour yourself a flagon of your favourite brew, kick up your boots, and feast your eyes on this Diablo III developer diary, part of PlayStation's ongoing "Conversations With Creators" series.

In this video, you'll hear from three of the developers behind Blizzard Entertainment's action role-playing epic: Production Director John Hight, Lead Designer Joshua Mosqueira, and Senior Designer Jason Bender.

Together, they'll explain how bringing the game to PS3 and PS4 has empowered them to viscerally transport players into the foreboding, demon-besieged world of Sanctuary by putting the action in the palms of their hands.

According to the team,...
 

Video: Sony Shares PlayStation Plus June 2013 Updates Preview

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71w ago - Sony Content Manager Chris Howe shared a PlayStation Plus Store preview of the June 2013 content updates today.

Below are the details, as follows: Hi everyone! It's that time of the month again where we update you on all the new PlayStation Plus content coming your way in June.

As usual there are three new PS3 game and two for PS Vita in the line-up for June, as well as great titles such as Catherine, Thomas Was Alone and Malicious that are already available.

New PlayStation 3 titles

I'm personally very excited about the hero title for next month - EA's RPG adventure Kingdoms of Amalur: Reckoning.

From the genius creative minds of bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston, Kingdoms of Amalur: Reckoning follows the story of a resurrected hero known as the "Fateless One", who embarks on a quest to discover the secrets behind his own fate. Sounds pretty epic right?

Moving swiftly on, if you missed it in the Knights and Witches Sale blog I am very happy to confirm that as of 29th May, Plus subscribers can also download ICO and Shadow of the Colossus HD, both developed by our very own Japan Studio.

ICO follows a mysterious boy who has been expelled...
 

Sony Shares Another Slice of Metal Gear Rising: Revengeance on PS3

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93w ago - Sony Latin American Blog Manager Lorenzo Grajales shared another slice of Metal Gear Rising: Revengeance on PS3 today with details below!

To quote: By now, we're all familiar with the long, twisted story of Metal Gear Rising: Revengeance. First announced in 2009 as "Metal Gear Solid: Rising," its production was ultimately handed over to Platinum Games, the studio behind legendary action epics such as [Register or Login to view links] and [Register or Login to view links].

Recently we attended the Metal Gear Rising: Revengeance Boot Camp, where members of the press were able to go hands-on with a nearly complete version of the final game.

I won't talk much about the story, but it's worth noting that a several years have passed since MGS4, the Patriots no longer exist, cyborg technology is within reach of all who can pay for it, and Raiden belongs to a corporation protecting a very "important" someone in Africa.

In the first scene, we meet two of the game's bosses. They are not people with a sad past or who are attached to a feeling: They are simply very powerful cyborgs looking out for their own interests, no matter what they have to do in order to get what they want.

Zan-Datsu

Raiden...
 

Injustice for All: Ed Boon Shares Vision for DC Fighter

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114w ago - Sony Senior Social Media Specialist Sid Shuman has interviewed Creative Director Ed Boon of NetherRealm Studios on DC Fighter today!

Below is the interview, to quote: During EVO 2012, I got a rare opportunity to chat with Ed Boon, co-creator of Mortal Kombat and creative director for [Register or Login to view links].

Though NetherRealm Studios' latest title wasn't playable at the show, Boon walked me through his vision for the DC-themed fighter, his overall plans for NetherRealm Studios, and some key changes he's bringing to the fighting game formula.

PlayStation.Blog: It strikes me that Superman looks awfully aggressive in Injustice. His cape is torn, he looks upset. What's up with Supe?

Ed Boon, Creative Director, NetherRealm Studios: We haven't released many details on the story... but I can say that it's very observant of you. Our Superman isn't quite the same Superman that you grew up with.

We definitely want to give a more contemporary, NetherRealms spin to the character, and he plays a big part in the story. People will definitely be surprised by this rendition of Superman. We'll be revealing more details with Comic-con, PAX, Gamescom, and so forth.

PSB: Superman, for me, has never...
 
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