36w ago - Ubisoft ComDev Antoine Emond has announced that Ghost Recon Future Soldier: Raven Strike DLC is out today for PSP owners.
To quote: Greetings Ghosts! I'm happy to announce that Raven Strike is now available.
This second downloadable content package for Ghost Recon Future Soldier features three new missions playable cooperatively, a new Guerrilla Mode map, and new Trophies & Challenges.
We created Raven Strike with Ghost Recon fans in mind: large maps, challenging situations and non-linear paths are the key ingredients of this awesome addition to the Ghost Recon Future Soldier experience.
New Campaign Missions
In Secure Dawn, a plane transporting a highly valuable VIP has been shot down over a forested area next to the Russian border. A distress beacon has been received.
The Ghosts deploy to find the VIP and safely extract him. With sensor grenades, drone and camouflage all out of commission, the player will have to take care of business the old-fashioned way!
In Cold Walker, High Command have tracked a Raven's Rock mobile command center to the inside of a train depot, deep in the heart of Russia. The Ghosts are deployed to locate and acquire precious intel.
Cold Walker features multiple environment types: a...
58w ago - Sony PlayStation Network Executive Producer Kevin Furuichi has made available a video preview today of this month's Qore, which showcases Sorcery, Tom Clancy's Ghost Recon Future Soldier and Prototype 2 below.
To quote: This month's episode features one of the most anticipated PlayStation Move titles, previews of two popular sequels, and a retrospective look at the series.
Jesse Blaze Snider wields a wand (aided by the Move controller) in Sorcery. As a young wizard's apprentice, players easily learn how the wand enables magical game play in a mystical world. Summon fire, ice and magical bolt spells to take down huge ice trolls and evil monsters in this comprehensive preview!
Looks like the next step in modern warfare game play is coming from Ubisoft's latest installment of the popular futuristic shooter Tom Clancy's Ghost Recon: Future Soldier. The Qore preview 'de-cloaks' the very cool stealth technology and almost infinite combinations of weapons that players can assemble.
Superpower shapeshifting is back with Prototype 2. With a new protagonist wielding some crazy powerful tendrils, this preview flies through the...
59w ago - PlayStation Network Community Manager Morgan Haro has announced today that PS Plus members will be granted first access to Tom Clancy's Ghost Recon: Future Soldier on April 10, 2012.
To quote: Releasing in May, Tom Clancy's Ghost Recon Future Soldier not only promises an engaging single-player campaign, but bone-rattling battlefields to storm in multiplayer.
And now, PlayStation Plus subscribers will have first access to the multiplayer beta come April 17th.
The beta will be published on April 17th in the PlayStation Plus section of the Store. If you've elected for Automatic Downloads as a subscriber, the beta will also be automatically pushed to your PS3 when it's released! Otherwise, you can download it when you're ready and hop in the multiplayer action.
It's important to note that the beta itself starts on the 19th of April. So while you'll be able to download it on 4/17, the action can't be accessed until Thursday, 4/19.
If you're not in on the PlayStation Plus action, click here to snag your subscription, or head to the PlayStation Store to unlock immediate access.
66w ago - Today CCP Community Manager CmdrWang has revealed the future of war - building DUST 514's PS3 arsenal below!
To quote: In this post, I wanted to pick a few weapons that changed the way that the development team played when we added them to the game.
Gamers don't always realize how long it can take for a weapon to make the leap from the drawing board to being fully functional and kicking ass in the game. It needs to be concepted, built, textured, animated, weapon logic needs to be engineered, sounds created, various values set up, tested, debugged, and tweaked.
As you can imagine, all this takes quite a while, which means you spend a lot of time playing your game with a limited set of gear. Over time, we add new weapons to the game and they can radically alter the balance of play because they open up new possibilities in combat. Below are some examples.
Heavy Weapons for Heavy Armor...
Let's start with the Minmatar MH82-BCR Personal Autocannon. This is a heavy weapon and, as such, restricted to the heavy dropsuit. As well as being simply devastating in its own right, this weapon really opened up the heavy dropsuit class once we added it to the game.
For some time, the heavy dropsuit wasn't very popular with our internal dev team. It may have...
74w ago - SCEE Blog Manager James Gallagher has shared an interview today with Sony's Shuhei Yoshida on the present and future of PlayStation Vita below.
To quote: As you may have seen from the photo gallery, I spent last week in Tokyo, Japan covering the first launch of PS Vita and finally getting to see this stunning new hardware in gamers' hands.
While I was there, I met up with Shuhei Yoshida, Vice President of Sony Computer Entertainment and President of Worldwide Studios, to talk about what PS Vita is set to deliver in spades: great games.
PlayStation.Blog: Many view the PlayStation Vita launch line-up as the best in our company's history. How long have you been planning it for?
Shuhei Yoshida, President, Worldwide Studios: Full development of PS Vita hardware started in Spring, 2008 when the semiconductor was complete. The great thing is that we [Worldwide Studios] were there right at the beginning to express our thoughts and reactions to the hardware that was being proposed.
We were there at every stage and with every prototype, and we developed game builds to prove and, sometimes, disprove how each new feature was going to make for a great game system.