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Metal Gear Rising: Revengeance for PlayStation 3 Cuts to the Chase

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99w ago - Sony Social Media Manager Sid Shuman has detailed Metal Gear Rising: Revengeance for PlayStation 3 today stating that it cuts to the chase!

Below are the details, to quote: Let's not mince words. Metal Gear Rising: Revengeance is in most ways the polar opposite of the Metal Gear Solid series, abandoning restraint and resourcefulness in favor of unapologetic brutality.

If Metal Gear Solid was an elegant switchblade, Revengeance is a rip-roaring chainsaw.

The opening tutorial mission wastes no time in showing off the game's much-touted Blade Mode, a surprisingly intuitive mechanic that boasts palpable precision. You press and hold L1 to slow time, then hold the right analog stick to wind up your slice.

Hold the stick to the right and Raiden will draw his sword to the right; release the stick and he'll slash from right to left, cleaving obstacles and baddies in two. It's a devastating and deeply satisfying attack, but it's slow and expends fuel cells so it's best reserved for surgical strikes.

Blade Mode has been much discussed, but less has been said regarding Revengeance's impactful combo system. You can tap Square and Triangle (wide attack and strong attack, respectively) to fire off rapid slashes and acrobatic flip kicks ala Dante in Devil May Cry.
 

A Quick Slice with Metal Gear Rising: Revengeance on PlayStation 3

350°
111w ago - Sony Latin American Blog Manager Lorenzo Grajales has revealed some new details today on Metal Gear Rising: Revengeance for the PlayStation 3 entertainment system below.

To quote: Leading into the release of Metal Gear Solid 4: Guns of the Patriots, Kojima Productions tantalized MGS fans with an iconic trailer that depicted a cybernetically augmented Raiden (a la Gray Fox) slicing and dicing hordes of foes using a razor-sharp sword and acrobatic flips.

MGS4's Raiden was a refreshing departure from his whiny, abrasive turn in MGS2: Sons of Liberty, and before long series fans fantasized about controlling him in a dedicated adventure. Luckily, that fantasy will become reality thanks to Kojima Productions and Platinum Games.

Metal Gear Rising: Revengeance takes place nine years after the fall of the Patriots in MGS4. We played a demo at E3 2012 and tested Blade Mode, which you probably saw in the game's trailer.

Blade Mode is very simple: you activate it using L2, which triggers slow-mo and a zoomed-in camera view while Raiden gets into slashing position. You control the sword with the right analog stick: Everything in the path of the sword will be severed, whether it's a structure, the body of an unfortunate combatant, a vehicle...even a girl's dress (ooh-la-la!)
 

Video: Metal Gear Solid: Rising E3 2010 Gameplay Footage

550°
215w ago - Today some fresh Metal Gear Solid: Rising gameplay footage is available from BME123ES via YouTube from Microsoft's E3 2010 media briefing to coincide with the official [Register or Login to view links] launch.

Metal Gear Solid: Rising​ by Kojima Productions is currently in development for Sony's PlayStation 3, Microsoft Windows, and the Xbox 360 console.

The main character of the game is Raiden, the protagonist (and player character) of Metal Gear Solid 2: Sons of Liberty, who appears in the cyborg ninja state he was in during the events of Metal Gear Solid 4: Guns of the Patriots.

The second teaser depicted Raiden in his Metal Gear Solid 4 armor with sword drawn, crouching on the back of what appears to be Crying Wolf.

Those interested can check out the E3 2010 Metal Gear Solid: Rising gameplay footage video below!




 

Metal Gear Solid: Rising is Getting a Brand New Engine

400°
268w ago - Those thinking that Metal Gear Solid: Rising use the Metal Gear Solid 4 engine will be declared wrong.

According to the latest Kojima Productions [Register or Login to view links], Konami is developing a brand new game engine for Metal Gear Solid: Rising.

Kojima Productions podcast host Sean Eyestone says that this is to "realize this multi-platform goal".

To quote: "We're redoing the engine from scratch, and it's going to look amazing," says Eyestone.

"It's going to be a big project like Metal Gear Solid 4. The entire team is serious about making it look as good as possible on every platform."
 

E3 2009: Metal Gear Solid: Rising is Not an XBox 360 Exclusive

550°
269w ago - Turns out that the recently announced Metal Gear Solid: Rising is not going to be released only on Xbox 360.

It appears that Microsoft was just the first group to dish out details on the Raiden-starring game. That's why Microsoft didn't go around bragging about the game being an Xbox 360 exclusive.

"You know, we didn't say that it was exclusive," clarified Xbox executive and corporate VP John Schappert (the guy who held Microsoft's press conference) in an interview held after the conference.

"We said that the next Metal Gear will be coming [to Xbox 360]," he said.

"I couldn't be more excited about him [Kojima] working on that [Metal Gear Solid Rising] and having that be part of our show," said Schappert. "When I heard about that, I was pretty ecstatic and it was an honor to be able to be on stage with him and announcing his next Metal Gear, which will be on Xbox 360."

With the conference being only about the Xbox 360, Shappert wasn't exactly going to go mention a PlayStation 3 version. There you have it though, you'll see this on the PlayStation 3 as well, Sony fans.
 
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