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TN-C eCFW for PlayStation Vita by Total_Noob is Now Available

1300°
87w ago - Following up on the PlayStation Vita TN-B Urbanix and Mad Blocker Alpha and Gravity Crash releases, this weekend Total_Noob has released TN-C eCFW for PS Vita handheld console owners with details below.

To quote: Developer Total_Noob has released TN-C eCFW with a huge list of improvements including compatibility for the Motorstorm and Super Collapse exploits. TN-C has also now become open source. Keep reading!

The long awaited and highly anticipated update to TNmenu by developer Total_Noob for all exploits is finally here, bringing a substantial update to just about everything. With TN-C Total_Noob has added compatibility for those still holding out on the Motorstorm and Super Collapse 3 exploits; something he was testing a while back.

TN has also made this release open source which means other developers will be able to build and add new features to TN-C. With this release Total_Noob also released a statement that this will be most likely his last release. It’s very sad news; we can only say thanks and best wishes in your future endeavors.
 

PS VitaTools v1.06 Arrives Complete with PlayStation Vita Keys

550°
103w ago - Following up on his previous release, today PlayStation Vita homebrew developer deroad has updated PS VitaTools to version 1.06 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

To quote: Changelog: Vita Tools v1.06

  • Added ungpkg to allow to unpack game packages.
  • Fixed tools.c to allow to search ps vita keys in the right folder.
  • Removed pkg_reader. useless

About: Vita Keys

  • These files contain the keys necessary for encrypting/decrypting/signing files for the PS Vita.
  • They are compatible with deroad's vitatools.
  • Copy these files to your ~/.vita/ or %userprofile%\vitakeys directory.
  • Initial files were created by Deroad.



 

PSVeeter v0.1 - PlayStation Vita Homebrew Utility is Released

200°
123w ago - Today PS Vita developer Phexe has released a tool for viewing / deleting backed up PlayStation Vita content (via Content Manager Assistant) along with the related source code.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Required)

To quote: What can it do at the moment?

  • View

1. PlayStation Minis
2. PlayStation Portable & Save Games
3. PlayStation Vita Games & Apps

  • Delete Individually via Right clicking name
  • Shows the Title, the Playstation ID Code and the Size of the Game/App
  • Automatically retrieve the path to your Vita Directory from Registry
  • If Sony’s Content Manager Assistant is not installed or set up, you can specify a directory to use

Known Issues

  • Has trouble deleting item if Icon is in use by windows explorer. You can rememdy this by either restarting your PC or Explorer.exe (Windows Issue)

Coming Soon (Todo List)

  • Add more details from the local SFO file to the information box on the right. Ie./...

 

Sony PlayStation Vita Encryption Flaw Uncovered by Hacker SKFU?

800°
134w ago - Following up on his previous update, today PlayStation Vita hacker SKFU reports that he may have uncovered a PS Vita encryption flaw.

To quote from his page: Since I finally have access to a retail PS VITA, today I started with some basic tests.

After a complete freeze of the system within the first 5 minutes after unboxing (*always happens to new consoles 4 me rofl*), I went on and noticed that there is a problem with the VITA's encryption functions and was able to decrypt some test files directly via the system.

I will post updates as soon as I have news

- SKFU


 

PlayStation Vita Hello World via PSP Save Game Exploit Rumored

1300°
135w ago - Shortly after the PS Vita PKG AES Key news from SKFU, mamosuke reports that Japanese PlayStation Vita developer teck4 is rumored to have [Register or Login to view links] a PSP Save Game v6.31 exploit that works on PS Vita and is demonstrated by the typical Hello World pictured below.

To quote, roughly translated: The title of the PSP PlayStation Vita (only available for PSN) is to launch the strength of the Vita. What worries me is the save game exploit what works for PSP, PS Vita me to try to work immediately on Mr. teck4 owns a PSP save game exploit unpublished.

The result was of course also take over the vulnerability of the PSP. Hello World at PS Vita (own code) can be performed.

PS_Vita_Hello_World

PS Vita PSP at the first place only because it is emulation, emulator running on the fact that just because we can run your own code does not change much. So while hacking into the system are reproduced in an environment that is running on the PSP will own code.

Half-start at the maximum of the PSP Homebrew Byte Loader (reproduction of) is enough. Some might suspect that I'll not do...
 
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