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PS3 News and PS3 Hacks Search Results for: re developer

You searched the PS3 News and PS3 Hacks database for re developer. Below are the results for your re developer search:
 

Killzone HD Re-Developer PS3 Interview - Part 1 Arrives

400°
34w ago - Killzone Community Editor Victor Zuylen has shared Part 1 of a Killzone HD Re-Developer PS3 interview with fans below today.

To quote: When Killzone HD drops on October 24th, the original Killzone will be one week short of eight years old.

In this (re-)developer interview we talk with Guerrilla Technical Director Michiel van der Leeuw and Senior Programmer Frank Compagner, who were there when Killzone was first released.

In part 1, Michiel and Frank talk about the challenges they faced and the discoveries they made during the conversion process.

Victor Zuylen: What prompted the HD remaster of Killzone?

Michiel van der Leeuw, Technical Director, Guerrilla: It was an idea whose time had come. Internally we had talked about bringing Killzone to PlayStation 3 before - Killzone fans frequently asked us about it, and we knew from other developers that such projects could be a lot of fun.

VZ: How many of the original team were involved?

ML: A number of developers who worked on the original Killzone for PlayStation 2 helped get this project off the ground, including Guerrilla's main producer, Angie Smets, who first started producing on Killzone; producer...
By PS3 News with
 6 Comments » 
 

PlayStation Developer Suite Allows NES Emulation on PS Vita

650°
54w ago - Recently the PlayStation Suite SDK went into Open Beta as part of Sony's Developer Program, and now someone has managed to successfully port the Nintendo (NES) emulator FCEU to PlayStation Vita on the latest PS Vita v1.67 Firmware.

It's pretty easy to do, you need:

1. PS Vita
2. Computer running Win XP/7
3. Files included below.

To quote via glichxp.com/?p=1986 (linked above): How to Play NES Roms on PlayStation Vita SDK on FW 1.67

  • You will need to sign up for the development suite by going HERE on your PS Vita browser and clicking Try now then clicking download under section 2. (this is a Sony site and the download link will launch the PS Store on your Vita)

  • The NES emulator is available for download HERE. (Click the green button to start the download.)

  • You will also need Vita Connect. (will allow you to copy .psspac files from...

By fudgelmir with
 19 Comments » 
 

Sony Unveils PlayStation Suite SDK Developer Program Presentation

700°
61w ago - Following up on our previous article, this weekend Sony has made available a GDC 2012 Presentation (PDF) slideshow of their Developer Program for the PlayStation Suite SDK.

To quote: Thank you very much for your interest in the Developer Program for PlayStation Suite (PS Suite). The Developer Program for PS Suite will provide content developers PlayStation Suite SDK (PS Suite SDK), a set of development tools and software libraries.

We will release the open beta version of PS Suite SDK to content developers in April 2012 and the official version later this year. Contents developed with the official version of PS Suite SDK will be distributed through PlayStation Store and can be enjoyed on PlayStation Certified devices, as well as PlayStation Vita.

Please refer to the GDC 2012 presentation slides (PDF 4.7MB) for details.

Finally, from tthousand via PSX-Scene (linked above) on the SDK contents:

PS Suite Studio (IDE based on MonoDevelop)

  • Debugger
  • Project Template
...
By PS3 News with
 22 Comments » 
 

Video: Developer Diary: Skullgirls is a Feature-Rich PSN Fighter

100°
67w ago - Today Designer, Producer and Community Manager Peter Bartholow of Reverge Labs has posted up a developer diary video below showcasing the feature-rich PSN fighter Skullgirls.

To quote: Previously on the PlayStation.Blog, I introduced you to Skullgirls' story and characters and discussed its unique gameplay systems. Today, with the game racing towards completion, I'm here to shed a little more light on the game's features.

Even though Skullgirls is a downloadable game for PSN, we've got a feature set consistent with a full-priced fighter.

• Story Mode
• Arcade Mode
• Tutorials
• Practice Room
• Ranked and Unranked Online Play
• Custom Soundtracks
• PS3-exclusive Trophies

Story Mode

The world of Skullgirls is vast and full of colorful characters well beyond the eight playable characters we'll have in the game. These characters will show up throughout the characters' stories, which are told with a series of short vignettes, and are told with over 200 pieces of unique art, character portraits and new music.

Check out our new Story mode trailer above, which features Skullgirls' awesome attract mode and glimpses at some of the characters' stories.



By PS3 News with
 1 Comment » 
 

How the ECDSA Algorithm Works by PS3 Developer KaKaRoToKS

1350°
68w ago - Following up on his status update for the PS3 4.0 Homebrew Enabler (HEN), today Sony PlayStation 3 hacker KaKaRoToKS has explained how the ECDSA algorithm works.

To quote: To popular demand, I have decided to try and explain how the ECDSA algorithm works. I've been struggling a bit to understand it properly and while I found a lot of documentation about it, I haven't really found any "ECDSA for newbies" anywhere.

So I thought it would be good to explain in simple terms how it works so others can learn from my research. I have found some websites that explain the basic principles but nowhere near enough to actually understand it, others that explains things without any basics, making it incomprehensible, and others that go way too deep into the the mathematics behind it.

ECDSA stands for "Elliptic Curve Digital Signature Algorithm", it's used to create a digital signature of data (a file for example) in order to allow you to verify its authenticity without compromising its security. Think of it like a real signature, you can recognize someone's signature, but you can't forge it without others knowing.

The ECDSA algorithm is basically all about mathematics.....
By drphuz with
 381 Comments » 
 
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PlayStation 3 News Discussions
PlayStation Vita (PS Vita) Remote Play PS3 CFW Compatibility List - 1h ago

wyldstallyn's Avatar
Quote tried everything with AC3 and rebug 4.41. just black screen and vita disconnects. ps3 needs a hard reboot. also NOT working, injustice and God of War...
By wyldstallyn with
 25 Comments »
ps3 HELP - 2h ago

Azrial's Avatar
Quote Agree with Racer, no need to be on 3.55 anymore, Rebug 4.30.2 or 4.41 Lite is the way to go....
By Azrial with
 4 Comments »
PSN Games Decrypted for PS3 Custom Firmware 3.55 by DUPLEX! - 2h ago

Azrial's Avatar
Quote Both GTA IV and Dead Island Riptide should work on 4.40, I've got them on Rebug 4.30.2 spoofed to 4.41 and they work without issues....
By Azrial with
 8155 Comments »
ps3 HELP - 2h ago

racer0018's Avatar
Quote I don't know why people still stay on 3.55. I would update it to a rebug 4.21 or 4.41 lite. Or even a rogero 4.30. This way there is no more game patc...
By racer0018 with
 4 Comments »

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