210w ago - Sony's Social Media Senior Specialist Chris Morell has shared a behind-the-scenes video today of the SCEA Music Department, as follows:
If you ever though that music in PlayStation games is an afterthought, think again. I spent an afternoon with a trio from the music team here at SCEA and found out quite the contrary.
Games like UNCHARTED 2: Among Thieves, inFAMOUS and the upcoming God of War III are proving just how amazing game music can be.
This definitely ranks up there with one of my favorite interviews I've been a part of. You've already met Jonathan Mayer. This time we're adding Senior Music Manager Clint Bajakian and Music Editor Scott Hanau, who discuss all things music here at PlayStation.
In this six-minute video, the team touches on topics including what it's like to work alongside game developers like Naughty Dog, the huge orchestral sessions at Skywalker Sound and beyond, how the music was crafted for the UNCHARTED 2 train sequence, the percussion in God of War III and much more.
And you'll also notice UNCHARTED 2 composer Greg Edmonson doing his thing along with Leslie Ann Jones, Director of Music Recording and Scoring for Skywalker Sound. Hope you enjoy it!
214w ago - It appears Sony's recent PS3 Netflix conquest was in the cards after all...
Today Siliconera.com (linked above) have uncovered a patent by Sony Computer Entertainment America Inc. for a Mystery Science Theater 3000 style interactive TV.
To quote: "They recently filed a patent that mixes Netflix Party on Xbox Live and Mystery Science Theater 3000. The document actually mentions Mystery Science Theater 3000 as inspiration for the invention in the background section.
This proposed program puts an overlay on top of a "media presentation" like a TV show or movie and allows players to interact with it while the presentation is playing.
Sony mentions other applications like a Where's Waldo style game where you can hunt for characters and sponsorships like giving players Coca-Cola cans to lob instead of tomatoes."
219w ago - At TGS 2009 Sony announced that PSP owners will not be able to transfer the UMD games they currently own to the upcoming PSP Go system.
The news contradicts promises made earlier this year at E3 2009 in Los Angeles, where Sony soothed consumer concerns with promises of an exchange service for gamers who wanted to play their PSP games on a new PSP Go.
A Sony rep told Kotaku at the time they were "looking into programs for owners who have previously purchased UMD titles and want to exchange them for digital versions," and given our positive impressions of the Go's technical specs a conversion program seemed feasible.
To quote: "We were evaluating a UMD conversion program, but due to legal and technical reasons we will not be offering the program at this time," a SCEA rep told Kotaku this morning.
Instead Sony is offering early adopters an opportunity to claim three free games, but that offer is only valid in Europe. Consumers who take advantage of the PSP Go North American launch in a few days will receive nothing.
"We have a dual platform strategy," an SCEA rep explained...
223w ago - Today Sony's Social Media Senior Specialist Chris Morell has shared part 1 of an exclusive 'behind the scene' look at SCEA's Research & Development.
To quote: During E3, we showcased a prototype for a new controller launching next year. We know you probably have a lot of questions, so we sat down with Richard Marks and Anton Mikhailov, two of the main brains behind the new controller, to get some insight on the E3 demo, the back-story behind development, and the future of this new technology.
Today, you'll get an inside look at our R&D team–more specifically, who they are, what they do and how they took camera technology to the next level with the new controller. Check out the video below.
We'll be posting more interviews with Rick and team over the next few weeks. Expect more info here soon...