59w ago - Today Community Manager Ian Webster at Codemasters has answered some popular DiRT Showdown PS3 questions alongside sharing a new video trailer below.
To quote: What with the release of DiRT Showdown on PS3 inching ever closer, we turned to twitter to find out what you guys need to know about the game, and then had those questions answered by Mike Chapman, Senior Designer on the game.
Is this just something to keep us going until Dirt 4?
It has to be said that the idea for a game like DiRT Showdown has been in the studio's collective mind for some time. After we finished work on DiRT 3, we knew that the time was right for the DiRT team to explore some new avenues.
First and foremost though, the game will be an exciting DiRT experience in its own right and we're confident that our existing fans will appreciate the direction we've taken, especially with what that means for future games in the series.
DiRT franchise is awesome! Thoroughly love the way it's progressed. Would you guys ever return to GRiD?
It's great to see that, years after its release, the original GRID is still such a popular game and that people have hopes for a sequel.
Matching and exceeding expectations would of course be our highest priority...
87w ago - Sony Senior Social Media Specialist Sid Shuman has shared a Batman: Arkham City Q&A today with Rocksteady alongside a video trailer below.
To quote: It's been mere months since I belatedly finished Batman: Arkham Asylum and learned what all the fuss was about. Now, with Arkham City just days away from its October 18th PS3 release, I jumped at a rare chance to speak with Game Director Sefton Hill from Rocksteady Studios.
I solicited some of your best questions from Twitter and hopped on the phone with Mr. Hill to discuss a wide range of topics related to one of my most-anticipated games for 2011. Before you dive into the Q&A, get into the spirit by watching the new "Rogue's Gallery" video below.
PlayStation.Blog: In Arkham Asylum I was able to level up almost all of my skills by the end of the game. Does Arkham City bring more skill upgrades and more skill diversification, perhaps specialized character builds?
We've certainly expanded the number of upgrades in the game - we had 20 upgrades in Arkham Asylum, and we now have 33 different upgrades in Arkham City.
There are a lot of ways to develop your skills and use them in the game....
88w ago - Sony Senior Social Media Manager Jeff Rubenstein has outlined an FAQ on the upcoming Assassin's Creed Revelations video game for PlayStation 3 today!
To quote: Recently, Ubisoft invited us to sample the first few hours of Assassin's Creed Revelations for PS3. I learned a lot during that play session:
• The control scheme has been revised, pushing Eagle Vision to L3. This frees up the Triangle button for secondary weapons such as daggers.
• Altair comes into play via flashbacks following the thrilling Masyaf key retrieval missions, which are the successors to Assassin's Creed Brotherhood's Lairs of Romulus.
• The game map now has a Google Maps-style satellite view that I enjoyed while skipping around the sprawling city of Constantinople/Istanbul.
• The Den Defense mission brought tower defense-style sequences that are completely unlike anything I've seen in the Assassin's Creed universe.
• I saw someone actually *use* the Apple of Eden.
• I noticed some different UI in the Animus, and started to wonder why the interface was different (and no, Ubisoft wouldn't tell me).
• I saw Ezio stab a dude with a guitar - I think they called them "lutes" back then.
And I saw it all in 3D - those leaps of faith are now even more impressive....
97w ago - Today Codemasters Community Manager Ian Webster has shared a gameplay trailer video and answered F1 2011 PS3 questions from fans.
To quote: Knowing how large and vocal our F1 community is on PS3, along with how meticulous F1 fans are in general, we recently put out a shout out on Twitter to ask for the most detailed F1 2011 related questions you could throw at us.
The response we had to the call for questions was enormous, and our thanks go out to everyone who took the time to submit a question, the majority of which we've had answered below by Steve Hood, Chief Game Designer of F1 2011.
the_ghost__NL: what can we do in the co-op mode?
Co-op Mode enables you to play through a single season alongside a friend. Imagine the single-player experience (minus the paddock) with your friend as team-mate. It brings an entirely new dimension to Practice, Qualifying and Race sessions... can you win the Constructor's together?
Tom_Sheldon: Is the co-op championship available online or just split-screen only?
Co-op is only available Online. Elements of it are too complex system for Split-Screen
mylandro_: Will the ability to save more than four or...
108w ago - Today LightBox Interactive President Dylan Jobe has answered some Starhawk PS3 questions alongside some fresh video footage below.
To quote: We all know a good reveal is just the ﬁrst step in making our fans happy and we're looking forward to showing you guys even more tasty Starhawk content and get you more plugged into the Starhawk universe!
So the other day I asked all of you on Twitter to send me Starhawk questions that you wanted to get answered, and while we're still planning on doing a full FAQ post here on the PlayStation.Blog, I wanted to take a few of the questions that were popular and answer them straight away. Here goes:
Does Starhawk have two flight modes?
YES. Initially we wanted to have Starhawk use only a single ﬂight mode so that all players were uniﬁed. We worked a lot on this but ultimately decided that the needs of a newbie player and the needs of a hardcore Warhawk fan were just too far apart and we weren't willing to make the compromises needed to jam everyone into a single ﬂight mode.
So... Starhawk has two ﬂight modes and both are great! The default mode is very simple and great for new to mid-level players (and yes, reverse aiming issues have been ﬁxed). It's a re-vamped version of our "arcade mode" (but...