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Bungie Reveals Destiny: E3 2013 HD Gameplay on PlayStation 4

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63w ago - Bungie Community Manager DeeJ revealed some Destiny: E3 2013 HD gameplay on PlayStation 4 today for PS4 fans below.

To quote: Hey, PlayStation fans.

If you saw the PlayStation Press Conference at E3, or watched the live stream from the Sony booth, you may have witnessed the worldwide gameplay reveal for Destiny. If you missed it, we have no intentions of leaving you behind.

One thing that should be experienced first-hand is the first glimpse of Destiny gameplay that we shared with the world from that stage in Los Angeles.

Now that we've had some time to unpack and settle in at home, we've recreated the show we put on in lovely HD. Settle in and scrutinize the adventure all over again, or for the first time.





Over on [Register or Login to view links], we've released this video with as part of our week-long celebration of Bungie Day.

Each year, on the seventh day of the seventh month, we take a moment to thank the members of our community for their passion and enthusiasm for our games. We'll be releasing Destiny goodies all week long, and you're invited to the party. If you intend to join us for Destiny, now is a great time to register.

We can't...
 

Videos: Beyond: Two Souls - PlayStation 3 Gameplay from E3 2013

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66w ago - Quantic Dream Director David Cage posted up some videos today showcasing Beyond: Two Souls PlayStation 3 Gameplay from E3 2013 below.

To quote: Hi PlayStation gamers, So far this year, we've put a lot of focus on BEYOND: Two Souls' cinematic presentation and powerfully emotional storytelling - we've revealed [Register or Login to view links] as Ellen Page's co-star, debuted a beautifully cinematic [Register or Login to view links], and even revealed a [Register or Login to view links] from the game at Tribeca Film Festival to show you just how groundbreaking BEYOND: Two Souls aims to be.

The "Interactive Drama" genre is a bit of a unique concept though, and one of the consistent questions we've received from those of you who missed out on experiencing Heavy Rain is: "BEYOND looks like it has a fantastic story, but how does it play?!"

During yesterday's press conference, we debuted our E3 trailer.





Today, I stepped up on the stage in our E3 booth to give a guided walkthrough of a portion of the Somalia scene to carefully illustrate these gameplay mechanics in action. We've created a short video to...
 

Video: The Invisible World of Rain - New PlayStation 3 Gameplay

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77w ago - Sony Associate Producer Dais Kawaguchi is here with some fresh video footage on the invisible world of Rain featuring new PlayStation 3 gameplay.

To quote: Hi everyone! It's been a while since we made the announcement of rain at Gamescom, but ever since then, we have been working hard to ensure the wait for more information was worthwhile.

rain was developed by the creative minds from PlayStation C.A.M.P!, the team behind unique titles like TOKYO JUNGLE and echochrome. Rain evolved from a truly unique concept where an imaginative world comes to life once is starts raining.

The story of rain is the enchanting tale about a boy who chases after a girl with an invisible silhouette. After discovering that the girl is being hunted by ghostly creatures, he embarks on his own journey into the mysterious world of rain to save her and discovers he has also become invisible.

Players will play as the boy, whose silhouette can only be seen in the rain. Using the unique ability to appear and disappear under cover players must learn to navigate through the unknown to advance. Just like in the real world, what can be seen isn't everything and using imagination is the only way to reveal the truth.





Throughout...
 

Sony Introduces The PlayStation Card for PSN Gamers

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149w ago - Today Sony's Senior Director of Promotions Ginger Kraus has introduced the PlayStation Card for PlayStation Network gamers, which allows users to maximize their gameplay and PSN points-earning power.

To quote: We've been hard at work with our colleagues over at Capital One to create a credit card with rewards designed with PlayStation fans in mind.

That's why I'm excited to officially introduce the PlayStation Card to you today!

The PlayStation Card lets you earn points on all of your purchases, including 10X points on every purchase you make on PlayStation Network. That means you can earn 10X points on each of your game-related PSN purchases as well as PSN movie or TV episode purchases and rentals.

EVERY purchase you make using this card lets you rack up points you can redeem for PlayStation games, accessories, and PlayStation Network content - along with other great products from Sony.

In addition to earning 10X the points on all PSN purchases, cardholders will receive the following additional purchase rewards:

•3X points on ALL PlayStation and Sony purchases at Sony stores and [Register or Login to view links]
•3X points at quick service restaurants, at movie theaters, and on your mobile phone bill
•1X...
 

Video: Dyad for PlayStation Network: Music and Gameplay Fusion

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159w ago - Dyad Creator Shawn McGrath has shared some video footage spotlighting the music and gameplay fusion in Dyad for PlayStation Network today.

To quote: Shawn here again, and I brought along [Register or Login to view links]'s composer, David Kanaga.

We're going to talk a bit about Dyad's interactive music system, how it works and what makes it unique. We're also treating you to a free three-song EP consisting of linear mixes of Dyad's interactive music and some new screenshots!

Below is a new gameplay video showcasing one of the later levels in Dyad. Don't worry if it looks too complex! It'll make perfect sense once you've completed the earlier levels.

When you hear the term "interactive music" you might think of "rhythm games" such as Guitar Hero, Rock Band, Frequency, or others of that nature. Dyad's music system is very different from those games. There's no beat matching or imposed rhythm in the game.





The music doesn't dictate play, nor does it judge you. Dyad's music is reactive, meaning it's mixed dynamically on the fly, based on the current game state and how you're interacting with it. Each time you play a level, the music is different – playing Dyad can...
 
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