101w ago - Today SSX Creative Director Todd Batty has shared an E3 2011 video detailing the use of NASA satellite maps to create new SSX runs and footage of the PS3-exclusive Mount Fuji level!
To quote: To be honest, I was completely overwhelmed by the reaction to SSX coming out of E3.
In the early days of this project, there was a lot of debate internally at EA about how many SSX fans still existed and how much interest remained in the market for games like SSX, and even some of the games we have taken further inspiration from such as Burnout and old-school Tony Hawk.
The huge reaction to our launch trailer at the VGA's was the first indication that the SSX fan base was still very much alive and as passionate as ever, but actually meeting some of these people and seeing their reaction to what we are building first-hand was truly inspirational.
Of course, with that passion comes a lot of strong opinions on what else we should be adding to the game or bringing back from the old games. We know we can't possibly please everyone, but our fans should know that we are listening to everything they say and that the...
126w ago - Just Add Water CEO Stewart Gilray has announced Oddworld Strangers Wrath is heading for PSN- complete with next level HD remakes!
To quote: I'm here today to talk about the first title we announced: Oddworld Stranger's Wrath. You may have heard of this game before - it was originally released in March 2005, but we're doing an HD remake for PSN.
Recently there have been a whole raft of HD remakes coming to the PS3, and to be able to work on this project and take the definition of "HD Remake" to the next level has been a dream come true.
Not only are we revamping various aspects of the game such as texture resolution, user interface and game audio, but we're also overhauling the character models. You'll no doubt have seen the visual update we've done to the main character, Stranger. We're updating every character in the game in similar style, and today I'd like to introduce you to a couple more.
First up we have the Clakkerz, the general population from the towns at the start of the game all the way to New Yolk City. The guy pictured above is the Store Keeper, he runs the General Store where you get to buy ammo and upgrades, and is always wise cracking, ahem, with you. A lot of my passion for this game is the story...
131w ago - Big Sandwich Games Design Director Tyler Sigman has announced news of a new Hoard patch coming to PSN alongside a video trailer and free new level details today, as follows:
It's been just over two weeks since HOARD released, and thousands of gamers have been getting their flame on while toasting villages, incinerating knights, crisping thieves, and kidnapping the occasional princess!
Reviews have been overwhelmingly positive, with many surprised at just how addictive and deep the dragon "stratecade" (strategy arcade) experience is.
However, the game was not entirely without its rough edges, and there are a few issues we've been monitoring which need a little tweaking.
Your feedback at HOARDgame.com has been very important to us, and we're happy to confirm that we'll be addressing most of those issues in an upcoming patch!
The patch will include:
• Eye Strain Begone -- We'll be increasing tutorial and badge text size for less squintyness. 20/10 vision no longer required!
• Lasting Friendship -- The multiplayer lobby will now be persistent. After finishing a game, you'll return to the game setup lobby so you can easily play again with...
131w ago - 2K Games Community Manager Ronnie Singh has posted up a video today on taking NBA 2K11 to the next level in 3D on Sony's PlayStation 3 entertainment system.
To quote: Several weeks after launch, fans everywhere are still buzzing about the return of Michael Jordan to the video game basketball landscape.
The extremely remarkable reviews have been pouring in calling NBA 2K11 "the greatest sports game of this generation" and getting a 9.5 from IGN. We introduced great features like The Jordan Challenge, where you can play in 10 of MJ's most iconic games, MJ: Creating a Legend, where you can bring MJ onto any modern team, and the revamped My Career Mode where you live the life of an NBA Star, participating in Press Conferences, sign Endorsements, and so on.
For those of you who don't have a copy, this is the perfect time to get in and get an extra feature for your NBA basketball video game experience.
We are now taking the NBA 2K11 experience to a whole another...
133w ago - Today Production Coordinator William Weissbaum has revealed alongside a video the God of War Collection: Lost Atlantis level for PS3, as follows:
With the recent release of God of War: Ghost of Sparta, players now have the opportunity to explore Atlantis on the PSP.
But this isn't the first time Atlantis was going to be featured in a God of War game. Back in 2005, Senior Level Designer Jonathan Hawkins was given his first assignment on God of War II - create an epic experience set in the fabled lost city of Atlantis.
Unfortunately, after months of work, Jonathan's designs had to be cut from the game due to some high-level changes. Afterwards, he went on to create some of the more memorable moments and puzzles in God of War II, such as the heart pounding Grapple Bridge sequence.
In honor of God of War Collection being release in HD on the PSN, we have delved into the Santa Monica Studio archives and found the never-before-seen layouts and sketches of this lost level.
In the video above, Jonathan walks us through his designs and the heartbreak...