2w ago - Sony Social Media Manager Sid Shuman shared details today on Watch_Dogs for PS4 and PS3 detailing the the future-tech action epic below.
To quote: Watch_Dogs's dark vision of technological totalitarianism is heading to PS3 and PS4, and we were lucky enough to see the first live gameplay demo in San Francisco earlier this week (played on a DualShock 4, no less!). We've carefully studied the footage, asked pressing questions, and present you with this breakdown.
1. Aiden Pierce isn't your typical videogame protagonist
"Aiden is a man with a dark past who has made questionable choices," Lead Story Designer Kevin Shortt explained in our first live gameplay demo.Growing up in Chicago, Aiden used his technical prowess to infiltrate bank accounts and access surveillance systems, becoming something of a vigilante. Naturally, these pursuits earned him some powerful enemies on both sides of the law.
As you play Watch_Dogs, you won't be choosing between stark extremes on some binary morality scale, but defining where Aiden resides on much murkier spectrum of acceptability.
2. Chicago isn't your typical videogame city
We've all played open-world action games where cities feel more like a collection of giant painted boxes than a...
2w ago - Co-creator Richard Hogg announced today that Hohokum is coming to PlayStation 4 (PS4), PS3 and PS Vita in 2014 with details below.
To quote: It is with great pleasure that we are able to announce Hohokum as a Sony Santa Monica project, coming to PS4, PS3 and PS Vita in 2014!
Hohokum is a collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. It is a whimsical colorful game with an emphasis on playful exploration and creativity. You take on the role of a curious flying snake-like character.
A technicolor, calligraphic, worm-like, kite-like being! The way you move around the world is very expressive and kinetic and kind of mesmerizing to play.
One of the main aims for Hohokum is to create something where the usual pressures of videogames - constantly being told to do things, fearing failure and being challenged to earn progress - were all absent.
This is quite a challenge, but we're really excited about how it's coming together. There are goals and secrets to discover. There are even Trophies. But at its heart Hohokum is a playground, a place to wander about, perhaps even lose yourself in.
It is kind of awesome to be able to finally say that. We have been working away on the game for the last year, maintaining...
2w ago - HumaNature Studios Founder Greg Johnson announced today that Doki-Doki Universe is coming to PS4, PS3 and PS Vita!
Below are the details, to quote: My name is Greg Johnson, and I've been making games longer than I'd like to admit (ever heard of Toejam and Earl? If you've heard of my first game, Starflight, you're older than you probably want to admit).
We at HumaNature (that's Human Nature... not Huma Nature by the way) are a pretty small group, as far as game development groups go these days.
Our (admittedly lofty) goal is to create new and original game experiences that reach out to people looking for more humanity in games. We love interactive stories, emotional expression, and self-discovery - we're not so big on shooting things.
Here at HNS we are hard at work building a game for PlayStation, who, thankfully, seems to like a lot of the same lofty things we do. Our game is called Doki-Doki Universe. It's tough to describe Doki-Doki, because it's actually a set of related products that will be released at the same time.
Players' first exposure to Doki-Doki will be in the form of a free download for their PS Vita, PS3 or PS4. This is a light version of the game where players can fly around a Universe and take fun personality quizzes.