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Video: PS3: The First Console to Offer Amazon Instant Video

250°
128w ago - Sony Senior Director Jack Buser of PlayStation Digital Platforms has announced today that the PS3 is the first console to offer Amazon Prime Instant Video to users with details below!

To quote: Hi again, PlayStation community. I'm here to bring some good news today: Amazon Instant Video is available now on PlayStation Network, making the PS3 the first and only video game console to offer the service!

Head on over to the TV/Video Services category of the XMB, where you can download and install the new Amazon Instant Video app (19MB) right now for free. Once you launch the app, you'll have instant access to thousands of streaming and downloadable movies and TV shows for rental or purchase.

There are more than 120,000 commercial-free movies and TV shows for rental or purchase, including new releases, classic favorites, major TV shows, full seasons and even new episodes of some of your favorite TV shows the day after they air.

Many of the DVD and Blu-Ray titles on Amazon.com are also offered on Amazon Instant Video available through this new app.

If you're an Amazon Prime member (I am!), you'll also be able to watch as many of the more than 17,000 Prime Instant Videos as you can handle, at no additional cost. If you're not yet an Amazon Prime member, you can sign...
 

Sony to Ditch Cell Processor for PlayStation 4 (PS4) Console?

1150°
133w ago - Following up on our previous article, today Kotaku (linked above) reports that according to inside sources Sony may be ditching the Cell Processor for the PlayStation 4 console.

Below are the details, to quote: "The PlayStation 4 will not use Sony's Cell processor nor any possible successor to the vaunted chipset that was introduced to the world through the PlayStation 3, gaming industry sources tell Kotaku.

What we're hearing from sources follow a Forbes rumor last week that chip-maker AMD would make the graphics chip for a PS4, a shift from the PS3's use of a graphics chip from AMD rival Nvidia.

The abandonment of the Cell architecture would thrill the many game developers who have struggled with the complex chipset, but it could also be viewed as the admission of a mistake.

Cell was the pet project of PlayStation creator Ken Kutaragi, who dreamed that the chip- a "Power Processing Element" married to eight "Synergistic Processing Elements"- would make the PS3 the most impressive gaming console ever. He spoke of a home equipped with multiple devices that were powered by Cell, all of them linking to each other to increase the computational power driving any...
 

PS3 Metldr / Per Console Key0 Update, LV0 Bootloader Decrypted?

1300°
148w ago - A few weeks back details and payloads for Dumping PS3 Per Console Keys surfaced followed by news of a PS3 Metldr Exploit, and today PlayStation 3 developer xx404xx on IRC has shared his PS3 Metldr / Per Console Key0 findings thus far.

Included below are a [Register or Login to view links] which is loaded through lv2patcher, an [Register or Login to view links], the required EID Static Keys and more, as follows:

[xx404xx] lol wtf you can write to metldr!!!!!!
[xx404xx] 0x17014 - Write eEID/Write metldr Holy crap, it writes passed data to the region of FLASH memory where eEID or metldr data is stored !!! And GameOS is allowed to use this service !!! Do not experiment with this service if you don't know what it does or else your PS3 will not work anymore !!!
[xx404xx] [Register or Login to view links]
[xx404xx] [Register or Login to view links] I highly recommend...
 

Details and Payloads for Dumping PS3 Per Console Keys Surface

1500°
151w ago - PlayStation 3 developers have been busy recently working on payloads for dumping the PS3 per console keys, as once the per_console_key_0 is obtained with full EID decryption dongles and burned BR-D's may be a thing of the past.

Below are details from sphinxkoma and the PS3 Wiki (ps3devwiki.com/index.php?title=Talk:Per_Console_Keys) on dumping the per_console_key_1 via Kaz... it's only a matter of time for per_console_key_0 which unlocks everything we need.

To quote: PS3 Per Console Keys

EID crypto is very complicated, it is done so on purpose. first of all EID0 isn't decrypted with one key, and one algorithm alone. it is decrypted in several parts which use different algos and keys. the keys are all derivations of a per console key (per_console_key_1) which is stored inside metldr and copied by it to sector 0 and never leaves isolation. that same key is a derivation of the per console key (per_console_key_0) used to encrypt metldr and the bl in the first place as well.

isoldr clears that key from sector 0 before jumping to the isolated module. but before doing so it encrypts it with another keyset and stores it in a buffer so that the isolated module can use the new crafted key. since the operation is AES, if you know that keyset you can decrypt...
 

Video: Dust 514 Interview: Changing Console Shooters Forever

300°
153w ago - Today SCEE Manager James Gallagher has shared a video trailer and interview with Dust 514 on how it will change console shooters forever below!

To quote: We haven't heard a great deal about DUST 514 since it was shown at E3 2011, other than that it's a first-person shooter connected to the vast sci-fi universe of PC MMO EVE Online, and that it's coming exclusively to PlayStation 3.

When developers CCP made the trip from Iceland to London to outline their vision for this new addition to their immensely popular EVE universe, I came out of the meeting amazed at the scale of the project. Suffice to say, DUST 514 is not just another shooter.

After the meeting, I interrogated Brandon Laurino, Executive Producer at CCP, to find out exactly why PlayStation 3 owners should be getting excited.

PS.Blog: With EVE Online, CCP already has a huge, engaged community. Why are you now trying to break into the console FPS market?

Brandon: EVE Online is an incredibly deep MMO and, for better or worse, that comes with a typical perception that it is complicated. The common joke is that you have to overcome a 'learning cliff' to get involved.

Part of the thinking behind DUST 514 is to address those preconceptions; we accept that there is a barrier...
 
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