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PS3-FTP v1.0 Homebrew App Arrives, Made with PSL1GHT SDK

650°
197w ago - Following PS3 FTP Server and PS3 FTP Server v1.2, today stoneMcClane has introduced the third PS3 FTP homebrew application called simply PS3-FTP for PlayStation 3 JailBreak users, this one being made with the PSL1GHT open-source SDK.

Download: PS3-FTP v1.0 / [Register or Login to view links]

To quote: The first legal PS3 ftp server has arrived, courtesy of stoneMcClane. The previous ftp servers for PS3 used the Sony SDK. However, PS3FTP is coded with the PSL1GHT Open SDK, making it completely legal.

Please note during our testing of PS3FTP, it crashed several times. It appears this new project still has some bugs to work out.

Finally, from the ReadMe file:

A minimal PlayStation3 FTP server written with the help of PSL1GHT (http://www.psl1ght.com/)

1) To start the FTP server, just run the PS3-FTP.self via ps3load/wiiload or install the PS3-FTP.pkg and run it directly from the...
 

PSEye Support Added to PSL1GHT SDK, HeXMBoot for PS3 Arrives

200°
199w ago - A few days back we reported on a guide to compile the PSL1GHT Open-Source SDK, and today Matt_P and bigboss have [Register or Login to view links] that they have added PSEye support to the PSL1GHT SDK while n4ru has updated HeXMBoot (based off XMBoot) to compile XMBoot packages for PS3 JailBreak users.

Download: PSL1GHT PSEye Support SRC / HeXMBoot v1.1.8 for PS3 / HeXMBoot v1.1.9 for PS3 / HeXMBoot v1.2 for PS3

To quote: "Matthew Parlane (Thank you for your explanation about nfid :P) made the real job, I only add EyeToy support in camera sample.

In the other hand, marcan made kinect...
 

Guide to Compile PS3 Homebrew via PSL1GHT Open-Source SDK

550°
200w ago - Today Scognito has [Register or Login to view links] a guide on how to setup a build environment for compiling and running PS3 homebrew using the PSL1GHT open-source SDK.

To quote: With the breaking out of PSJailbreak this summer, the homebrew sceene didn't wait so long to appear on PlayStation 3.

So we are finally talking about the possibility to run our own unsigned code, using any of the available dongles (you can even build one yourself).

Before actually start writing our application it is necessary to build our development envirement. For doing this we need a toolchain and a SDK: I'll use ps3chain and PSL1GHT.

The latter one is very young (project started 29-oct-10) and continously mantained, so the are chances that something may not work as you would expect.

Updating git daily, reporting bugs and contributing is appreciated

Prerequisites

First of all we need to set our PS3 dev directory and some system variables, as well as all software needed to build our toolchain.

This guide is written for user with Ubuntu 10.10 32bit,...
 

PSL1GHT: Open-Source PS3 Homebrew SDK is Born

550°
202w ago - Update: jonlimle has now released a PSL1GHT OpenGL 3D Robot PS3 Demo and a PSL1GHT OpenGL 3D Roller Coaster Demo with videos below.

Just over a month ago an open-source PlayStation 3 Toolchain was announced, and today AerialX tweeted (linked above) news that he has started an open-source PS3 SDK named PSL1GHT for homebrew developers along with sharing a Kammy PSL1GHT Port.

Kammy is a system for loading patches to lv2 (PlayStation 3's Game OS) from a user application, using PSGroove or any other implementation of the exploit that adds the peek/poke syscalls.

This news comes not long after the recent PS3 SDK 1.92 and PS3 SDK 3.41 Sony leaks, and below are some further details from the ReadMe file, as follows:

PSL1GHT is a lightweight PlayStation 3 homebrew...
 
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