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Video: PS Vita Running PSP Homebrew via Half-Byte Loader (HBL)

1300°
133w ago - Today PlayStation Vita hacker wololo has shared a video (below) demonstrating several PSP homebrew applications and emulators running on PS Vita using their Half-Byte Loader (HBL).

To quote: In the past days I stabilized HBL for Teck4's exploit and got some major homebrews to work.

In the video below I'm showing a few homebrews running on the PS Vita. I also included Picodrive again to show that fixing the sound issue is relatively easy as it is just a setting in the emulator. Check the video below.

You can see in this video snes9xTYL (super nes emulator), Bookr (pdf reader), CSPSP, T.O.M.E. (text mode rpg), EmuMaster (game boy emulator), Zombie Crisis (FPS), Wagic (which loads about 10 times faster than on a real PSP, this talks for the improved access speed of this new memory stick format), cavestory (platform/adventure), Picodrive (sega genesis emulator), Spider solitaire, ScummVM (point-and-click adventure), Daedalus (N64 emulator, this is not DaedalusX64), FCEU-PSP (Nes emulator). Those are more or less the homebrews I [Register or Login to view links] to HBL users back when HBL was big.

Missing from this video is (unfortunately) gpsp which I couldn't get to run on the Vita, while it ran fine...
 

PS Vita Half Byte Loader (HBL) Progress Update By Wololo

1300°
134w ago - Following up on his previous update, PlayStation Vita hacker wololo has shared a progress update on the PS Vita Half Byte Loader (HBL).

Additionally, Nabnab has also made available a video showcasing some hidden PS Vita information for those interested!

To quote: A quick report: I'm making some progress on porting HBL to the Vita. Although I'm sad to say that I can't get syscall estimation to work, I got some major homebrews such as Doom to run already, so overall I think it's in an acceptable shape.

Because it is roughly stable now, today I focused on porting HBL to the EU version of the exploited game (I was working - obviously - on the Japanese version of the game so far). This went smoothly and I can confirm HBL runs fine on the EU version of the game, although of course I could only test on a PSP, not on a Vita.

I used the opportunity to refresh my two guides, how to [Register or Login to view links] and how to [Register or Login to view links]
 

Video: PS Vita Save Game Exploit Confirmed, HBL is Coming Soon

1300°
135w ago - Following up on the rumor from last week that a PlayStation Vita Hello World was achieved through a PSP Save Game exploit, today established PSP hacker wololo has confirmed it and stated that a Half-Byte Loader (HBL) is incoming!

To quote: Last week, an exploit on the PS Vita through the PSP emulator was announced by Mamosuke. The exploit was found by Teck4, and, we won't stress it enough, is a PSP exploit that gives us user mode access within the PSP emulator on the Vita. So this is not a Vita exploit per se, but it's still very cool.

Mamosuke confirmed this with a video a few days ago, and today I was able to confirm the exploit myself as shown in the video below (and I must admit that I spent way too much time working on that basic flame effect). The video below shows the exploit running on both a PSP 1000 and the PS Vita.





Here's also a screenshot since there is not autofocus on my stupid camera.

I spent a good amount of time today confirming some of my hopes that it will be possible to run HBL, at least to some extent, with that exploit. It doesn't mean I have...
 
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