PS Plus: ModNation Racers: Road Trip Free for PS Plus Members

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7w ago - Sony Senior Community Specialist Kristine Steimer announced today that ModNation Racers: Road Trip is free for PS Plus Members among the content features this week.

To quote: One of the most adorable kart racers around is entering the PS Plus Instant Game Collection tomorrow: ModNation Racers: Road Trip for PS Vita.

Customization is the name of the game here, and you'll be able to modify your character, kart and even edit tracks easily with the PS Vita's touch screen. Best of all, if you enjoyed ModNation Racers on PS3, you'll be able to download your creations and use them in ModNation Racers: Road Trip.

You can download ModNation Racers: Road Trip after PlayStation Store updates tomorrow.

ModNation Racers: Road Trip (PS Vita)
Free for PS Plus members

Welcome to the never-ending season of ModNation kart racing, where competitive racing and community creativity collide. Whether you race for the fastest time, customize your own karts or tracks, or you discover new courses online - ModNation Racers gives you everything you need for your next "Road Trip!" We have put the creation at your fingertips...literally. Touch the screen and rear touch pad to raise or lower the terrain.

Use common gestures to create or edit your Mod, Kart, or Track....
 

Sony Goes Hands-on with Daylight on PS4: Broadcasting Your Horror

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8w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Daylight on PS4 which details broadcasting your horror on the PlayStation 4 video gaming console.

To quote: The meek shine of a cell phone light provides precious little comfort in the dark halls of an abandoned hospital. Its glow throws menacing shadows across every wall and beneath long-abandoned wheelchairs.

Creaking steps and whispers flutter down the passage, and the promise of a scare is never far off. But Daylight, which launches on PS4 this April, offers a different take on the classic genre. And with the developers at Zombie Studios taking a keen interest in streaming tech, the horror of playing alone could actually be a shared experience.

Crafted by a small team at Zombie, Daylight follows the frightened footsteps of Sarah Gwynn as she works her way through a series of haunting environs. While many horror games rely on finely tuned scares specific to the moment, Daylight uses procedurally generated play to keep every moment fresh.

Levels and scares change for each player, meaning that no two sessions will be identical. And no player will know exactly when that foreboding whisper will turn into a howling spectre hungry for Sarah's life.

In Daylight, players have no weapons - only flares...
 

Artist's Perspective: The Main Character of Road Not Taken

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12w ago - Spry Fox Lead Artist Brent Kobayashi shared his perspective of the main character of Road Not Taken on PS Vita and PS4 below.

To quote: Hi everyone! I'm Brent, the lead artist for Spry Fox's upcoming PS4 & Vita game, Road Not Taken. We've gotten a lot of questions and compliments about the look of the game's main character, so I thought you might enjoy reading about the process I went through in creating it!

First, I guess I should say that designing a game's main character/avatar is always tricky. The avatar has to work as a functional asset within the context of the game, has to look good in marketing materials and screenshots, but most importantly, has to feel right as something that represents you, the player! Easier said than done.

In Road Not Taken, the main character is a forest ranger of sorts (who happens to be blessed with mystical powers of levitation). Although the theme of the game superficially calls for it, I knew right off the bat that I didn't want to go with a typical "park ranger" motif.

The forest of Road Not Taken is mysterious and enchanted, and I wanted the Avatar to have the same vibe. So instead, I drew inspiration from more delightful/whimsical figures. Some of my key inspirations include:

• I had the great pleasure and fortune of working...
 

The Audio of Road Not Taken for PS4 and PlayStation Vita Detailed

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14w ago - Audio Producer Daniel Simmons shared details today on the audio of Road Not Taken for PS4 and PlayStation Vita below.

To quote: We recently added the first batch of sounds to Road Not Taken, and the team got really excited, like the game was finally coming together!

It's funny because it was such a small thing in relation to the huge amount of work that has already gone into the game, but it really highlights the difference sound can make in the way we experience things.

The world of Road Not Taken is made up of magical and natural surroundings. That makes me happy, because even though I love the bleeps and bloops you can get from synthesis, my favorite way to make sounds is from scratch like a foley artist.

It just so happened that I started working on the RNT audio catalog in the fall, right when there were piles of dried leaves everywhere - perfect! I brought a bucket of them inside and rustled them, crunched and dropped them... my studio was a mess!

Also, if you listen closely to the end of the second RNT teaser, you can hear some percussion that was made from dry sticks. At the time I was at a cottage on vacation with my family, so I used a...
 

Video: The Unique Puzzles of Road Not Taken on PlayStation 4

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18w ago - Spry Fox Chief Creative Officer Daniel Cook made available some video footage today of the unique puzzles of Road Not Taken on PlayStation 4 below.

To quote: How might a roguelike look like if it featured a thinker and explorer, instead of a traditional warrior? If being clever was more important than being strong? That's a design challenge we've attempted to tackle with Road Not Taken.

You play a ranger in a frigid, enchanted forest, trying to save lost children. You start with a few easy-to-learn abilities. You can pick up any adjacent objects, you can carry them around, and you can throw them.

Trees, boulders, bears - they all float at your command. But you need to be careful; whenever you carry things, it costs you stamina. If you run out of stamina, you collapse face-first into the snow. No checkpoints, no reloads. It's over.





The Environment is the Threat

In Road Not Taken, both the challenge and the exciting moments come from the setting itself. You'll be intrigued by strange objects that you haven't encountered before, and whose characteristics are never fully explained. There are wild creatures running about, spiky plants that hurt you if you pick them up, and blizzards...
 







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