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Video: VHBL PS Vita 1.80 Running Monster Hunter Freedom Unite

750°
103w ago - Following up on the UVLoader Usermode PS Vita Loader development news, this weekend wololo has officially unveiled a video of VHBL for PS Vita 1.80 running on Monster Hunter Freedom Unite below!

To quote from his blog: I forgot to upload the “proof of concept” video this morning when I announced Neur0n’s exploit for Monster Hunter, so there you go.

In this video, we are running the exploit (which is done by going to the “Download” section of the game), I then go to the “savegame” section of the memory stick in order to install some homebrews: Wagic and CSPSP.

Wagic seems particularly long to install, but this is because its resource file is a single 40MB file which takes a little while to extract an copy. You can then see me play both Wagic and CSPSP on the PS Vita through the exploit.

The Files are coming soon





Update: VHBL r160 for Vita 1.80 is now released (via wololo.net/2012/09/11/release-vhbl-r160-for-vita-1-80/) as follows:

A few days ago we announced the name of the game that is being used for Neur0n’s...
 

Running PSP Games on PlayStation Vita with a PS3 is Revealed

750°
131w ago - Following up on our previous article demonstrating several PS3 games running on PS Vita through Remote Play, this weekend CNET (linked above) reports on how to get many PSP games (that [Register or Login to view links] on PSN yet) to run on the PlayStation Vita handheld as well.

Below are the details, to quote: "Sony says the list of backward-compatible games will continue to grow, but why wait? There are actually plenty of other PSP games you can play on your PS Vita right now, but you'll need a PS3 to make it happen. They may not be listed on Sony's backward-compatibility list, but they certainly work.

So, here's the trick, which has been discussed on many message boards: while you can browse the PS Store to see what older downloadable PSP content is available for purchase or redownload, you're not getting the full picture of the whole PSP catalog. Instead, browse your download list via Transaction Management on your PSN account on the PlayStation 3, and download any PSP games. The PS3 will store PSP games and allow a PSP- or, a Vita- to sync the content.

Connect your PS Vita to the PS3 via USB cable...
 

Video: PS Vita Running PSP Homebrew via Half-Byte Loader (HBL)

1300°
138w ago - Today PlayStation Vita hacker wololo has shared a video (below) demonstrating several PSP homebrew applications and emulators running on PS Vita using their Half-Byte Loader (HBL).

To quote: In the past days I stabilized HBL for Teck4's exploit and got some major homebrews to work.

In the video below I'm showing a few homebrews running on the PS Vita. I also included Picodrive again to show that fixing the sound issue is relatively easy as it is just a setting in the emulator. Check the video below.

You can see in this video snes9xTYL (super nes emulator), Bookr (pdf reader), CSPSP, T.O.M.E. (text mode rpg), EmuMaster (game boy emulator), Zombie Crisis (FPS), Wagic (which loads about 10 times faster than on a real PSP, this talks for the improved access speed of this new memory stick format), cavestory (platform/adventure), Picodrive (sega genesis emulator), Spider solitaire, ScummVM (point-and-click adventure), Daedalus (N64 emulator, this is not DaedalusX64), FCEU-PSP (Nes emulator). Those are more or less the homebrews I [Register or Login to view links] to HBL users back when HBL was big.

Missing from this video is (unfortunately) gpsp which I couldn't get to run on the Vita, while it ran fine...
 

Video: Doom PSP Homebrew Game Running on PS Vita via HBL

1300°
139w ago - It wasn't long ago that we saw a Sega emulator running on PlayStation Vita, and now homebrew developer wololo has shared a video of the Doom PSP homebrew game running on PS Vita though the Half Byte Loader ([Register or Login to view links]).

To quote: A year and a half ago when I got Doom for PSP to run on the PSP Go, website hackaday noticed it and said “[being able to run Doom is] a prerequisite for any cracked device”. Some people try to run Linux on their hardware at all cost, I prefer Doom.

Today I was able to tweak HBL a bit on the PS Vita to get Doom to run on it. Will I get hackaday’s attention this time too? That’s, hands down, the best fps available on the vita so far, check the video below!

We are aware that this hack will be easily patched by Sony, but we still plan to publicly release it some time soon after the US/EU release of the Vita (we still have to port HBL to the EU/US versions of the game but that shouldn’t have any difficulty).

I also know that some devs are already working on solutions to make it “easier” for people who would want to stay on a low firmware....
 

Video: Android Mobile Operating System Running on iPhone 2G!

350°
228w ago - Planetbeing is back on the iPhone scene and brought us Android fully working on the iPhone 2G.

I don't know about you guys, but for me these are some nice news.

Here is his blog post, to quote: "I've been working on this quietly in the background. Sorry about the initial video quality, but YouTube promises that the quality will get better as the video gets processed more. The back part of the version I uploaded to Vimeo was cut off.

I think that says it all, really. Donations via paypal to planetbeing at gmail.com. If you'd like to help, come join #iphonelinux on irc.osx86.hu.

Thanks to CPICH for reversing support, harmn1, posixninja, jean, marcan and saurik for patches, and last but not least, TheSeven for his work on the FTL.

Pre-built images and sources at http://www.mediafire.com/?xqjzn12igfn. Read the README. For generic openiboot instructions, there's plenty now that you can search for.

It should be pretty simple to port forward to the iPhone 3G. The 3GS will take more work. Hopefully with all this groundwork laid out, we can make Android a real alternative or supplement for iPhone users. Maybe we can finally get Flash. "




 
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