6d ago - PS3 Developer Nikkolai Davenport at Cipher Prime Studios posted up a video today showcasing Splice on PlayStation 3, which is an artistic, experimental puzzler game.
To quote: Hey, PlayStation gamers! Nikko from Cipher Prime here. We're super excited and honored to announce that Splice, our award-winning, experimental and artistic puzzler is making its way to PSN for PS3!
Splice has been showcased in the 2012 PAX 10 Selection and was a Finalist at IndieCade 2012. This year, Splice is part of the PlayStation booth at E3!
Splice was born in a fever dream that designer Dain Saint had on a flight back from a previous IndieCade. The goal of Splice is to rearrange binary branchings of cells to match the target outline of each puzzle (or "strand") within a limited number of moves (called "splices").
You're able to reverse time and scrub forward again to step through your simulations. The game consists of more than seventy puzzles, introducing special types of nodes and new mechanics over the course of the game. Keep in mind, the key to success is exploration and experimentation.
Splice has a very "sciency" and biological feel to it. No matter where you are in the game, it seems as though...
1w ago - Sony PlayStation Store Director Grace Chen is here with this weeks US PSN Game Store updates below, as follows:
PS3 Full Game
The Last of Us ($59.99) (Releases 12:01 AM PST on 6/14)
Abandoned cities reclaimed by nature. A population decimated by a modern plague. Survivors are killing each other for food, weapons; whatever they can get their hands on. Joel, a brutal survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together if they hope to survive their journey across the US.
Aliens: Colonial Marines ($39.99)
In partnership with Twentieth Century Fox Consumer Products and developed by critically acclaimed studio Gearbox Software, Aliens: Colonial Marines will bring new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise.
The game pits players against the universe's ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce blood curdling thrills.
Final Fantasy XIII-2 ($19.99)
The follow-up to the 2010 hit title, FINAL FANTASY XIII. Set a few years after Lightning and the others saved Cocoon, some survivors have decided to start over by rebuilding on Gran Pulse. Lightning, however, is nowhere to be...
1w ago - Quantic Dream Director David Cage posted up some videos today showcasing Beyond: Two Souls PlayStation 3 Gameplay from E3 2013 below.
To quote: Hi PlayStation gamers, So far this year, we've put a lot of focus on BEYOND: Two Souls' cinematic presentation and powerfully emotional storytelling - we've revealed Willem Dafoe as Ellen Page's co-star, debuted a beautifully cinematic story trailer, and even revealed a full scene from the game at Tribeca Film Festival to show you just how groundbreaking BEYOND: Two Souls aims to be.
The "Interactive Drama" genre is a bit of a unique concept though, and one of the consistent questions we've received from those of you who missed out on experiencing Heavy Rain is: "BEYOND looks like it has a fantastic story, but how does it play?!"
During yesterday's press conference, we debuted our E3 trailer.
Today, I stepped up on the stage in our E3 booth to give a guided walkthrough of a portion of the Somalia scene to carefully illustrate these gameplay mechanics in action. We've created a short video to...
1w ago - Quantic Dream Director David Cage announced news today on The Dark Sorcerer: a next-gen comedy at E3 2013 alongside a video trailer below.
To quote: We Love Prototypes
In 2005, Quantic Dream started working on a short film in real-time 3D called The Casting, using the PS3 graphic engine we had just developed.
Our initial objective was to make a technical prototype to test the limits and performance of this new engine, but Sony, with whom we had not yet started working, quickly encouraged us to present it publicly at its booth at E3 in order to illustrate the graphic potential of the PS3, which was launched that same year.
Everything we learned from making the short, particularly the immense difficulty of creating emotion in real time, but also the importance of the actor's performance, facial motion capture, the challenge of lip synchronization and especially eye animation, would enable us to develop Heavy Rain.
After this somewhat fortuitous first effort (which succeeded in attracting the attention of the press and players, and largely contributed to creating interest in the small French company that is Quantic Dream), the idea of making it a recurrent principle quickly developed.
After all, our prestigious and infinitely more talented...
1w ago - Sony Associate Product Manager Ken Chan posted up a new Gran Turismo 6 (GT6) E3 2013 PS3 trailer video which shows Willow Springs and GT3 race cars below.
To quote: 2013 Press Conference, we proudly presented a new trailer showing highlights and new evolutions developed exclusively for GT6.
Without giving too much of the trailer away, pay attention to the effects of the new physics engine as it accounts for all the intricacies and complexities of a car's behavior, especially during cornering.
With help from KW Automotive, the suspension system of each vehicle, most notably the shocks, more accurately showcase how a car reacts to various lateral loads, reproducing body roll and wheel slip in an amazingly real manner.
Polyphony Digital worked closely with Yokohama Rubber Corporation to produce a new tire model that reflects the tire compound, tire structure and changes in characteristics during extreme load conditions.
Improving the overall look of GT6 is Adaptive Tessellation, the next generation in 3D model rendering technology. Tessellation involves dividing a polygon into multiple geometric tiles; Adaptive Tessellation takes that science one step further by automatically dividing the polygons to become finer according to the viewing distance and position.