54w ago - Wired Productions Product Manager Sean Walsh has shared a video today showcasing the gameplay in Let's Fish Hooked On for the PS Vita handheld console!
Below are the details, to quote: As we edge closer to the release of Lets Fish! Hooked On we're very excited to share the first official trailer with the PlayStation community, exclusively, to show some of the features that we first revealed on this very blog back in September. It's good to be back.
With this video we hope to demonstrate just how well-suited this game's fun, arcade style is to the PS Vita, whilst giving you more of a look at the variety of gameplay experiences you can expect from the first ever full-scale (our one and only pun - honest) anime-styled fishing game.
This is the first time developer, SIMS, (the team behind SEGA Bass Fishing), have developed a fishing game featuring anime-style characters; and it was built with the PS Vita's sleek and powerful capabilities firmly in mind.
Check out the trailer here:
Let's Fish! Hooked On is a quirky, fun and innovative fishing game, and as a PS Vita exclusive, it was designed to take advantage of a platform that was built to make the most of digital content.
61w ago - Smart As Assistant Producer Nicolo Accordino has posted up two new videos today showcasing Smart As, which hits PS Vita on October 30th, 2012.
To quote: We're launching PS Vita's all-new social brain training game, Smart As, on October 30th in North America.
We've been hard at work loading Smart As with fun and engaging puzzle games to put your mental might to the test with challenges in four key areas: Logic, Arithmetic, Language and Observation.
As we recently announced, Smart As also features the voice talent of Monty Python's John Cleese; so as you train, you'll receive his encouragement and cheeky commentary. Better still, as you play and improve your scores, you'll get to share your stats with Smart As fans from around the world via the online leaderboards, as well as on Facebook and Twitter.
Here's a sneak peek at the some of our favorite Logic and Arithmetic challenges.
As you can see in this video, the Logic games are designed to test your ability to solve puzzles as quickly as possible. Inspired by the popular scientific opinion that the brain's frontal lobe is used for executive functions like problem solving, organizing and planning, our goal was to design games that tested...
61w ago - Sony Social Media Manager Sid Shuman has shared a Retro City Rampage launch trailer video for PS3 and PS Vita today, with the title arriving this Tuesday for fans.
To quote: After months (years?) of anticipation, the big moment is almost here: VBlank Entertainment's long-gestating 8-bit open-world homage Retro City Rampage comes to PS3 and PS Vita tomorrow on PSN, complete with the ever-coveted Cross Buy and Cross Save features.
If you've never heard of Retro City Rampage, a) shame on you and b) I scarcely know where to begin! Imagine jamming all your favorite 8-bit games into a sprawling open world ala Grand Theft Auto and you'll have a rough sense of this game's special brand of pixelated magic.
Retro City Rampage has more than 60 Story missions that span driving, stealth, platforming, shooting, swimming, and questing (just to name a few) as well as 40 Arcade challenges if you're in need of a quick release.
Looking for more numbers? Try these: 25+ weapons and power-ups, 50+ driveable vehicles, and 2.5 hours of glorious chiptune symphonies. And let's not forget what might be the most important number of all: $14.99.
Let's give the freshly released launch trailer a looksee!
64w ago - Tarsier Studios Community Coordinator Simon Rosenkotter has posted up a new LittleBigPlanet PS Vita trailer today along with some early review highlights below.
To quote: As some of you may have seen already, copies of LittleBigPlanet PS Vita have been popping up early at various retailers.
If you've been lucky enough to snag a copy, I hope you're enjoying the early access! Keep in mind, the servers won't go live until September 18th, so online play won't be available for another day, but you can still play the game offline in its entirety.
And now that you're beginning to dig into Sackboy's latest mobile adventure, we have a whole bunch of goodies and treats to show you.
LittleBigPlanet PS Vita has been developed by Tarsier Studios and Double Eleven with a brand new story that takes place not on Craftworld, but on the travelling planet of Carnivalia.
Once the bringer of joy and laughter, Carnivalia has now been taken over by the mysterious Puppeteer and his evil henchmen, the Hollows! Now it creates joy only to steal it all back again. So, it's up to Sackboy to save the Omniverse when the game officially launches in North America on September 25th!
In celebration of our launch, we have a brand new trailer for you, which takes a closer look...
69w ago - Guerrilla Games Managing Director Hermen Hulst has shared a new video trailer today at GamesCom 2012 for Killzone: Mercenary on the PS Vita handheld console!
To quote: Today we're really excited to present the first official gameplay trailer for Killzone: Mercenary at Gamescom.
Designed specifically for the PlayStation Vita platform, Killzone: Mercenary is a first-person shooter that makes full use of the device's graphical and input capabilities.
It was built on the same powerful engine as Killzone 3, and it enhances the familiar twin-stick FPS control scheme with touch pad functionality for interesting new gameplay possibilities.
With Killzone: Mercenary, we want to offer PlayStation Vita owners a fresh perspective on the brutal conflict between ISA and Helghast - literally.
For the first time in a Killzone campaign, you'll be fighting alongside Helghast forces as well as ISA specialists, carrying out missions that the regular soldiers just won't - or can't.
As a mercenary, you're free to decide which tactics and loadouts you'll use to fulfill your contract; your employers will reward you with state-of-the-art weaponry and cold, hard cash as long as you get the job done. But what is the price of that freedom - and will you discover it before...