21w ago - Sony's PS4 development kit FCC filing shows off extra ports alongside a 2.75GHz max clock speed with details below.
To quote from Engadget (linked above): "Sony proudly showed off its PlayStation 4 hardware for the first time at E3, and now we're getting a peek at what developers are working with this generation thanks to the FCC.
The DUH-D1000AA prototype Development Kit for PS4 is listed in these documents, tested for its Bluetooth and 802.11 b/g/n WiFi radios. As one would expect, the diagrams show it eschews the sleek design of the consumer model for extra cooling, a shape made for rack mounts plus extra indicator lights and ports.
Also of note is a "max clock speed" listing of 2.75GHz, and although we don't know how fast the game system will run by default, it's interesting to hear what that 8-core AMD Jaguar silicon may be capable of while maintaining a temperature between 5 and 35 degrees celsius.
Hit the link above to check out the documents for yourself, after seeing this and the system's controller become a part of the FCC's database all we're left waiting for is Mark...
22w ago - Today Sony has announced that it will issue PS4 / PlayStation 4 developer kits to universities as part of their PlayStationFirst Academic Development Program similar to what was done for the PS Vita console.
Below are the details from the Press Release, as follows: Sony Computer Entertainment Europe has today announced that the PlayStationFirst Academic Development Programme is to make PS4 dev kits available as a follow on licencing programme to University members registered on the current PlayStation Vita dev kit programme.
PlayStationFirst, the press release states, is the Academic Development and Partnership Programme for Sony Computer Entertainment and SCE Worldwide Studios designed to inspire innovation across the suite of PlayStation platforms.
It establishes partnerships with University courses at the cutting edge of videogame technology, game development, computer science and research, and aids SCE’s overall goal of supporting Indie developers and established studios by fostering the next generation of PlayStation savvy developers.
PlayStationFirst is now actively seeking ‘Expression of Interests’ from Universities interested in the Academic Dev Kit Programme and PS Vita game development. PS Vita is the system that is most closely integrated with PS4 and...
22w ago - Sony Lead Software Engineer and Shader Architect Masaki Kawase at Silicon Studio announced today that YEBIS 2 is bringing visual fireworks to PS4 developers.
To quote: I'm Masaki Kawase, Lead Software Engineer and Shader Architect from Silicon Studio, and I'm thrilled to talk with you directly on game development for PlayStation 4.
It's an exciting time since E3, but let's roll up our sleeves and get into the nitty-gritty on making games for PS4.
We've been partners with Sony Computer Entertainment for years now (PS3 fans remember Silicon Studio for the PS3-exclusive 3D Dot Game Heroes), and we couldn't be more delighted to work on PS4. PlayStation is in prime position with PS3 and PS Vita, but PS4 will bring souped-up visuals for gamers anticipating cutting-edge experiences.
We're made up of two parts: first, we make traditional games, but second, we provide middleware solutions to developers around the world. YEBIS 2 is our most recent middleware offering, a real-time post-processing lens simulation middleware, famously utilized in Square Enix's trailer of Final Fantasy XV.
We've worked with Square Enix for years, and we are thrilled to integrate our post-processing effects...
40w ago - Today Gamasutra has revealed several Sony PlayStation 4 / PS4 development Tools and Engines for those interested in developing on the next-generation video game console with details below.
To quote: "It looks as if the NDAs for several tool-makers supporting Sony's upcoming PlayStation 4 were lifted today, as our inboxes have been flooded this morning with announcements.
Below are the tools and engines that should be available now for those of you developing on the PlayStation 4. We'll update this story should any other announcements come our way.
Update: Added NVIDIA's PhysX and APEX, and NaturalMotion's Morpheme 4.
Animation tool FaceFX is billed as "an advanced facial animation solution unique in its ability to liberate artists from the complexities of creating realistic dialogue and emotive characters." Recent titles that used the tech include Far Cry 3, Halo 4 and Dishonored. More information is available here (facefx.com).
Germany's xaitment is supporting the PS4 with xaitControl, its AI software package for game logic and character behavioral modeling.
xaitment was founded in Germany in 2004 as an offshoot of the German Research Institute for Artificial Intelligence. More on xaitControl...
42w ago - Sony President and CEO Jack Tretton has cordially welcomed fans to PlayStation Meeting 2013: The Future of Gaming with PlayStation 4 today!
Below are the details, as follows: Today is an exciting day for gamers everywhere.
As you may have seen live with millions of others across the world, just moments ago we introduced PlayStation 4 (PS4), our next-generation console that will deliver breakthrough gaming experiences for our fans starting this holiday season.
PlayStation 4 is centered on all of you - the gamers. It redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features.
When we designed PlayStation 4, we focused on building an architecture that will allow the greatest game developers in the industry to push boundaries and dig deep within their imaginations to create the most immersive and unique games for you to enjoy.
The future of PlayStation is all about great games and entertainment, and at PlayStation Meeting 2013, we brought some of the brightest and most creative minds from the development community on stage to unveil the games that will define PS4.
A partial initial lineup for PlayStation 4 includes first-party games...