5w ago - Today WIRED shared pictures and a video of a PlayStation 4 teardown detailing exactly what's inside Sony's next-generation PS4 console below.
To quote: TOKYO - Inside Sony headquarters, at the heart of Tokyo's Shinagawa district, Yasuhiro Ootori is about to reveal something that almost no one outside the Japanese tech giant has ever seen: the inside of a PlayStation 4.
It's the middle of October, four weeks before the new game console is due to reach stores in the U.S. and Canada, and Ootori - director of the mechanical engineering team in charge of the PS4 - is surrounded by a phalanx of other Sony engineers, several PR handlers, two journalists, and six guys set to capture the moment on video. Not to mention the interpreter who will instantly translate his commentary into English.
The video producer slaps his hands in front of the two cameras - an imitation of an old movie clapboard - and the Sony man spends the next hour and half taking the console apart, piece by sacred piece. He even wears white gloves. It's the world's first PlayStation 4 teardown.
6w ago - Following up on the initial PS4 Firmware 1.50 Update details, today Sony PlayStation 4 hacker SKFU has made available the PS4UPDATE.PUP and Recovery file link and analysis, which comes shortly after some ps4-updatelist.xml files were made public by B7U3 C50SS as well.
14w ago - Spry Fox CEO David Edery announced today that roguelike puzzle game Road Not Taken is coming to PS4 and PS Vita in 2014 alongside a video trailer below.
To quote: Hi folks! It's an honor to be posting here for the first time. I'm the co-founder of a studio called Spry Fox.
We've made some well-known mobile and PC games such as Steambirds, Triple Town, and Realm of the Mad God. I'm super excited to announce that our next title - an original puzzle game called Road Not Taken - will be launching on PS4 and PS Vita in early 2014!
Road Not Taken is a game about life's surprises, both positive and negative. In our take on Robert Frost's poem of the same name, you wander through a mysterious forest in the aftermath of a large snowstorm.
As you explore, you'll come across wild animals, impassable barriers, and lost children. Road Not Taken explores the question: "What happens when life's events throw you off the path you expected to take?" It's been a lot of fun for us to try and stretch the ideas that games can tackle!
In terms of gameplay, you can think of Road Not Taken as a puzzle roguelike.
You can play for dozens of hours, and no two sessions will ever be quite alike.
Each game is full of unexpected surprises and dangers,...
16w ago - Sony Social Media Specialist Justin Massongill posted up a video today from Gamescom 2013 showcasing Driveclub, dubbed the social network of racers below.
To quote: Guten tag from Gamescom! I hope you got a chance to see yesterday's press conference, where we saw a glut of new games announced (and finally found out when we can get our own PS4s!).
Sid and I are in Germany, tracking down new info for the latest games. Yesterday, I sat in on a presentation by Col Rodgers, the game director on PS4's upcoming launch exclusive, Driveclub.
He went into detail about Driveclub's social features, the PS Plus Edition of the game, and showed us how Remote Play on PS Vita works.
Rodgers described Driveclub as the "social network for racing games," and this is exemplified by the game's Challenge system. If you feel especially confident about a run on a certain track, with a certain car, even at a certain time of day, you can issue a challenge to your club, sending a notification to their PS4s or to their mobile phones (courtesy of the Driveclub Mobile app).
As they play and try to beat your challenge, they'll rack up points for the club.
Things get interesting when you elect to challenge your other friends, who might not be part of your club. If...
18w ago - Today MoejoeWins shared a video on YouTube of a PS4 User Interface leak (early PlayStation 4 Test Kit build) with some preliminary details below.
To quote: An early look at the PS4 UI, which was accidentally shown during a Blacklight: Retribution demo earlier today on a test kit.
This layout may or may not be used in the retail version but we do get to hear some sound effects and see animations that could appear in the finished product. He does say that this is a very early build (though he may have been referencing the game) and that this was one of the first test kits to go out.
Some interesting tidbits/speculation based off of what's shown:
The PS4 can recover from a game crash without locking up.
Games are considered applications and can apparently run alongside other applications (multi-tasking).
If you're connected to the internet, application information is automatically updated in the dynamic menu.
Note sure about this: The built-in DVR can automatically start up when you start a game? Or maybe when you turn it on it stays on? Maybe it was being used for this livestream? (in which case this is pretty damn good quality).