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PS4 Firmware 2.00 - Quick Review by SKFU on PlayStation 4 TitleIDs

700°
13w ago - Following Sony's PS4 Firmware 2.00 release and his previous update, today PlayStation 4 hacker SKFU shared a quick review on PS4 Firmware 2.00 discussing the importance of PS4 System TitleIDs.

To quote: It took a while until I found some spare time to check firmware 2.00 for the PlayStation4, but it was worth it!

First I'll show you two funny screenshots from my PS4 (below)

  • I told you the TitleID research is important, didn't I?
  • NPXS20993

So yes, I could finally access the ★Debug Settings on a retail console. But no, we can not use it
Sony learned their lesson and removed the back-end so this is not very useful for us.
Maybe there is a way to unlock it's full potential, but I could not find it, yet.

Here I explained how to start...
 

PS4 Webkit Exploit Confirmed to Run on PlayStation 4 Firmware 1.76

850°
14w ago - Following up on the PS Vita Native WebKit Exploit by Davee and CodeLion from a few days ago, today PlayStation 4 developers nas and proxima have announced that the Webkit Exploit is confirmed to run on PlayStation 4 Firmware 1.76 with details below.

Download: [Register or Login to view links]

To quote: PS4 1.76 Webkit Exploit

Developers nas and proxima have extended the recently released Vita Webkit exploit, and made it compatible with the latest PS4 firmware, firwmare 1.76. (Update: Proxima actually clarified that although this is the same webkit exploit, it was developed in parallel to the Vita exploit, and not "based" on it)

Their proof of concept code provides several samples, including a module dumper and some tool to create more advanced ROP code.

I am not close to my PS4 right now and cannot confirm if the Proof of Concept actually works, but the code looks perfectly legit, the devs behind this have a great track of record, and it should be a matter...
 

PS3 IDPS Hiding Tool By Littlebalup Arrives, Share Dumps Safely

100°
25w ago - Today PlayStation 3 homebrew developer littlebalup made available an application he calls the PS3 IDPS Hiding Tool which he claims allows users to share their dumps safely with additional details below.

Download: [Register or Login to view links] / Hide IDPS Before Sharing and Restore PS3 Dump Tutorial

To quote, roughly translated: Here's a little house to hide and restore the contents in your IDPS dumps easily program. This so you can upload and post them on the net (for verification, patch ...) without the risk of being robbed that precious IDPS.

In fact, nobody should ignore the risk of theft when a dump is upload on canvas. Even if all precautions are taken (send link by MP, addressed to trust...), from the time your dump is hosted publicly, any search engine worthy of the name will be able to find.

Especially if the file name is self explanatory. In short, the quick fix is ​​to change (hide) the IDPS in the 'dump before the upload. PS3 IDPS Hiding Tool does just that.

Features:

  • Compatible...

 

ScummVM 1.7.0 PlayStation 3 Emulator Updated, The Neverrelease

1000°
27w ago - Following up on their previous update, this weekend the ScummVM Team have updated their ScummVM PS3 Emulator release to version 1.7.0 dubbed The Neverrelease with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: ScummVM 1.7.0 "The Neverrelease" is out!

A year has passed and ScummVM 1.7.0 is here. With this release we have added support for 45 completely new games. These are:

  • The Neverhood
  • Mortville Manor
  • Voyeur
  • Return to Ringworld
  • Chivalry is Not Dead

Also, we have updated the MT-32 emulator, added an OpenGL backend, improved many aspects of the GUI, enhanced the AGOS engine, made Urban Runner's videos less CPU-demanding, fixed tons of bugs in dozens of SCI games, improved sound in Loom and Indiana Jones and the Last Crusade and improved platform portability for the Tony and Tinsel engines.

But this is not all. We have added experimental support for the OUYA console (we couldn't add GCW-Zero...
 

Total Noob's TN-v9 and TN-v9.5 eCFW for PlayStation Vita Arrives

250°
32w ago - Following up on his previous updates, today PlayStation Vita developer Total Noob released TN-V9 followed by v9.5 eCFW for the PS Vita handheld console with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

To quote: We told you that it was coming, and now it is here! TN-V9 has been released.

A reminder, TN-V is an eCFW option for PS Vita users who would like to be able to run homebrews and PSP ISO/CSO on their PS Vita. TN-V is currently supported on firmwares 3.01 and below. Other eCFW options, such as ARK are out there, but ARK is not supported on firmwares above 2.02 (as of yet ). To be able to run TN-V, you need to have one of the many exploited PSP exploit games listed below.

This new version of Total-Noob's eCFW adds, fixes, and removes a few features to the PS Vita PSP emulation arsenal. Let's check them out:

Changelog TN-V9:
 
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