Video: ModNation Racers PS Vita: Modding with Your Fingertips

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149w ago - Team RamRod's Brandon Akiaten has posted up a video today spotlighting modding in ModNation Racers for Sony's upcoming PS Vita handheld console.

To quote: As most of you heard at the Sony Press Conference kicking off E3, we are proudly bringing the ModNation franchise to the much anticipated PlayStation Vita. It was a great opportunity to share with you all some of the things our team has in store.

For starters, the ModNation Racers PS3 Community has created in just over a year€s time over 2 million Mods, Karts and Tracks. All of which will be available to anyone who purchases ModNation Racers (Working Title) for PS Vita on day one.

That means by using the online capabilities and processing power of the PS Vita, the ModNation team has made it possible for users to download any PS3 user generated creation and bring it with them on the go.

The team has also made huge strides in creating a ground up effort to make a ModNation title that takes full advantage of the PlayStation Vita features. As mentioned in the Press Conference, this title is not a port of the PSP or PS3.

On the creation side, we showed that in a matter of seconds how fast and easy it is to create a track by drawing it with your finger.

The front touch capability of the...
 

Treyarch Warns PSN & XBL Users on Hacking / Console Modding

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245w ago - Today Treyarch has given a serious warning to all Sony PSN and Microsoft XBox Live would-be hackers and console modders... if you are caught, you'll be banned from all of their online services.

To quote: Our most recent TU addressed a number of issues that arose as a result of modders hacking their console and ultimately disrupting the online experience for everybody else.

In light of these recent events, I€d like to make something abundantly clear to the community: Treyarch has adopted a zero tolerance policy towards console hackers / modders. We are actively working with our console partners (Microsoft and Sony) to take action against all proven offenders, up to and including a complete ban from all of their online services.

Our number one priority is to protect the experience of our online gaming community (most of you reading this message), and the efforts of console hackers / modders directly target the community in a negative way.

We understand that a primary motivation in hacking / modding is to bring something €fresh€ or €new€ to the game. That is why the PC platform has a full suite of Mapping / Modding tools, along with plenty of documentation to go along with it.

If you are interested in the technical aspect of game modding, check out the PC version...
 

College Student Charged with Modding Gaming Consoles

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246w ago - According to CBS11tv.com (linked above), a southern California college student has been arrested on allegations of bypassing the DMCA by installing modchips into consoles.

The federal charges stated that he illegally modified video game consoles to enable the machines to play pirated video games, to quote:

The U.S. Attorney€s Office says 27-year-old Matthew Crippen was released Monday night after posting $5,000 bond.

The California State University, Fullerton student who lives in Anaheim is accused of modifying Xbox, PlayStation and Wii consoles in violation of the Digital Millennium Copyright Act.

Immigration and Customs Enforcement agents got a tip from the Entertainment Software Association and searched Crippen€s home in May. He was indicted on two counts by a federal grand jury. Crippen faces 10 years in prison if convicted and is scheduled for arraignment on Aug. 10.
 

New Halo 1 Modding Tool for XBox Available: Arsenic Beta

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269w ago - To quote HIZLO of HaloMaps.com: This program is pretty much all you're going to need when it comes to modding Halo.

Arsenic's hardcore power ranges from its visually stunning graphics to its built in game and tag editor. You can chose anything within a map such as scenery, weapons, vehicles, etc... and hot swap on the drop of a dime.

Download: Arsenic Beta

Duplication is now made easy with our new point and click system. Any object you wish to move in Arsenic will move and suck to the mesh or structure of your map, this will save you a lot of time when placing stuff in your environment.





Our built in tag editor is amazing and simple to use, for example click on a warthog then chose the tag editor. You will be able to edit a wide range of physics right on the spot, all changes will take effect when you save your map.

Arsenic has a built in Auto Update feature which will be a life savor when future updates are released. All updates will come from halomaps.com so anyone using this program will always have an up-to-date version. The updates will...
 

Video: More Nintendo Wii NAND Modding

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299w ago - To quote from Bushing's page linked above: ChipD is a lean, mean, solderin€ machine €" I have some of these TSOP sockets, and they are really really hard to solder down to a PCB that you actually care about. Also, they tend to melt if you breathe on them €" but maybe that€s just me. I really like the way he made that slick cutout panel for the socket.

Beyond soldering a socket in place of the NAND flash chip, he programmed two spare flash chips with dumps from a PAL Wii and an NTSC/J Wii. He converted those two dumps to run on his Wii using an early version of some of my UnbrickMii project code (€betwiin€).

No news yet on release plans; it still needs a lot of work, but it€s interesting to note that there are absolutely no hardware differences between Wiis from different regions.




 











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