When you get the Survival Edition, you'll be able to explore over 170 pages of the incredible artwork and designs that went into making The Last of Us in The Art of The Last of Us, a full-sized hardcover art book by Dark Horse.
Also packed in from Dark Horse, artist Faith Erin Hicks, and The Last of Us Creative Director Neil Druckmann is The Last of Us: American Dreams #1, the first issue in a series of comic books that dives deeper into Ellie's backstory. The version you'll get features a variant cover that can only be found...
23w ago - SuperBot Entertainment Game Director Omar Kendall has shared details today on Kat and Emmett in PS All-Stars alongside a new level reveal below!
To quote: It's been a couple of weeks since Seth let the Kat (and the Emmett!) out of the bag, so I thought I'd stop in and give you guys some insight into the philosophy behind putting these two great characters into PlayStation All-Stars Battle Royale.
The team and I attended an event at the Santa Monica Studios last night where we gave media attendees the first hands-on look at our new DLC, including the unveil of a brand new level, so I wanted to give you all a sneak peek at some of their moves and show off our newest level, Fearless! It's all exciting stuff that I'm eager to tell you all about, so let's get started.
Gravity Rush landed on PlayStation Vita earlier this year, introducing us to Kat. Her tremendous gravity powers, combined with a really charming personality made her an instant fan favorite, and thus an obvious candidate for PlayStation All-Stars.
When looking at Kat's play style in Gravity Rush two things immediately stood out to us: her reliance on aerial mobility and her arsenal of powerful kick-based attacks. We felt it was important to use these two elements as the cornerstone of Kat's play style, and as...
24w ago - Comcept Founder Keiji Inafune has posted up a video today showcasing both Leviathan and Ghost Mode in PS Vita's Soul Sacrifice below.
To quote: Today, I'm pleased to reveal a new monster, "Leviathan," and to share its backstory.
Once upon a time, in a kingdom far away, there were two twin princes. The older twin excelled at everything, and the younger one failed at just as much. The two were so different that it was a wonder that the same blood flowed through their veins. It was like pairing up a giant and a dwarf.
The younger brother grew up with a severe inferiority complex and developed an extremely dark personality. He started to enjoy collecting ferocious animals, one in particular being a crocodile from another kingdom. He put the crocodile in a cage, where he tormented it. It was the only time he could ever feel strong.
Years went by, and it was finally time for the heir to take the throne. Of course, the chosen heir was none other than the eldest of the twin brothers. Jealous, the younger prince stormed off to his room. He sat there, staring at his crocodile.
"If only I could get the crocodile to kill my brother..." he thought. Just then a strange voice resonated in the room and the prince could feel his body...
26w ago - A few weeks ago we reported that on the rumor that PlayStation 4 developer kits were shipping and based on the AMD A10, and now PSM3's German edition (via TheGNet) has shared some new PS4 (Orbis) rumor details below.
To quote from Gameranx.com (linked above): "First off, the magazine states that the PS4 won't even be named the PS4. While it will still have the "PlayStation" name attached to it, there won't be a number 4 next to it.
The reason is that the number 4 is pronounced "Shi" in Japan and in Chinese. "Shi" also has the same sound as "death" so that makes it a very unlucky number for a lot of people in the world. It's so reviled that "many hospitals in Japan have therefore no room with the number 4 or even a fourth floor - similar to a few high-rise buildings in the West no 13th Floor have."
The PS4's codename, which is now known as Orbis, could even be part of the final name. For the rest of the details, read on below (via NeoGAF).
Second Games of the first generation will look like the high-end PC demos on watchdogs and Star Wars 1313 or Square...
The Trickster in Thief. Man-Bot in Freedom Force. BioShock's Little Sisters. Sander Cohen. And BioShock Infinite's Songbird.
Now imagine you can get him to personally conceive and oversee the production of the coolest statue in the world.
Then imagine we put that huge sucker in a period-style box, with custom artwork by Robb and Irrational concept artist Jorge Lacera. And that box went in the collector's edition box, so you could leave that guy unpunched in his original packaging while you tear happily into the rest of the goodies.