6w ago - Ubisoft Community Developer Gabriel Graziani has outlined everything fans need to know about Assassin's Creed IV Black Flag below, as follows:
Assassin's Creed IV Black Flag is gearing up for launch on PS3 and PS4.
In anticipation of this momentous event, we've created a brand new trailer to deliver all the details you'll need in order to stride confidently in the daunting shoes of Captain Edward Kenway.
With compelling characters, an expansive world, and a near-infinite amount of pirate activities to engage in, Assassin's Creed IV Black Flag is the largest and most immersive game in the Assassin's series.
Get to know Captain Edward Kenway and his host of fearsome pirate allies, like Charles Vane, Anne Bonny, Calico Jack, and Blackbeard. Take on pirate hunter Woodes Rogers, whose ruthlessness is surpassed only by his infamy as the bane of outlaw sailors.
Board the Jackdaw and meet Adéwalé, your talented Quartermaster. He'll ensure the Jackdaw sails true, and will even guide you in upgrading the ship, adding additional cannons, swivel guns, fire barrels, and even the ability to rain hell from the sky with explosive mortars.
Board any ship you please and press its crew into...
8w ago - NIS America Marketing Coordinator David Alonzo announced alongside a video trailer below that Disgaea D2: A Brighter Darkness is out today on PS3.
To quote: Dood. This is your friend David from NIS America, and let me tell you, as a friend, that you might need to sit down for this. Breathe deep. Focus.
Process these words that are hitting your eyeballs and shooting through your synapses: the latest installment of the fan-favorite strategy RPG series, Disgaea D2: A Brighter Darkness, is out today. Only for PS3, both in stores and as a Day 1 Digital download on PSN! Still breathing? Okay, good. Let's get into it, dood.
If you don't already know, Disgaea D2 follows Laharl, Etna, and Flonne in a whole new adventure. And I'll tell you what, they're looking pretty good in their fancy new HD sprite duds! With the characters looking sleeker, the gameplay's been updated to match as well.
We've made tweaks to character customization and added a bunch of new systems so you can blast through battles and the Item World and show everyone who's Overlord in your own customized style.
Mount humanoids on monsters to perform massive attacks; engage the Master/Pupil system to get stat boosts, master weapons,...
9w ago - CCP Games developer CCP Greyscale outlined what he calls the New Player Experience in Dust 514 on the PS3 entertainment system today.
To quote: Greetings, Mercenaries. Our motivation for the release of Uprising 1.5 was to do whatever we felt necessary to improve the chances of new players making it past Day One of playing DUST 514.
The first step was to consider what sort of players we were aiming at, and decide which teaching approach to take.
Our target audience is, for the most part, gamers who are familiar with other console first-person shooters and want to try something a little more interesting. This led us to focus primarily on teaching the differences between DUST and other FPS games, rather than trying to teach people, for example, what a gun is and how to move around.
To accomplish this, we considered two major approaches: instruction-driven and objective-driven. An instruction-driven approach ensures that players are clearly shown what to do at each point along the way.
Commonly this means highlighting every interaction, locking out everything else, and ensuring that every single step is explained.
An objective-driven approach, by contrast, tends towards giving players goals to complete, and telling them just enough to let them figure...
10w ago - Naughty Dog Creative Director Neil Druckmann posted up a video today spotlighting The Last of Us: Outbreak Day and an alternate ending on PS3 below.
To quote: So today is September 26th, 2013. That's a special date for us. It's the day the Cordyceps outbreak hit critical mass in the world of The Last of Us.
We at Naughty Dog are celebrating by sharing some crazy tweets in regards to the outbreak. Join us in describing your experience (real or not) of how you'd survive the pandemic.
Tweet with the hashtag #OutbreakDay. We'll be retweeting the most creative tweets throughout the day.
To further celebrate the occasion, we have something fun we've been dying to share with you. It is our honor to show you the "alternate" ending for the game - with a slight twist.
We originally only showed this video at this year's PAX Prime, but now it's time for everyone to see it. We think you'll enjoy it.
Come back tomorrow when we'll reveal more info about our DLC plans (including some additions to the Season Pass). In the meantime, do your best to stay alive over the next 24 hours. Endure and survive!
12w ago - Muteki Corporation Founder, President and CEO Bryan Sawler announced that Dragon Fantasy Book II is out on both PS3 and PlayStation Vita platforms today.
To quote: After almost two years, four PAX showings (as well as GDC, E3, etc) it's almost bittersweet to be finally announcing this.
It was just over a year ago that we first announced this game was coming to PSN. But you can't understand why that is until you look at what really went into this game...
Dragon Fantasy Book II's origin is a long tale, going back almost 20 years to when myself and Adam Rippon, the game's writer and creative director were just teenagers. Knowing nothing about what it takes to make games, we looked at the JRPGs we loved at the time and wanted to make our own.
Over a dozen failures later we eventually gave up and went on with life, ending up in the game industry and working together at a number of companies. It wasn't until just a few years ago that the passing of Adam's father brought back the desire to make Dragon Fantasy (now titled Dragon Fantasy Book I).
As far as generic 8-bit style JRPGs go, we had a great response and added a ton of content until it became the game we eventually released on PSN earlier this year.