To quote: I have traced the Cinavia DRM checks to 4 separate sprx files and after a long time trying to patch these files I have found that 3 of those files are present in the DEBUG (DEX) firmware don't have the Cinavia DRM checks enabled. Files are videoplayer_util sprx, videoplayer_plugin sprx and videoeditor_plugin sprx.
I have successfully copied these 3 sprx files from DEBUG (DEX) FW 341 over to my retail PS3 unit running OFW 341 using dev_blind and Cinavia seems to be now disabled. I've confirmed this by playing back a number of Cinavia affected video files.
This means that Cinavia is now disabled for all DLNA playback...
175w ago - A few months back Sony updated their new Terms of Service to include "automatic updates or upgrades which may change your current operating system, cause a loss of data or content or cause a loss of functionalities or utilities" and with the recent PS3 Firmware 3.41 it appears Sony has added in Cinavia DRM Protection as an automatic PS3 download.
For those unaware, Cinavia DRM technology is an audio watermarking technology that takes aim at pirates, and those trying to playback movie downloads via their PlayStation 3 consoles, and is part of the content protection system included in Blu-ray Disc players.
According to the official site, the watermarking works by "comparing the source of the audio to the format in which a movie was released (ie theatrical or commercial disc), and if the watermarked audio source detects a difference, the movie will either be mute (but most likely not play at all)."
To quote on a temporary 'fix' from alexsaeed8 via YouTube:
Recently PS3 has come out with this new update that automatically...
189w ago - IGN reports that Capcom is currently testing new DRM protection on Final Fight: Double Impact via PlayStation Network in an effort to combat PSN GameSharing.
It is important to note, however, that the game only requires one initial check at at start-up. Once the game has loaded, it appears you can then sign out of PSN.
To quote: "He later discovered Final Fight: Double Impact can only be played on the same account it was purchased on.
Capcom issued a response to his concern, according to his message post, saying this move was done in an effort to combat "rampant" game sharing on PlayStation Network but emphasized this may not be implemented on all future titles.
"Yes, there is DRM. This was employed to combat the rampant 'PSN Sharing' that has been going on over the last year," a representative wrote to nacthenud. "We're sorry that your family cannot play the game on their individual accounts (same console). This is a limitation of the Sony network."
"We are not committed to do this with all titles moving forward but the only way to evaluate impact was to try it with one title first."