4w ago - Sony Community Manager James Spafford shared details today on the Tearaway Community Site for PlayStation Vita users below.
To quote: Hi everyone! I'm back with the second video in our series, taking a look at Tearaway and the things that we think make it special (the first came out last week).
This new video is all about the paper Tearaway is made from, and the papercraft models that you'll be able to make once the it comes out.
It also details tearaway.me, which will be the community site for the game where all your in-game photos and papercraft plans will be stored and shared from. The site isn't live yet, but it will be soon, so watch that space!
You can pre-order Tearaway now directly from PlayStation.Store, with both the Jukebox and Special Delivery options available, allowing you to choose from a great selection of pre-order bonuses, including a special skin for the rideable pig (and papercaft plan to match), the soundtrack, and even some special Messenger costumes for Sackboy!
4w ago - Sony Social Media Specialist Ryan Clements shared details today on cleaning up with Dustforce for PlayStation 3 and PS Vita.
To quote: Sprint, leap, and clean towards victory. Dustforce celebrates precision platforming, and embraces its 2D roots by spritzing the whole experience with colorful characters and a grooving anime twist. In Dustforce, players gun for the best time and most complete run through more than 50 stages.
Originally developed by a small indie team for the PC crowd, Capcom is bringing Dustforce to PS3 and PS Vita. All the charm and addictive play of the PC version returns, along with online multiplayer (ranked and private), shiny Trophies, and cross save support. Now the PlayStation community can train to become the greatest of ninja janitors the world has ever known.
The Capcom crew brought Dustforce by for Justin and me to play. Listen to our interview with them below, then read on for our full impressions.
Dustforce gives players room to breathe. At the start, stages are short, simple, and teach newcomers how to successfully navigate obstacles and clean up the most dust to achieve high scores. Jumps are cozy, and the levels themselves are designed to pull the player into a flow.
One run through a stage reveals the layout and enemy placement,...
5w ago - Sony Platform Marketing Manager Sharon Kapitula announced news today of a knockout sale that is hitting PlayStation Vita this week.
To quote: Hi everybody! I don't know about you, but I can't wait for Injustice: Gods Among Us Ultimate Edition on PS Vita next week. To prepare for this game's imminent arrival, we're offering discounts on some of our favorite PS Vita fighting games.
Tomorrow, we've got a set of discounts on PS Vita fighters (with a new batch of discounts next week), with prices up to 60% off. PlayStation Plus members get an additional 20% off. Visit PS Store tomorrow to take advantage of the first week's deals, and check back on November 12th for the second week of sales.
Bam! Check out the hard-hitting lineup below:
11/5 through 11/11
PS Plus Price
Dead or Alive 5 Plus
Guacamelee! PS Vita (Cross-Buy)
5w ago - Following up on the previous update, today dantezteam Tweeted a picture of what appears to be a way to activate full and demo PS Vita games using ReActPSN on a PS3 console running Custom Firmware.
Once activated using a PS3 on CFW and ReactPSN, the PlayStation Vita games are then transferred to Sony's PS Vita handheld console.
Currently there are no clear instructions or guide beyond the team stating "pkg-ps3-react-psvita-play" unfortunately so this is being considered a rumor until additional details surface.
Update: Digging into this it was an oversight in how the Brazilian PSN store worked. There was bug in that allow basically someone with PSN+ to keep their games without needing to be PSN+ member anymore.
Sadly, it been fixed, the outcry over it on twitter was that a lot of scene people knew and keep it secret not even informing those in Brazil regarding the bug or mistake by Sony's PSN store management.
5w ago - SideQuest Studios CEO Marcus Pukropski announced today alongside a video that Rainbow Moon is coming to PlayStation Vita on December 3rd.
Below are the details, to quote: After we released Rainbow Moon on PS3 last year, one of the most common questions we received was "Are you going to make a Vita version?"
Obviously we weren't the only ones that believed Rainbow Moon would make a great experience for handheld platforms, and with demand being so high, we set about working on a Vita port almost immediately.
For those of you not already familiar with Rainbow Moon, we've put together a new trailer. You can also find a few of our older blog posts explaining the game in more detail here.
Something that was really important to us from the beginning was using our own engine to ensure a solid 60 FPS, and a robust game with little to no loading times. After months of hard work, we're happy to announce that Rainbow Moon Vita is coming to PlayStation Store on December 3rd!
As a result of all the amazing feedback from Rainbow Moon fans around the world, more than 30 new features, improvements, and bug fixes found their way into Rainbow...