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PS3 News and PS3 Hacks Search Results for: ps vita vhbl

You searched the PS3 News and PS3 Hacks database for ps vita vhbl. Below are the results for your ps vita vhbl search:
 

Video: VHBL New Game Exploit Running on PS Vita Firmware 1.81

750°
34w ago - Previously we reported that VHBL was running via a Monster Hunter Freedom Unite exploit on PlayStation Vita Firmware 1.80, followed by Sony patching it in v1.81 with wololo back this weekend demonstrating a new game exploit running VHBL once again on PS Vita Firmware 1.81.

The video shows VHBL running Wagic (Magic the Gathering simulation) and gPSP (a GBA Emulator), however, once the new game exploit is publicly disclosed Sony will likely release another PS Vita Firmware update in order to resecure their handheld console once again.

Below is the video, and to quote from wololo's blog:

Latest Sony firmware 1.81 patches the Monster hunter exploit, but as usual, Sony has been kind enough to only patch that specific game, and not prevent VHBL itself from running. The video below shows VHBL running on firmware 1.81.

This is VHBL running on an undisclosed game exploit on firmware 1.81. In the video, I'm showing VHBL running Wagic, as well as Game Boy Advance's "Advanced Wars 2″ running through the GBA Emulator gPSP. Those of you with a good...
By PS3 News with
 26 Comments » 
 

Video: VHBL PS Vita 1.80 Running Monster Hunter Freedom Unite

750°
36w ago - Following up on the UVLoader Usermode PS Vita Loader development news, this weekend wololo has officially unveiled a video of VHBL for PS Vita 1.80 running on Monster Hunter Freedom Unite below!

To quote from his blog: I forgot to upload the “proof of concept” video this morning when I announced Neur0n’s exploit for Monster Hunter, so there you go.

In this video, we are running the exploit (which is done by going to the “Download” section of the game), I then go to the “savegame” section of the memory stick in order to install some homebrews: Wagic and CSPSP.

Wagic seems particularly long to install, but this is because its resource file is a single 40MB file which takes a little while to extract an copy. You can then see me play both Wagic and CSPSP on the PS Vita through the exploit.

The Files are coming soon





Update: VHBL r160 for Vita 1.80 is now released (via wololo.net/2012/09/11/release-vhbl-r160-for-vita-1-80/) as follows:

A few days ago we announced the name of the game that is being used for Neur0n’s...
By PS3 News with
 26 Comments » 
 

New PS Vita Exploit and VHBL Port in the Works by Xerpi

1000°
43w ago - Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by Xerpi.

To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).

"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"

I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.

In the meantime, enjoy a few screenshots!"

Finally, below is yet another exploit from Acid_Snake with details as follows:

Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN

fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^

I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For...
By PS3 News with
 47 Comments » 
 

PS Vita Dev Wololo Unveils VHBL Success with New PSP Game Exploit

1000°
45w ago - Today PlayStation Vita developer wololo has announced news of VHBL success using a new PSP game exploit courtesy of neur0n with details below.

To quote from his blog: Sometimes, it’s just that simple...

Neur0n has been kind enough to share with me the details of his latest user mode exploit, so that I could help porting VHBL to his game on the EU and US versions (yes, the game seems to be available on all stores, and don’t stop reading here, it gets better).

Sometimes porting VHBL to a new game can be a pain in the rear. Many times, as I discovered the hard way, we hit a wall and have to give up after dozens of hours of investigation.

On this exploit too, had I been alone working on it, I would have given up. It seemed impossible to free most of the ram (VHBL basically needs to cleanly remove the game from the ram, in order to load homebrews instead), and the exploit ended up with about 2MB of free ram, instead of the 24MB that we usually expect.

But hey, that’s where comes the joy of working with talented people like Neur0n: he figured out, within 24hours, how to free the additional 22MB. I am not sure really how he found out, and why it works, but it damn works.

So I can proudly...
By PS3 News with
 47 Comments » 
 

PS Vita HBL (VHBL r150) for Super Collapse 3 Out, Crashing Fixed

1000°
53w ago - Following up on the previous updates, today PlayStation Vita homebrew developer wololo has made available PS Vita HBL (VHBL r150) for Super Collapse 3 which now fixes some crashing issues with snes9xTYL and Lamecraft.

Download: PS Vita HBL (VHBL r150) for Super Collapse 3 / VHBL R154-TC For Supper Collapse 3 (US/EU)

To quote from his blog: This patch fixes some crashing issues with snes9xTYL and Lamecraft, among other things.

There are still remaining issues with the VHBL port of Super Collapse 3 that I couldn't solve yet, I am still investigating: the Duke3d engine is crashing (Duke3d, zombie crisis), Daedalus seems to be crashing when loading roms (I probably won't investigate this, as Daedalus is slow on VHBL no matter what), Geometry War Portable crashes at startup, Picodrive will crash if you press the "select" button, etc...

So, still lots of incompatibilities of course, but this is getting better, and I sure hope you guys will enjoy snes9xTyl. Interestingly, I had to hook sceAudioOutput with sceAudioOutputblocking,...
By PS3 News with
 47 Comments » 
 
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PlayStation 3 News Discussions
PlayStation Vita (PS Vita) Remote Play PS3 CFW Compatibility List - 33m ago

wyldstallyn's Avatar
Quote tried everything with AC3 and rebug 4.41. just black screen and vita disconnects. ps3 needs a hard reboot. also NOT working, injustice and God of War...
By wyldstallyn with
 25 Comments »
ps3 HELP - 1h ago

Azrial's Avatar
Quote Agree with Racer, no need to be on 3.55 anymore, Rebug 4.30.2 or 4.41 Lite is the way to go....
By Azrial with
 4 Comments »
PSN Games Decrypted for PS3 Custom Firmware 3.55 by DUPLEX! - 1h ago

Azrial's Avatar
Quote Both GTA IV and Dead Island Riptide should work on 4.40, I've got them on Rebug 4.30.2 spoofed to 4.41 and they work without issues....
By Azrial with
 8155 Comments »
ps3 HELP - 1h ago

racer0018's Avatar
Quote I don't know why people still stay on 3.55. I would update it to a rebug 4.21 or 4.41 lite. Or even a rogero 4.30. This way there is no more game patc...
By racer0018 with
 4 Comments »

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