13w ago - Sony Blog Manager Fred Dutton shared an exclusive look at the PS4 UI and social features today led by Shuhei Yoshida on its ease of use.
To quote: One of the most memorable moments from our Gamescom press conference was surely the sight of Worldwide Studios President Shuhei Yoshida taking the gathered audience on a tour of the new PS4 user interface, live on stage, from the comfort of a big leather armchair.
If you haven't seen it yet, please do take a look at the video below to see him hop seamlessly from the PS4 home screen into a livecast of a friend playing Killzone: Shadow Fall, before joining that game and then, finally, sending a screenshot of the session straight out to his Twitter feed.
PlayStation.Blog caught up with Yoshida-san the morning after the show to go into a little more detail on the PS4 UI, and find out what he's most excited for players to see come November 15th.
PlayStation.Blog: Obviously not many people have used the PS4 UI yet, so can you tell us a little bit about how it feels?
28w ago - Sony Product Planning and Platform Software Innovation Director Don Mesa announced today that Epic Mickey 2 hits PlayStation Vita this June with enhanced features as outlined below.
To quote: We're always looking for new experiences to bring to PS Vita owners, and many times it's as easy as looking at the extensive catalog of games that make up the PS3 library.
The powerful hardware included in PS Vita has no problem handling PS3-quality experiences on the go, and we're excited to bring another PS3 title to your favorite handheld.
Today we're announcing that PS Vita owners will be able to check out Disney Interactive's Epic Mickey 2 on PS Vita next month, on June 18th.
Epic Mickey 2 comes to PS Vita with a number of new features that are only made possible with PS Vita's unique touch capabilities. On the backend, we've added things like ad hoc network functionality, but we've also implemented new ways to control the game.
You'll be able to control paint, thinner and Oswald's electric beam using the touch screen, as well as use orientation-based controls for both the camera and while driving.
You'll find added touch screen functionality elsewhere; use it to give instructions to AI, select/drag/drop sketches, burst bubbles and projectiles, and navigate...
30w ago - Zen Studios Community Manager Bobby Loertscher confirmed today that Star Wars Pinball Standalone hits PSN next week with some new features detailed below.
To quote: Wait, what? Didn't Star Wars Pinball already launch on PSN? YES! And you are telling me it is launching again? YES! Okay, that was probably super confusing, so let me try to explain.
Believe me, it's a good thing. The initial Star Wars Pinball pack was released in February for Zen Pinball 2 on PS3 and PS Vita. That pack included Star Wars Episode V: The Empire Strikes Back, Boba Fett and Star Wars: The Clone Wars, and it's coming back... this time, with even more features. Cue Star Wars opening crawl text...
From the very beginning of the Star Wars Pinball project, we've been working on a special standalone version of the game that would offer some really fun community features and would be fully branded Star Wars. We managed to finish that project, and it's releasing next week, exclusively on PS3 and PS Vita!
Now you're probably wondering, "Why did I buy this for Zen Pinball 2 when I could have bought a game with different features?" Don't worry, young Padawan, we thought about that too. If you've already bought the tables in Zen Pinball 2, you are entitled to download Star Wars Pinball at no charge!
35w ago - Today Sony Designer Vincent Napoli at Santa Monica has shared a video announcing that the God of War: Ascension update brings new PS3 features and fixes with details below.
To quote: Thanks to everyone who has taken the time to run their Blades through my poor little champion’s skull every night in God of War: Ascension‘s brutal multiplayer mode. After a long day of work, there is definitely something to be said about gutting and impaling people into the wee hours of the morning!
One of primary reasons we’ve been relatively quiet in the last week regarding support and DLC updates is because we’ve been heads down, working on an update which expands our God of War: Ascension multiplayer experience and addresses some key issues our community has helped us identify and diagnose. There are lots of gameplay developments coming down the pipeline, and today we’ll be sharing some of the stuff that’s moved into our final testing and tuning phase.
Elite Levels – Going Beyond Level 30
One of the biggest enhancements in our upcoming 1.04 update will be increasing the allegiance level cap from 30 to 40. With the addition of 10 levels for every God allegiance, we are introducing a new item, two new relics, and an ultimate magic for every...
38w ago - Today Mark Rabo of the Sound Shapes Team has announced that the latest Sound Shapes update adds new free features and DLC alongside a video of it in action below.
To quote: Hey everyone! We've been working hard on our next update (our biggest one yet!) and it's finally ready.
With new levels, vehicles, creator content, offline play, and more musical/visual goodies than we can list, there's something for everyone here. Hope you like it!
Car Mini-Album & Creator Pack ($1.99)
Put on your driving gloves, there's a new vehicle in Sound Shapes and it changes everything! Speed, flip, loop, and jump your way through the levels and experience Sound Shapes like never before. We set out to make a platformer and created a trials game by accident. Yeah!
This pack includes new Campaign levels, a full Sound Pack, brand new editor entities (like loop-de-loops, speed boosts, and more), Beat School lessons, and trophies too.
The Community Milkcrate & Six New Albums (free update)
Perfectly sized to fit a record, the trusty milkcrate has been holding music collections for a long time and with the Community Milkcrate we're continuing that tradition. We've hand-picked eclectic and creative levels from the Community and arranged them into...